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TrueBloodBK

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  1. I was able to fix the knife from stretching out so much, but the chest keeps melting, no matter how i weight it. I'm providing the .nif file so anyone can see it for themselves, i can't figure out how to fix it and it's really frustrating. https://cdn.discordapp.com/attachments/817844022063792128/821932485499158538/nv_Ranger_Mutie_fix_6.nif
  2. I'm sending more images so you can see how serious the issue is. The chest area is melting, it's getting pulled to the crotch area in a really drastic way. Check the video again and you'll see how bad this "melting" is, i've traid using the pose mode and the chest seems to be moving correctly but as soon as i try it ingame it melts ----------- This is how it should look like, chest area is straight close to the neck and not melting.
  3. Hello, i'm new to modding new vegas, right now i'm having this issue where i can't figure out how to weight the chest area of this armor. What i'm trying to do is adjut a human armor to fit a Super Mutant Body, everything is weighted correctly except for the chest, in-game it looks as if it's "melting", and i don't know how to fix it, i've read through various tutorials and watched videos and i can't u understand how to fix my issue This is how i weighted the chest are, it's assigned to spine1 I've also uploaded a video on how terrible the armor looks ingame (Don't mind the clipping, that's not the issue, the problem is how the chest area starts "melting") The armor should look something like this (Screenshot is not mine) If anyone experienced with blender could guide me on how to weight this properly i would really appreciate it.
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