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hammerfallerz

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  1. Greetings. I've already posted this question in the modding section a while back, but I guess it's more related to Skyrim in general. I remember getting the answer I needed right here on Nexus forums almost a decade ago, but now all those old topics are gone and I can't google the solution I need. Anyway, I do remember there was a console command that would allow to easily change the type of armor (like from heavy to clothes etc.) in-game. The process, as far as I remember, was that you had to open console, click on the piece of armor you wanted to change to get its ID, and then you had to type some sort of command including the ID of the item and voilĂ  -- now it's the type of armor (light, heavy, clothes) you want. There's a slight chance I'm confusing that this was possible in Oblivion, but I'm nearly 99% sure it was in Skyrim. Does anyone know what kind of command it was? Thanks.
  2. Thanks, but that's not it, and comments indicate it doesn't work with SE. I'm quite positive there was a way to do it via console. If I remember correctly, I got the answer here (on this forum) almost a decade ago, but that topic has been long purged and doesn't even appear in my history.
  3. Greetings. I've tried to google it, but was unable to find what I'm looking for, and old posts on nexus apparently haven't survived, yet I recall getting the answer here years and years ago. If I'm not mistaken, after over a decade, it did work in Skyrim back then. Anyway, I do vaguely remember there was a console command that would allow to easily change type of armor (from heavy to clothes etc) in-game. I do recall you had to click on the armor or something while in console, then somehow get its ID or something like this, and then you had to type some sort of command and voila -- now it's the type of armor you want. Does anyone know how exactly it was done? Thanks.
  4. Hello. I kinda wonder: is there a mod somewhere that shows on the armor or weapon whether or not I have already learned an enchant it holds? I mean, it's annoying to travel back to closest arcane enchanter just to figure out I already know an enchant of a ring/armor/weapon I've just found, because I can't remember them all in my head. If there would be some sort of a "mark" near the name of the item (or something like this) who's enchant I already know, that'd be great, no? Does a mod like this exist somewhere? Thanks.
  5. Hello. There's an awesome mod for Oblivion called Map Markers Overhaul. http://www.nexusmods.com/oblivion/mods/26389/? The thing I like the most about it lies in it's description: "Have you ever visited a ruin and been stopped by a locked door or a too powerful enemy, forcing you to turn with a firm intention of going back later - but then completely forgot which ruin it was? Have you ever wondered if a cave on your map is one you have already visited and fully explored, or one you just peeked inside? Have you ever wished you could add new map markers, or notes to the existing map markers to remember such things? Have you ever wished the Oblivion map did not function as a modern GPS, but rather as an immersive map where you could actually get lost if you misread the map?" So basically when you CTRL+click on a map marker, a menu appears where you can add a tag to a marker, such as [done] or [closed door] etc. After that a place will be renamed. So for instance instead of "Ruin" it would show "Ruin [done]". I'd like to request to either port this mod to Fallout 3 or make a similar mod, which would work along with More Map Markers Thank you :)
  6. Hello. There are 2 mods out there like "Loot Sanitizer" and "Junk Be Gone", but they only remove useless junk from containers. Now, is there a mod that removes all that useless crap not only from containers, but from the game itself? If not, can anyone edit one of those mods so they completely remove all that junk completely from the game? Thanks.
  7. Hello. There was some console command that would work in a way: you drop some piece of armor on the ground and aim at it (or just move your mouse cursor on piece of armor in your inventory, I don't exactly remember), then you open console and type some command that ends with either 1 or 0 and depending on a number type of armor will change whether it's heavy or light. It's been years since I've played Oblivion for the last time, so I don't remember exactly how it's done, but it was working kinda in a way I've explained. Can anyone remind me what kind of command was it exactly? EDIT: Or maybe it was done using OBSE? UPD: Found it myself. It's done through OBSE, you drop a piece of armor on a ground, aim at it, open console and type SetArmorType 1/0 (1 = heavy, 0 = light) and that's it.
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