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IMANOOB

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  1. Oh, a good lolicon mod would be very NICE too. I might as well as recreate fate testarossa. Yes, i can look at those images, but sometimes they can be deceiving. Anyway, can skin mods be used in tandem with each other?
  2. Hi, I am currently looking forward to use a nude body skin for females mod. But, i've used dimon's skin texture which TYPE 3 WIP Nude body replacer. Suffice to say, i dont really like the nude replacer. To summarize it, i dont find the jugglers juggly enough, even though it was pretty bushy in the south, which i like. Geddit? In any case, i'd like to ask for recommendation on what sort of skin mod should i use if i am looking for great jugglers. Luchaire, Dimon, or growlfs. On the other hand, i'd also like to download some good cosmetic mod, but should i use FACE or A Good hair day mod? I'll be looking forward to your recommendations. PS: Don't laugh at my crude euphimism, please.
  3. In that case, i'm going to begin reinstallation of my fallout as soon as possible. By the way, in the future, should i still use FOMM as my mod manager? How do i install mod properly? do i use package manager, or just manually copy them one by one? Is there any good guide on how to use FOMM, or should i follow overload's guide instead? is FOOK problematic enough to install?
  4. Thanks for the advice, but i heard that patch 1.6 causes more problems than it fixes? Also, i'm running on vanilla fallout, which some of the patch fixes do not address. Would it be wise that i download a later version of the patch instead?
  5. Hi, I'm a newbie in using mods to enhance fallout 3 gameplay. Recently, i have been reading the guides on how to install mods, and have decided to follow wandik's step by step guide to install mods. However, in the course of the installation, everything was fine up until the FOOK installation. My current Fallout does not have any sort of DLC content, so i was skipping any installation related to DLC. I managed to install FOMM, FOSE, BSA, which are the pre-requisites for mod installation, and have updated my fallout version to 1.0.0.15, as well as using the fake patch. However, i encountered branching differences when i began my work. Here is the chronology of my work: First, the Unofficial Patch by quarn, i used the installer version. the version does not show any unofficial esp file in my mod manager, but when i tested it out, it worked fine. at first i installed the DLC contents, but realised my mistake, and chose to reinstall it, skipping the DLC's. As for the fake patch, i used the mod manager's Package Manager utility, and activated it from there, as well as VAT's Fix. Next, after testing out it with FOSE, nothing funny happened so far. But, come FOOK installation, everything became awry. I first tried to install CALIBR using same package manager method, and it comes with CALIBR's merchant .esp. But, when i tested it out again with FOSE, my Fallout starts to crash whenever i open it with FOSE. Unsure of what to do next, i proceeded with installation, with FOOK, at first i used the same package manager, but cancelled midway since there are 3 files which is impossible by using the tool, so i opted manual extraction. I extracted the mods to a separate folder, before copying them correctly to my Fallout directory. I also used FOOK 1.6 esp, which gives me more .esp files. I preceded to arrange them in this manner: Fallout3.esm FakePatch_v1.5.0.22c.ESM CALIBR.esm FOOK.esm CALIBRxMerchant.esp VATSFixOff.esp FOOK.esp FOOK - Tougher Enemies.esp FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp FOOK - Additional Power Armor Training.esp FOOK - Reduced Armor Boni.esp FOOK - Test Container.esp FOOK - Free Play After MQ.esp FOOK - Owned!.esp Total active plugins: 15 Total plugins: 15 After that, i tested them again using FOMM, launching FOSE, but it always crashed ( CTD) at the opening credits. I am stuck so far, and i could not figure out any possible solution. I would be grateful if anyone can give me directions on how to solve my current bug. Thanks in advance.
  6. Hi, I'm a newbie in using mods to enhance fallout 3 gameplay. Recently, i have been reading the guides on how to install mods, and have decided to follow wandik's step by step guide to install mods. However, in the course of the installation, everything was fine up until the FOOK installation. My current Fallout does not have any sort of DLC content, so i was skipping any installation related to DLC. I managed to install FOMM, FOSE, BSA, which are the pre-requisites for mod installation, and have updated my fallout version to 1.0.0.15, as well as using the fake patch. However, i encountered branching differences when i began my work. Here is the chronology of my work: First, the Unofficial Patch by quarn, i used the installer version. the version does not show any unofficial esp file in my mod manager, but when i tested it out, it worked fine. at first i installed the DLC contents, but realised my mistake, and chose to reinstall it, skipping the DLC's. As for the fake patch, i used the mod manager's Package Manager utility, and activated it from there, as well as VAT's Fix. Next, after testing out it with FOSE, nothing funny happened so far. But, come FOOK installation, everything became awry. I first tried to install CALIBR using same package manager method, and it comes with CALIBR's merchant .esp. But, when i tested it out again with FOSE, my Fallout starts to crash whenever i open it with FOSE. Unsure of what to do next, i proceeded with installation, with FOOK, at first i used the same package manager, but cancelled midway since there are 3 files which is impossible by using the tool, so i opted manual extraction. I extracted the mods to a separate folder, before copying them correctly to my Fallout directory. I also used FOOK 1.6 esp, which gives me more .esp files. I preceded to arrange them in this manner: Fallout3.esm FakePatch_v1.5.0.22c.ESM CALIBR.esm FOOK.esm CALIBRxMerchant.esp VATSFixOff.esp FOOK.esp FOOK - Tougher Enemies.esp FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp FOOK - Additional Power Armor Training.esp FOOK - Reduced Armor Boni.esp FOOK - Test Container.esp FOOK - Free Play After MQ.esp FOOK - Owned!.esp Total active plugins: 15 Total plugins: 15 After that, i tested them again using FOMM, launching FOSE, but it always crashed ( CTD) at the opening credits. I am stuck so far, and i could not figure out any possible solution. I would be grateful if anyone can give me directions on how to solve my current bug. Thanks in advance.
  7. Hi, I've read your guide, and i'm going to try it soon. But before starting, there's a slight difference in my game that i don't have DLC's at all, just vanilla Fallout. Which steps from your guide must i avoid to ensure that the game will work? PS: SSWE for FOOK file's missing from the nexus. Should i use the universal effects instead? Also, i can't find the esp file for Unofficial Fallout Patch, and am using the installet version. I just run the installer the way i would run a normal program.
  8. umm.. this may be uber noob question, but somehow i could not open the data folder in my oblivion game. it ca only appear in search function, but i cannot bring it to display through program files. is it hidden or something? Please help
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