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nostradamus1915

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  1. Hi, I'm losing my mind. I use vortex, I edited a mod with the creation kit. The problem is that Vortex detects the change and gives me 3 options: - Revert file - Save changes - Use newer I tried all 3 of them and none works, the mod is still in it's original version. The changes are legit and I'm sure about that, because I tested the changes uploading the edited mod on the creation club and installed it from main menu, but I can't do that for each small edit. Suggestions?
  2. I made the spell work on summoned creatures editing the scripts, but I still can't talk with them. Do you know how can I enable dialogs with conjured creatures?
  3. Interessing. Is there a guide that explains how to assign scripts and doing stuff like that? Even with the CK, I managed to open the mods with it.
  4. Hello, I'm playng a necromancy mod that allows to summon/animate undeads permanently. Now I want to issue them commands as they are followers, so I downloaded Amazing Follower Tweaks https://www.nexusmods.com/skyrimspecialedition/mods/6656 that introduces a spell that allows to make every NPC a companion. However, it doesn't work on conjured creatures, it says "Resisted: This is a summoned creature". I'm tryng to fix this (for personal use only obviously) with SSEEdit64 (the creation kit wont open the mod), but without success. How can I do that?
  5. Hi, I download the SSE version of deadly mutilation https://pastebin.com/y24dqKHU , then: 1 - With vortex I installed XP32 skeleton https://www.nexusmods.com/skyrimspecialedition/mods/1988 with deadly mutilation patch 2 - Still with vortex CBBE https://www.nexusmods.com/skyrimspecialedition/mods/198 3 - FNIS 4 - Outfit studio 5 - Copy-Pasted deadly mutilation Now I loaded a CBBE preset and installed it with outfit studio. Everything works fine, except that the body model of the NPCs isn't the custom one I created but a different one, I think the base one. The question is: Is it even possible to use the custom one with deadly mutilation? I mean I don't care about the custom CBBE preset, but I really don't like the gap on legs/arms
  6. Should I select before or after for patches? Also, does after mean that the mod will replace the previous ones that conflict?
  7. Hi, I want to play with a preset that gives the feeleng of a dark fantasy world like Dark Souls. What combination of mods do you suggest? I want to change the followings: - Sounds - Weather - ENB/Reshade I installed Enhaced Light for ENB, Vivid Weather and True Storm with Lightning. Suggestions?
  8. Hi, I wanted to play a necromancer in a dark world, so I installed this: https://www.nexusmods.com/skyrimspecialedition/mods/4690 It is great, however has 2 things I don't like and I want to ask if you know what to tweak in the enb files. 1: Too much bloom (that I managed to reduce) and too much light reflection on characters (I don't know how to fix): 2: The illumination is poor at the exterior, for example in this case I want more visible details on the general:
  9. Hi all, I'm creating an awesome mod with new npcs, quests (dialogued) and spells, but I need skeletons that can wear armors. Can someone realize this? Thanks.
  10. Hi all, I would use the Papyrus but when I try to run it with the manager it says that it can't find it. Help please D;
  11. Hi all, you know, there is a spell to rise a permanent zombie, but it works only on people. I would like to have a spell to rise anything as permanent zombie, like a giant or a troll. You can make 2 new spells, one for permanent zombie that works just for small and medium creatures, the powerfull one that works on all creatures (maybe dragons too *_*). Thanks. (sry for my bad english)
  12. Hi all, i've a problem. I installed deadly reflex 6, but now first person view is changed, is more lower then before. How can i restore it without unistall deadly reflex 6? Thanks :)
  13. Hi all, I've a little problem, i installed EyeCandy Body Replacer, but i can't find the mod that improve the faces of npcs like in the mod's photos. What mod did the modder use? Thanks.
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