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SlayerxIVIx

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Everything posted by SlayerxIVIx

  1. I've said it before, but i guess I'll say it again NPC's have the equivalent of an adept difficulty, they 1.00 damage multiplier and take 1.00 damage multiplier. Meaning, no they do not adjust as the difficulty raises or falls. The adjustments are purely made on the player. That's why I would like to see a modder take followers and adjust their multipliers similar to how the vanilla game adjusts the player's difficulty.
  2. Followers have the equivalent of an adept difficulty, they deal 1.00 damage multipler and take 1.00 damage multipler. No, AFT doesn't modify these figures, however it does increase followers level as the player levels up.
  3. This is a good example of what modders have done for the players to tweak many things about the follower, but this still doesn't modify followers in the way I'm talking about. WE NEED a mod that allows the player to choose follower difficulty, if you will, to maximize the full use of Amazing mods like AFT, UFO and other mods that allow for more followers. Even if you don't utilize these types of mods, playing with only one companion that far surpasses the "Dovahkiin" in higher level difficulty really diminishes the word. Who wants a hero that is weaker than the average follower?
  4. http://forums.nexusmods.com/index.php?/topic/1369965-make-difficulty-setting-affect-followers/ Yet another example of how important this mod is! NO MODS fix this problem! Please anyone help us!
  5. Followers, at their current state are overpowered when the player utilizes multiple follower mods. I'M THE DRAGON BORN! Why am i weaker than my followers? My solution! Followers take the same amount of damage the Player takes when moving from easy to adept all the way up to legendary! PLEASE PLEASE PLEASE! SOMEONE MAKE THIS MOD!
  6. I find dying to be too...permanent, how about allow the player at zero health to turn into a necromancer to rise again and suck the soul from their enemy. This would be how the player could revive and go back to normal, possibly add the effect you get when sucking the soul out of the enemy. Maybe even make it so you need so many souls or even allow for use of unused dragon souls to bring you back like hearts on mario or something :P except creepier. You could possibly set up a quest to become a necromancer and even take it a step further and use collected souls for reanimating dead enemies or allies maybe even use soul gems as the currency for reanimation.
  7. Get the latest Sky UI it allows you to see active effects by default, this does require SKSE so be prepared to download this client as well if you wish to use SkyUI. http://skyrim.nexusmods.com/mods/3863
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