I am creating a house / testing area, and i need a script where an npc will spawn on X marker when switch is activated. This is what i have currently tried to create AANewSpawn = Xmarker REF AAFiendEnemyMove = npc REF ----------------------------------------------------------------------------------------------------------------------------------------- scn AAFiendSpawnScript begin OnActivate AANewSpawn.PlaceAtMe AAFiendEnemyMove 2 end -----------------------------------------------------------------------------------------------------------------------------------------