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phoenix7540

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  1. Why hasnt anyone made this yet? Also, why am I the first one to respond to this? I've been looking for something like this as well yet I haven't found anything yet
  2. So i got skyrim during release date for xbox360. I recently bought it on steam and wanted to transfer the save files. I did using modio and everything works fine, however, whenever I go into my items menu and go over my items that have been upgraded to legendary/enchanted the game crashes to desktop without warning. Is there a way to fix this problem?
  3. Oh I love this program, let me summarize my enriching experience with you. It started off with having to click every single mod .esp file 500 times before one activates followed by ten billion different flavors of warnings before I was finally capable of using it. When I finally finished what I wanted to do after about 2-3 hours of work I saved and got a crash without any warning. I was unable to correctly save anything I was working on and it was seen as an invalid file. I tried doing something more simplistic, I took a modded weapon and changed some stats, gave it a new ID/name and it crashed again. The game still works fine with the same mods active but it just seems like CS doesn't work. Can anyone help? Also is there a faster way to enable the correct esp files?
  4. My game can't handle the amount of spells I currently have. When I open the tab the game freezes or it takes a very long time to load up, is there a way to remove all vanilla spells or all spells from my spell list?
  5. It didn't go any lower than I could put it, there were mods lower in the loadorder but when I try to put it below them it does nothing and yes it was another mod, I guess it was because Better cities wasn't working for me at the time so I used another mod to replace it, A mod that only changes the Imperial City, If that mod wasn't on the last spot in the load order a sign would appear on the ground in the market district saying that my load order was wrong... But that doesn't really matter anymore anyway
  6. I've played Skyrim for a couple of weeks but it got dull very quickly and I returned to Oblivion instantly. I really didn't enjoy Skyrim, The world wasn't very interresting, It could've been if they executed it better than they did. The visuals are really one sides towards trying to look dirty and "more realistic" I think they should've changed that. Really, speaking from experience, If you've been to windhelm you've been to every city because there's barely any difference... The world itself doesn't have any colors either and the combat system is really biased in favor of melee. After I finished the main quest and the faction quests I stopped. There really wasn't sneaking involved in neither the dark brotherhood nor the Thieves guild and that really shows that this game was aimed for the casual gamer, that and the overhyping trailers/first gameplay they made, Those really felt out of place even the first time I saw them.
  7. Maybe it is part of another mod that changes the imperial city, I haven't tried just putting it off yet so I'll try that
  8. http://oblivion.nexusmods.com/mods/17167/? Largest sword i've found so far
  9. When i'm looking for animal/creature mods they usually are rideables only... and if they are enemies they usually are vanilla monsters resized, are there any boss mods that actually have good/new/stronger bosses?
  10. I need to move it all the way down to the bottem of my loadorder list but when using wrye or mod manager I can't put it lower than it is right now and when I go to the Imperial Market District it still tells me to move it further down on the list but I can't, I tried using BOSS to move it down but it just places it back in the part of Better cities in my list and I still can't force it down further than it already is.
  11. I want a some good shield mods, Anyone know some good ones?
  12. http://oblivion.nexusmods.com/mods/30872//? http://oblivion.nexusmods.com/mods/30076//? http://oblivion.nexusmods.com/mods/21186//? Both contain pretty big swords
  13. When you use a spell with a cost of 1 magicka it gives the same amount of progress as a spell of 300 magicka. The spell worth 300 should give far more increase than the one worth 1. It's the same for most skills. When you use a dagger you get just as much increase as when you use a claymore. They should increase on scale just like they did on Skyrim, maybe than your skills will increase a little faster without you having to grind them all day. Is there a mod that makes it like this?
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