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Asaang

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  1. Wow, thanks for all the replies! While both the tutorial and all your comments were very useful, I still can't seem to get what I want in the game. The thing is that, at this point, I only want to make minimal changes to the mesh of one loose body part (the hands). I started working with the info you guys gave me/pointed out to me, but it got all messed up because it mostly pertains to whole bodies. For instance, deleting the DismemberSkin Modifier and making a new one only ends up making the hands one part named "torso", which seemed a bit odd (Nifskope thought so too ;)). I tried applying the information from the tut in the context of what I was trying to do, of course, but that didn't work either. I know that Skyrim meshes work different from those in Oblivion and Fallout, but I was wondering if it's really necessary to make such rigorous changes to Skin and DismemberSkin and whatnot, just to make the teensie little changes on one body part. Please understand me: I'm not questioning anyone here, and if you say that it's necessary then it is. I just want to express exactly what I want to do here as clearly as possible. Thanks (in advance) again!
  2. Hi guys, I've searched all over the place for this for several months, but I just can't seem to find anything specific on modifying body parts in 3ds Max. That may very well be because this is a noob question to the extreme (Yes, I am aware, so please don't flame me ;P). I've followed endless 3ds Max tutorials, Skyrim custom armour tutorials and everything, but I just can't find anything on what to do with body models (so no weapons or elaborate armours) in the program itself. I don't know if it's harder than in Oblivion, but back then I didn't have such huge problems with editing models. So, I'm trying to edit a body mesh in 3ds Max. The femalehands, to be specific. The only thing I really want to do at this point (for starters, so I know how-to) is make the nails a bit longer. I know how to import/export, how to clean up in Nifskope and I have all the necessary plug-ins. I just don't know how to edit the mesh in 3ds Max so that it works in game. Whenever I import the mesh and go into modify mode, I get three separate components in the modifier window: BSDismemberSkin Modifier, Skin and Editable Mesh. Now, when I open the file, the Dismember Modifier is always selected, and selecting any other thing results in a topology warning. I've tried to ignore that and worked on the Editable Mesh and the Skin, but it doesn't work in game and the mesh comes out all warped. Adding Edit Poly also doesn't seem to work. Maybe because I only know how to work in vertex mode, which doesn't work in the Dismember Modifier. I've tried and searched for months now without asking for any help, but some help or advice now would be really, really appreciated. Thanks in advance!
  3. Sorry if I posted this in the wrong forum. I couldn't find any topic similar to my question, so I'll just throw it out there. At first I recruited Cass. During our travels I noticed, to my mild delight, that she makes random remarks when visiting certain places (Goodsprings: 'like walking on your grave?'), during certain actions or just when roaming the wasteland ('Caravan of two now'). Sooo.... Then I got bored with her and, player that I am, recruited Veronica instead. Only to find out she's completely silent. I mean, I can initiate dialogue just fine and when she wakes from unconsciousness after a fight she usually complains a bit. Even the ever reviled and looped 'should I take that away from you?' is there. The thing is that those lines are all she ever says. Now I wonder if Cass is really such a "talker" in comparisson to Veronica, or if there's something wrong. I've seen videos of people with Veronica as companion, and in those she seems to chat quite a bit. I like her as a companion, but the complete silence as opposed to Cass' sarcastic mutterings makes me wonder if I'm missing out on something... Any thoughts?
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