Just thought about something for the crashed ship, if it is one of the imperial/republic ships with a large bridge tower (ISD, victory, venator, Acclamator, ect.) then build not just the exterior in a wasteland cell but part of the interior too. Have the bridge as your main control room for wasteland battles with several other rooms underground in a new cell including the armory where you get most of the items, capitan's quarters, infantry with a med droid, barracks, droid bay, infirmiry, reactor control chamber, and mess hall where you can get star wars food that has no rads like imperial rations. Would come with a quest that requires you to reactivate the ships main reactor after discovering the true nature of the ship via hologram (use a man in the imperial uniform as a ghost) or an active damaged protocal droid. Then you have to find the capitans quarters and take his uniform and control card as well as the card of the first mate in the barracks then reactivate the ship which then sets super battle droids walking around as ship security, activates the med droid (which works like Wadswort the butler but can heal everything) and activates 4 turbolasers on the tower that work like invincible sentryguns that shoot the equivalent of a line of sight blaster version of a fat man nuke. Several windows around the tower have been blown out enabling you to shoot out of them. Every once in a while a butt load of talon mercs and robots will try to assault the ship and take it from you, you can send out SBDs to kill them, use you ships active guns, or do it yourself through the windows or on foot (can send out the SBDs and join them as well). SBDs would have the health of a deathclaw and fire powerful shots but move very slow. Probably a little to in depth but provided someone could build all the stuff it would ROCK.