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Yazour

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Everything posted by Yazour

  1. I would like to have a town armoury box that the player can donate to, were passing settlers can check for equipment upgrades. I get annoyed whenever I see a settler with a pipegun, especially later in the game.
  2. I was using the wrong KWDA Keyword :-/ I should have been using AEC_ma_armor_Glove [KYWD:300008A9]rather than AEC_ap_Glove "Glove Mod" [KYWD:300008A6]#facepalm That's an evening I will never get back.
  3. So I have been learning to use xedit and have grown pretty confident. I have ironed out 90% of conflicts in my own game, so I thought I would try my hand at adding content. (Or at least combining other creators work into new things.) I thought I would start with GrimSovereign's Samus Suit by adding a glove modification slot: Specifically the glove mods that are available in Armorsmith Extended. I started by making a new plugin in FO4edit (Calling it myMerge.esp for now) and a copying the armor data from Grim ZeroSuitSamusCamo.esp into myMerge.esp. Next I added ArmorKeywords.esm and Armorsmith Extended.esp as Masters. Under KWDA I have added new keywords _ClothesTypeArmor_Slot33 [KYWD:0A000808] AEC_ap_Glove "Glove Mod" [KYWD:300008A6]Which are direct references to ArmorKeywords.esm and Armorsmith Extended.esp respectively. I also added AEC_ap_Glove "Glove Mod" [KYWD:300008A6]to APPR - Attach Parent Slots. This doesn't work. What am I missing? I have tried doing other things to the Suit. I can change its values. I can add a Fortify Attribute effect. I can even add a Legendary Slot to it. But my goal evades me. Any help would be appreciated.
  4. This is caused when your armor has a different bodyslide setting to your characters naked body.
  5. I think there is two distinct issues. The outdoor texture lost is fixed with this ini edit. The interior missing textures are not fixed and are probably a completely different issue.. Is that correct? EDIT: Did more research. Looks like interior missing textures are caused by this fix. That explains a lot. If you want to fix your interiors you need to remove the line. Note, it could be in a host of different places. Commonly found in the ini files in your user directory, but can also be found in ini files in your Steam\steamapps\common\Fallout 4\Data directory. NB* I have also found it in my OneDrive directory.
  6. So if I have linked the screenshot correctly you will see that most of the textures are missing. Most are not even replaced by purple meshes and are completely transparent. At first it was just a single texture in Vault 81, and depending on where the character stood, the textures would or reappear. Now it is much more common and unaffected by the cameras position (though loot items are culled if they are behind a transparent texture. What it isn't * It is not a driver issue. (I have tried switching versions with no change.) * It is not a save game issue. (it effects all my characters no matter what mod history the save games have.) * It is not a registry issue. (I double checked) * It is not a texture mod issue. (I am running Vivid Fallout and disabling it changes nothing.) Anyone seen this before? My current thinking it is related to scripts and memory. I am running a lot of mods that change npc behaviors. Could it be a memory issue? And if so, how can I let Fallout claim more?
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