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Posts
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Everything posted by Herasson
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Thanks for the constant effort over the years in providing a modbase. Hope you will be as long as before online. :-)
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You need the mod Place Everywhere for that. With that you should be able to rotate everything like you want. Be aware that you need to switch the axis on which you want to rotate with CTRL.
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Either you use advanced bubble turrets where you also get wallmounted turrets or you use "place everywhere" and simply turn your base game turrets a 180 degree vertically around and mount it on the ceiling.
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Not as a possible published mod, only for personal use due to restriction made by bethesda to not port any content from one game to another.
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Turn off the crafting "holographic" overlay
Herasson replied to Shaidon7's topic in Fallout 4's Mod Ideas
He relates to the crafting menu where every item you craft is shown as holograph with the currently edited part highlitghted with a pulsing light. -
Uhm....why then not use the automatron workbench? Robots created with this WB can be assigned to jobs like every settler.
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Not allowed to port content.
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Rocks & Boulders (Settlement Building Menu)
Herasson replied to Gyzzidonth's topic in Fallout 4's Mod Ideas
I think homemaker adds rocks for building. In combination with Place Everywhere you can do as you wish. -
Hmmm good question, have not used this way for long only for testing purposes. The FC is fully charged or at least enough charged?
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You can collect the vast amounts of PA frames in the game, modify them, command them to enter the PA and set them to guard.
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Equipping Items Such As Rings While Wearing Power Armor?
Herasson replied to Matt6sic6's topic in Fallout 4's Mod Ideas
As I use some other modifiers on PAs this sadly not work for me unless I merge them together...if I decide for myself to do such thing. ^^ -
Equipping Items Such As Rings While Wearing Power Armor?
Herasson replied to Matt6sic6's topic in Fallout 4's Mod Ideas
You can try this one http://www.nexusmods.com/fallout4/mods/6977/? -
Official High-Res DLC Separate Plugins
Herasson replied to TommyZoma's topic in Fallout 4's Mod Ideas
Naaa, this can't be piracy as modding the original textures would also be piracy as you use the original content, modify and repack it. With your comparison every cosmetic mod on nexus is basically piracy as the original files were extracted, modified and repacked. As this DLC will be (as in Skyrim) non-payed content it could not be a problem to give users the possibility to chose which optimization the want in the end instead of being forced to take it or leave it... -
Official High-Res DLC Separate Plugins
Herasson replied to TommyZoma's topic in Fallout 4's Mod Ideas
Or OP simply use the already available texture mods on nexus... With the said mods my game looks pretty well and the official screenshots of the texture pack don't really astonishing me. -
As I second that the board of directors at Beth will (sadly) give a s*** on this petition. Money flows and that's all what count. :-/
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You spammed the day before several threads with exactly the same video and screenshot...
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- animations
- weapons
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(and 2 more)
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Thanks for the reply. Is it something which can be done in the custon config or do I need the Creation Kit or something equal?
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http://bfy.tw/9jBE
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Hi there...as I use it sometimes the cannibal perk was a choice I made quite early in the game. What annoys me is the fact that it kicks immediately in when I stroke the spacebar or wanna jump somehwere and a dead body is in the line of sight. Is there a possibility to prolong the functionality for a check how long the button is pressed?
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Craftable radio's or new radio's (NO STATIONS)
Herasson replied to AnimePromotions's topic in Fallout 4's Mod Ideas
using also 225 plugins atm, but no issues so far. As damanding said it is difficult to figure your problem out of this fuzzy description. I would say this is a loadorder issue or 2 mods touch the same categorie.