Did you ensure that you had a 0 length .tbl file with the same name? I have the .tbl that I copied from the main file. Shields live in 'melee_weapons', 'weapons' and related files rather than in 'armor' (I did not mean to put armor. I was tired and frustrated trying to figure it out) When I change the axe stats. It worked perfectly. So, I did the same thing with the shield. Searched for the ID. I copied weapon.xml and weapon.tbl, and changed the stats to defense="13.25" max_status="73" str_req="4" I took the numbers from another cumin shield. I Wanted 113 defense instead of 80 for a weaker shield. It won't change for me. I tried doing it on a piece of armor. Same results with the shield. This is the order I placed it in my KCD mod folder. KingdomComeDeliverance\mods\MyMod\Data\Tabes.pak\Libs\Tables\itemIn this folder Is:weapon.xmlweapon.tblmelee_weapons.xml melee_Weapons.tblarmor.xmlarmor.tbl Do I have to make my own .tbl or use the one from the game? The original one works with the axe I edited, so I thought doing the same with the shield/armor would be work too. The only reason I have the Rar Tables.pak in the mod. I downloaded mod and that is how they had theirs. I don't know if it supposed to be like that, but again. The axe still works and not the armor/shield.