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SolidWolfMods

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Posts posted by SolidWolfMods

  1. The problem: vehicle skins are just poor and you only get to switch between the white ones or the other white ones

     

    We need Jurassic Park themed skins, like camouflaged skins, a nice variety of blue + camo, Red + camo, different camos from the movies or inspired etc.

    not only for the jeeps but helicopter also

     

    THanks!!

     

     

  2. I want to ask for a surface spider removal....

    It makes no sense to me for the spiders to hunt in the surface, and also makes me feel away from the northern ambience.

     

    IThe Pale region has plenty of spiders....strolling in the surface, as if they were not in caves as they should be, this is unimmersive to me, no matter what the lore says.

    i was thinking of finding bears or wolves, more atone with the Skyrim "viking" "nordic" theme and not giant spiders.

    -----I dont want to remove the spiders from the game, just leave them in caves or catacombs but removed from all the surfaces and possibly replaced by wolves or one bear for every 3 or 4 spiders replaced.

     

    THanks!!!

  3. I find it UNIMMERSIVE to find Skeevers and Spiders in the surface of the world.... i would like to fight them only in underground contexts: dungeons, mines, forts, etc.

     

    And fill the areas in the surface with only wolves and bears where spiders and skeevers were, this would make a more believable ambience i believe :D

     

    https://lh3.googleusercontent.com/proxy/QsBLkQYY1_jDs7LwGx9WIXoaAdVL9Gtd9boS6ERWpsCoR9pPOZg52M8E1G72R5jGJC9wk0L3PJyGBdZ6DKd43VPOXmydcRsOS6Ily7vIyI8O90Se_4MQYiGspJ_Md5S71O4

  4. Thanks Thumbincubation, i finally found that the newer replacer made by Mayponce DOES have the individual meshes and textures Lol, im going to manually download that one and use those assets, and after i finish the mod, will ask for permissions to upload.

     

    Thanks for the help.

  5. I need help:

     

    I want to make a replacer mod, to replace Nordwar's Guard armors's shields, but the problem is ... i know what shields i want to take but i have no clue how to have them as individual meshes with their textures.

     

    This is the mod, when you open the folder containing the shields of all the guard factions, there are only 3 meshes, i dont understand, and of course what i need to proceed to make my mod is to have individual mesh and texture for each hold shield to be able to simply pick them and replace the ones i want to replace.

     

    Here is the mod containing the shields i need as individual meshes and textures for each shield:

    https://www.nexusmods.com/skyrim/mods/63346?tab=description

     

    Once i have an individual mesh and texture for each shield, i can start working on my replacer :)

  6. Try to make your own custom Big Boss, you seem to have a good idea about how he should look like :smile:

     

     

    Meanwhile here is my Big Boss preset, which reportedly looks like "The Undertaker from WWE" (what a compliment) :D

    https://www.nexusmods.com/skyrim/mods/101393?tab=posts

     

     

    Hey you made a pretty good job, it's only that Skyrim tools force us into limitations when modeling faces with the race features, and i have seen a MGDV port for Fallout4 whitch looked directly ported or someting and it had that magic of "hey that's actualy big boss!!!!", and as a franchize fan, its a big strike to the feels to see the actual model in Skyrim.

     

    I didnt mean to offend anyone who modeled the character with the Skyrim tools.

  7. Somebody please make a port from Metal Gear Solid V, and make Big Boss a follower in Skyrim

     

     

    Before you say "there are big bosses already made", NO , i mean a REAL port from the MGSV game's big boss face into a Skyrim Follower.

     

     

     

     

     

  8. Hi thanks for answering, i didnt navmesh the specific sector where te cows are placed, and i did remove all of the packages the cows contained from their original actor where i copied them, they have no packages at all, they should simply be, without going anywhere.

     

    I did had a problem in my first testings: the 2 cows where copies from a Rorikstead cow, and everytime i entered the game they would travel towards Rorikstead, but i found the package and removed it, thats not it.

    I will check the navmesh possibility, test and return with feedback, thankyou!!!!

  9. Ok im roleplaying an orc and his colors look awfully washed out, i tried all the color variants available in the racemenu and even thoug you can get to customize YOUR character, the rest of the NPC's will still look like boring washed out orcs.

     

    I has hoping to see a more vibrant green skin, but without getting out of hand, just a slight darker green skin with a slight more saturation to it.

     

    The variants should be a black orc, maybe a bluish green orc, a brown orc and a white orc, the vanilla options really doesnt stand out, and their skin looks really washed out and boreing.

     

     

    Thanks for reading this, i dont know where to edit the orc skins or i would do it myself, so i come here to ask for help, orcs deserve some love.

    THanks!

     

     

  10. Can somebody make a "new" shout, not a replacer that gives your character a "shout" consisting in simply playing the sound fx of the predator roar?

     

     

    This is for roleplaying purposes, it doesnt have to make anything, only to play the roar sound fx when you press the shout button.

     

    Come on its christmas :B please somebody make it

     

    here is the sound fx:

     

    https://www.youtube.com/watch?v=wyC9o2JRqN0

     

    https://www.youtube.com/watch?v=CjrRhnXKOhk

  11. i want to request a Predator-yautja player home, it doesnt need to be big or super detailed, iattached some pics for inspiration and here's a description:

     

    The entrance should be justan average cave entrance, next a tunel with the 1990 predator textures on it, and next a rounded igloo type of vault with the predator ship textures on it.

     

    The vault should contain:

    -a wall full of those weapon racks but for skulls from this mod: https://www.nexusmods.com/skyrim/mods/77899/?

     

    -alchemy station, cooking station, tanningrack

     

    -a redish lighting

     

    -a smaller vault in the bottom with the same feature as avobe but for predator masks from here: https://www.nexusmods.com/skyrim/mods/24543/?

     

    Here are pictures of the original 1990 ship:

     

    http://4.bp.blogspot.com/-QeWHA4Z2SJ4/VTYe3mKfEXI/AAAAAAAASzg/ZPy3pw4EDmA/s1600/predator2%2Bship%2Binterior.jpg

    http://www.avpgalaxy.net/wordpress/wp-content/uploads/2011/06/p2-ship02.jpg

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