Well, unless I missed something, it doesn't look like the issue has been addressed for the Origin version, so I guess I'll try and give my details to get this ball rolling. I'm on Win 10, don't recall the version but at least 1709Fresh install of ME:A not on C-driveNew installation of FMM, latest versionNone of the mod folders or dll that guides say to delete or w.e exist for meFMM is running in admin mode. I've tried running it in Win 7 compatibility mode as well to no avail.Game goes through the new setup process for installing the mod folder, tells me to give permission to FMM. I hit Ok, then it crashes a few seconds later.Game runs just fine through Origin.One ore more symbolic links could not be created, please restart tool as Administrator. at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass28_0.<Run>b__0() at System.Threading.Tasks.Task.Execute()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.ModSupport.FrostyModExecutor.<Run>d__28.MoveNext()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) ---------------------- UPDATE - It really does seem like the issue is stemming from the fresh install of the new version of FMM. Once it tries to setup the new directory or w.e when I go to launch MEA without any mods. Is there a way to trick the program into thinking it's not a fresh install?