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mj201188

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  1. Hi all. Just had a mod idea that i have been thinking about for a couple of days and wondered what your thoughts were/the idea of it possibly being put into creation. Becoming the builder/creator and Jarl of your own Skyrim town. First off, you would need to buy a sizeable block of land. (I was looking on the map for a good place and i thought between Rorrikstead and Whiterun looked appropriate) I thought that maybe it could be purchased off a character in an Inn somewhere in Skyrim for around 15,000 - 20,000 septims and with the condition of he will be a settler in the new town without having to pay any taxes. Then once you reach your land for the first time you will see a drafting table, chest and carpenters work bench. Just like the hearthfire add on you start to build the towns walls and gate, the jarls quarters and watch tower, mine, a bank, your own private home, shops etc. Once you have built the town walls and gate you should be able to recruit a right hand man (or woman) who you can instruct to hire labourers for a fee or you can decide to build the rest of the towns needs and amenities and mine and harvest the materials needs for yourself. This helper you hire would be your constant go to guy throughout the whole game for things you need. Like more livestock for the town, decorations, recruit more guards, recruit private body guards, hire maintenance labourers etc. Once building of the township is complete, you would then need to recruit guards and train them and hire a guard leader to keep them in order. You can tell the guards and the guard leader what weapons to carry and what armour to wear. You would also need to supply them with regular wages and a place to sleep. Once you have guards you will then need to seek out shop keepers, Farmers, Townsfolk to come and live in your village by posting up signs and asking around and they will be taxed accordingly to live in the city. The tax you earn pays for the guards and the things needed to keep the city running and the rest is profit that will be put into the town bank which you can access anytime and take and add from accordingly. I was also thinking along the lines of bandits or the thalmor being interested in your recent activity and all the money that is being moved around and they demand you pay taxes to them. After denying them the money that will send your town broke they storm in and try to take down the city, until you stop them of course. You can also decide if your city has taken a side in the war or if you are independent and the city can be decorated with banners and signs accordingly. This would be a very involved mod and would be on going throughout the game. Like keeping up to date with the citys maintenance, handling demands from townsfolk, hiring more staff and most of all consistently checking the books to make sure you are getting a profit. The mod would include: -New armour and weapons. -A new home -A new inn with access to side quests that help the city. Eg, Kill the bandit leader who robbed a store in your town and return the money to the bank. -New followers, merchants and stores -New Jarls headquarters -Advanced Jarls Armour and weapons. -A bank to keep all of valuable items -Custom guards armour with the citys emblem on. - Private body guards - Stables with new horses The city will be surrounded by walls and will contain everything you need. From selling stolen items to a shifty Khajit wise guy street dealer to harvesting iron and refined moonstone, I would also really like this mod to be compatible so your spouse can live in the city with your children. I got some of the ideas for this mod from the Helgen Reborn mod and just wanted to expand from there. I have a more extensive plan of what the mod could be with character names and quest ideas so forth. Just wanted to hear some suggestions and see if it could go ahead from there.
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