Ok, so I've been trying to get skyrim running nicely for going on two weeks now. Just had it about right, tried to sort some infinite load screen crashes and managed to mess the whole thing up. Anyway, on the seemingly endless trek to getting the damn thing running again, I thought I'd see what anyone thought my rig ought to be able to do with the game (maybe I'm setting my sights way too high!). I stupidly didn't back up the sort-of-working ini files and have spent the past two days trying to work out what on earth was in there that had it running so well. My Specs: Windows 8 x32 Phenom II x4 965 3.4 GHz 3.25GB usable RAM Radeon 7770 1GB V-Ram I think a lot of my problems are from memory getting filled up (I've been getting the ol' black textures popping up just before CTDs recently). Get a lot of stutter when I turn around quickly too, like the game is trying to load the whole world behind me (I'm still on 5 grids, 32 exteriorCellbuffer). I'm using all the texture mods from the S.T.E.P guide, though I've reduced the normal maps to 512x512 on most. Think I've got the game on about half draw distance for everything except grass objects and actors. Can some in-the-know person tell me: should my comp actually be able to handle this game with high res textures? Or am I barking up the wrong tree. If anyone has any advice on these memory-texture crashes, I'd love to hear it. Cheers, Chris