It's a fun game but it is not the original Enemy Unknown (XCOM: UFO Defense) with new graphic. Probably not intended for the older XCOM vets. As said above, the first disappointment is the soldier load out: no ammunition? But I have to waste that single inventory slot to carry a scope or wear extra armor? Neither of those should be kept in the "backpack" during the fight. The Soldiers: they are like clones, but not as good as the real clones. I don't understand why SW "Not create equal" and "Hidden talent" options wasn't included. Every soldier start out the same, every soldier of the same class is the same. At least, the real clone soldiers won't suffer from mass panicking. Class: it is a fine feature, but too much emphasis without a way to influence make it hard to manage the fighting force. Either let me pick the class base on the stats, or it can be influenced by the actions in the fight. Even the load out is geared toward classes. One slot to carry either scope (sniper), or medikit/stimulant (support), or extra armor/arc thrower (assault) or grenade (heavy). IMO, the arc thrower should be in the secondary slot. It's a stun gun, isn't it? Scientist/Engineer: 100 scientists can't research more than one project, but half that number of engineers can produce most of the items instantly and perform nearly unlimited number of foundry projects. Research time is too short (even with SW marathon). There isn't much to worry about researching new tech which supposed to be the key to combat the aliens who possess far more superior technology. Some tech advancement are too close to each other to have any real impact (carapace armor to skeleton suit, beam weapon to plasma). Some tech should have been more restricted. I usually get beam and plasma weapon before I get the research credit for them. There is not much of the achievement feeling when I get something new. The only thing I worry about is getting enough engineers for satellite up links. This link to the story line and fixed alien appearance make the game feel too short. For me, the new EU can't even compare to XCOM Apocalypse, except for the aliens and the new graphic. The new EU is a quickie in term of game time compare to Apoc.