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rhypht

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  1. I'm trying to make a slight tweak to SkyUI, and hoping someone here can point me in the right direction. Here's the basics: SkyUI has a feature that lets you set "groups" of items to specific group slots ( 1-8 ), and then use hotkeys to automatically equip everything in that group. I am trying to insert a single line of code so that, after pressing the hotkey but before the items are equipped, the player is stripped of all equipped items. This prevents the player from having parts of another group's set remain equipped when switching to a group that doesn't replace that slot with any item. Essentially, I think what I'm trying to do is add the line "player.removeallitems" into SkyUI somewhere. I just don't know where, or how to get there.
  2. Thanks for the insight, and as someone new to the scripting I appreciate the code commenting! If anything, it is a good place to start. I will experiment with this and hopefully others will join in here and provide further insight.
  3. I originally posted this on r/skyrimmods, but figured this would be a better place for it. Basically what I am trying to do here is to somehow associate a set of equippable items (the "Gear") with a specific container (the "Chest"). The desired effect is that, whenever the Gear is unequipped, it automatically gets sent to the Chest it is bound to. You can then use a power to unequip everything from yourself, and pull the Gear from the Chest and equip it to yourself. In this way, you can "summon" sets of armors onto your body with a power (I got this idea from a discussion on "requipping" I saw earlier this week). My thought process was that you could either -load the Gear directly into the Chest by hand, and then activate a button that runs a script to bind all of the contents of the Chest to the Chest itself, or -have another power which removes all equipped items, puts them in a Chest associated with that power, and then auto-binds the contents to the Chest fo recall. Is any of this impossible/extremely difficult? I have basic working knowledge of the Creation Kit, and have started looking into basic scripting as well, but I am wondering if this is too complex for someone at my level. The big things to figure out how to do are: -remove all equipped items from the player -"bind" items to a specific Chest -force items to go straight to their Chest when unequipped -allow items to be removed from a chest via using a power -force items to be equipped when removed from a chest via any method
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