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Myuym

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  1. http://www.nexusmods.com/skyrim/mods/51476/? http://www.nexusmods.com/skyrim/mods/49684/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D49684%26preview%3D&pUp=1 One of these maybe?
  2. Is there a mod that makes that time doesn't stop during open menus like: Looting, Buying/selling, Inventory, and favorites menu?
  3. I think that there are some interesting catogories, 1 they can be implemented in the game without adding new content. like ranged/magic killcams and mounted combat 2 they can be implemented but needs adding new content, therefore it will only be in DLC like werebear, spears, assasinthingies, goblins 3 they are more like modders resources and little chance that it will be added. like the rope and stuff. But quite a lot has been added already, hoping they will add the footprints and seasons in an update. Though I don't know how much processor cost it has. maybe these things won't be done because Xbox can't handle it :( Morrowind had a different combat mechanic, slash, chop and poke. Poking with a spear was the only way to get damage out of a spear. I still want it though. But if there are spears to be added we will need to wait for another DLC I think :( The Werebeast based on races is also an awesome idea, I agree most with the argonians though. A kitten changing in a werewolf is a smaller change than a human to a werewolf. But argonians should change in a sort of weredragon Like these from the Skyrim monster mod
  4. This youtube video they show unnadded features for skyrim. It's really quite interesting too see, It's quite old, from February but that makes it more interesting to see what has been added already (mounted combat, ranged/magic killcams etc) What has not been added by bethesda but by mods (darker nights and build your own home, etc) And what has not been done by either but we might see them appear sometime (working rope, spears + anims etc) I'm quite interested in how modders see this, as an example of what is possible or as an warning not to do mods like those because beth may make them sooner or later rendering the redundant For example one of the coolest things were the seasons mod and the footsteps mod, people might be encouraged that it is possible or might not attempt this mod because the chance bethesda will make a better mod sometime later. What do you guys think?
  5. So I have this well, named FarmBWell01 That has a chamber below it. I want to use the well as enterance. I want too flood area so the well is completely under water. I can swim from outside to inside just fine. However when I want to go back up through the same well I cannot swim through there anymore. It seems like some invisible one way wall or something. Is there anyway to remove said invisible wall? http://wiki.tesnexus.com/images/0/08/FarmBWell01.png
  6. Feeling really stupid right now, never knew that. Thank you so much :)
  7. Is there a mod that lets you put away your gun after you have drawn it without going in pipboy selecting a melee weapon and then go back to the gun? I would prefer that when R is pressed while there bullets are fully reloaded the gun is put away (in it's nonexistent holster so to say) Is there a mod like this, or would someone be willing to make this?
  8. As long as you don't need to be a vampire yourself it would be great, but you could infect enemies with vampirism or an other disease and then sell them the antidote for a nice sum.
  9. It may be to hard to implement but framing someone for other crimes, like murder. Gets two targets at the same time, One dead, one in prison. Transform people in vampires?
  10. What are the rules for the record anyway? If bots are allowed you could just create a bot, If that bot would post with a rate of 1 post per second it would take less than 5 days to get 400K posts without any outside help.
  11. In 21 days this topic has it's 3th anniversary. To get world record you would need 400000 posts With 10 posts a page the amount of posts is around 1683 pages times 10 posts. makes around 16830 posts. 400 000 - 16 830 = 383 170 Posts Are still needed 16 830 / 4000 = 4,2075% We are at 4.2075% in around 3 years If the topic keeps the same speed it would take more than 71 years to get to 400K It's kinda pointless to say you are going for an record.
  12. Get an order to accuire (a number of) poisons. Like get X frostbite poisons. Get an order to poison the food of npc's with (Maybe nonlethal) poisons. Go around a number of people to get protection money and make sure that those who don't pay will pay next time. Replace things, for example replace document X with document Y before the courier delivers it. (maybe add an option to kill the courier and impersonate him) Or another replace action where you would switch documents in possession of someone (But you absolutely can't kill him)
  13. And how would it be possible for me to sit on those invisible chair markers? Is it only possible with the "dovakiin relaxes too" mod?
  14. For example I want to create my own chairs, My own beds, etc. I found out that in the constructionset there are some chairs where you can't sit. So I would like to learn where how to add the player sitting animation to those chairs. And how to add other animations. For example sleeping on a bench instead of sitting. I don't want to create new animations, just use those that are already in the game. Anyone know a good tutorial?
  15. New lands Moonpath http://skyrim.nexusmods.com/mods/9782 More immersion Skyrim monster mod http://skyrim.nexusmods.com/mods/9694 - Skyrim monster mod addon, more lore friendly http://skyrim.nexusmods.com/mods/16411 Frostfall - Hypothermia Camping Survival http://skyrim.nexusmods.com/mods/11163 Basic needs http://skyrim.nexusmods.com/mods/10843 New armors Warchief armor http://skyrim.nexusmods.com/mods/13366 Akaviri Samurai Armor http://skyrim.nexusmods.com/mods/17779 Omegared99 - Armor Compilation http://skyrim.nexusmods.com/mods/10277 Oriental weapon and armor set http://skyrim.nexusmods.com/mods/16977 Einherjar Armor http://skyrim.nexusmods.com/mods/12693 Lore friendly armor pack http://skyrim.nexusmods.com/mods/6684 Daedric Lord Armor http://skyrim.nexusmods.com/mods/17664 New weapons Much ado about snow elves http://skyrim.nexusmods.com/mods/16455 Dragon bone weapons http://skyrim.nexusmods.com/mods/14701 JaySuS Swords http://skyrim.nexusmods.com/mods/1002 Andragorn s Armoury http://skyrim.nexusmods.com/mods/10135 Realswords http://skyrim.nexusmods.com/mods/12506 Weapons of third era MoS http://skyrim.nexusmods.com/mods/12892 New spells Apocalypse spell pack http://skyrim.nexusmods.com/mods/16225 And I didn't have the time to check it outt (on laptop right now) but SkyRe looks amazing http://skyrim.nexusmods.com/mods/9286 Also you might want to do a playthrough without mods, as it sometimes changes the game quite much
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