Jump to content

jayr848

Premium Member
  • Posts

    16
  • Joined

  • Last visited

Nexus Mods Profile

About jayr848

Profile Fields

  • Country
    Canada

jayr848's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Immersive Patrols inspired me to make my Horses On Patrol mods. Much thanks for a great mod.
  2. EXTRA GUARDS SE Hey folks, after a bit of a break for me, EXTRA GUARDS SE is now available. Link below: https://www.nexusmods.com/skyrimspecialedition/mods/13535/? This mod adds non-CW involved guards to all holds towns, mills, farms, and some mines. They wear their hold armor at all times. If you play with OBIS, creature adding mods, higher enemy levelling mods, etc, then this mod is for you. The guards stay and return to their posts to reduce resources on the game. I kept patrolling off the table for this reason. When a dragon attacks a town, it now doesn't end in a total guard massacre. I have aggressive patches, to make my guards hostile to all bad factions. This means they will attack bandits, bears, vampires, etc. on site. If you have NPC adding mods like the Populated series, my guards will protect them from attacks no matter what faction they are in. The full versions and all patches are currently available. Lite versions are still being worked on. This is not a simple port. I went into each worldspace (There's almost 500 guards, so that's a lot of worldspaces) and moved guards that were obstructed by the new shrubs and whatnot. Why oh why did they add this stuff? Sigh... jayr848 (not dead yet)
  3. NMUI - Nexus Mod User (Interface or Installer) or NUMI - Nexus User Mod (Interface or Installer)
  4. That patch is for SkyMoMod 13 which is available here http://www.moddb.com/mods/skymomod-v13 The old SkyMoMod was an esm file. In version 13 it is an esp file. If you are using the nexus version, I believe it is an esm file as well. you will crash if you aren't using SkyMoMod.esp with the new patches. I installed LOOT version 0.7.1 and I get this error now--> "This plugin requires SkyMoMod.esp to be installed, but it is missing." I checked the master for the patch and it was SkyMoMod.esp, so I am assuming that it is an error on LOOT's part. I have SkyMoMod 13 and the dD-DG-DB-MonsterMod EBT Patch.esp.
×
×
  • Create New...