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Hayashi7

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  1. I just realized--and checked the Nexus--that except for the Aetherium Forge there isn't a single Dwemer forge anywhere in Skyrim, and no modder has created one! Seems odd that no Dwemer cities, not even Blackreach, contain a forge. And I have no idea what one would look like.
  2. I don't know how to mod, but your idea has some merit. I have a dim view of wannabes who enjoy ever-more-realistic blood and gore. (I'm a veteran, it's not funny when it's real.) I think a game or mod for adventuring, exploring, discovery, inventing, and building without violence--or at least mild violence, such as accidents--is a fantastic idea. So if someone made a mod similar to your request, I would certainly give it a try.
  3. Taiine, just to be clear--I understand what navmeshing is, and that it's necessary. I just don't mind if NPCs have trouble navigating around any furniture I placed in-game.
  4. Sorry, I didn't expect replies so quickly. I'm not so concerned with navmesh; if Throthgar wants to spend the night trying to walk through a table while I'm sleeping, I really don't care. I mostly use followers just as pack animals, anyhow. So, this is what I want the house to look like: No furniture, plants, decorations at all; an empty house I can furnish in-game. Exterior--Whiterun style, walls and fences looking new, not old, cracked, and falling apart. Interior--Whiterun style, prefer bedrooms in Riften style (depending on amount of work Modder is willing to do.) All rooms and courtyard should be spacious but not cavernous. Big enough for their purpose without being cramped, but not an echo chamber. Ambient lighting dim enough that candles and lanterns make a difference (can it be made darker at night and brighter in day?) I'm not specifying dimensions because they're not critical; as long as the room is big enough to fit the stuff I want in it. (Does the Creation Kit even measure things in feet or meters?) Front door opens to the Main Hall; or optionally to a small foyer; big enough for a wardrobe, a couple crates, and room to store boots. Archway (no door) to Main Hall. Main Hall--Imagine a banquet for 20 guests, with aisles for servants to walk about the tables. About that size. Kitchen--sized for a fireplace, 6 cupboards, and a table seating 4. Master Bedroom--sized for a double bed, plus room for 2 wardrobes, 2 chairs, and 2 dressers. Followers Bedroom--will contain 6 single beds, 6 chests, 6 chairs, with room to walk around. Crafting Room--will contain enchanting and alchemy stations, 4 cupboards, table with 2 seats. General purpose room--about the same size as the Crafting Room. Trophy Room--this is the only room I would like furnished, because I have difficulty with placing mannequins in-game using mods. The room will contain 10 mannequins, 10 weapon plaques, 10 shield plaques, and 16-20 weapon racks. It will also be large enough to place a desk & chair and 2 bookshelves. Courtyard--This will contain a full-size forge, smelter, weapon and armor stations, about 6 large chests, a picnic table, and room for some bushes and trees. No gate to the outside world. Ideally, the courtyard will be placed off the main hall with the door close to the crafting room door or off the crafting room itself. If it's too much trouble to place 2 exterior doors, the courtyard can be at the front of the house, with a gate from the outside world and an exterior door to the main hall. My general intention is to have indoor and outdoor crafting areas in close proximity, with other rooms opening off the main hall. The size and shape of the main hall adjusted to fit. Location: North of Whiterun and Bleakwind Basin, south of Volunruud, west of Whitewatch Tower; that general area. Not too close to bandit enclaves. It probably needs a name. Not real important; Dovakin Home, Hayashi's Hideout, Silent Hill, Ravenholm, whatever. My thanks in advance if someone makes this. I hope my description is adequate and not confusing. If you want a floor plan I can make a sketch.
  5. I'm an old retired guy, having a great deal of difficulty with the Skyrim Creation Kit. Sometimes it doesn't even want to start and I have to jump through hoops to get it running again. Would some kind soul be willing to create a very simple and basic player home for me? I would like the home to be built in the Whiterun or Riften styles, and include a walled courtyard. I would prefer two floors but one would do. The home would have no furniture or decorations whatsoever; just floor, walls, and ceiling (and a few interior doors). I can furnish it in-game with a couple utilities (Jaxonz are wonderful). Why? Because all of the game's homes, custom homes, and home building mods I've found have features I find irritating or lack features I want. Some of the mods would be very acceptable if they didn't start with cobwebs and clutter and the only way to remove them is to install the mod's furnishings. Please don't tell me to just learn to use the Creation Kit myself; I've tried, and found it very frustrating. I envy people who can whip out nifty mods--for any game--and make it look easy. I honestly don't expect anyone to take up this challenge but it never hurts to ask. To those that reply to this message: Thank you very much
  6. I would like to be able to move my storage containers from one location to another. For example, my character owns several homes--the only way to transfer items from one home to another is to remove them from a container, travel to the other home and put them away. Tedious. It would be nice to simply transport the chest/barrel. I will be happy with that. Here are some possible embellisments though: Make containers craftable (with requisite materials) so you can have as many as you want and place them where you like. they could also be buyable/sellable. Specify what kinds of items can be placed in a container. Examples: armor only, or soul gems and potions but not ingredients. Hire a cart to transport your chest, for a fee. Travel takes time, so the chest would not arrive at it's destination instantly. Knowing nothing of modding, I have no idea if this is possible or how difficult to implement. I would surely appreciate the addition!
  7. I'll second this request. I have no modding experience either, but this would be a very useful and welcome addition.
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