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liberator369

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Everything posted by liberator369

  1. I don't think it is possible. I haven't looked at the npcparam much though.
  2. Here are sscreenshots of what the yapped should look like before and after importing the names https://imgur.com/a/JmzWRId
  3. Ostrava from Demon Souls at Elden Ring Nexus - Mods and Community (nexusmods.com) Download the UXM here GitHub - vawser/Yapped-Rune-Bear: Personal version of Yapped for Elden Ring Yapped-Rune-Bear here. Version 1.03 currently. Then you follow the prompts for uxm. Once it unpacks open your regulation.bin with Yapped.exe and then go to EquipParamProtector on the left, that is the armors. You will then have a bunch of blank rows in the center starting at 1000. Click tools at the top and then click import names. and youll have the names of all or most of the armors. You can use control to search for the one you want.
  4. It is pretty easy to do. You have to unpack the game with UXM (you just point it to the games .exe) then you use Yapped-Rune-Bear to edit the values. I just started working with it the other day and I am already at the point where changing the starting classes and stuff like that is pretty simple
  5. I could also show you how to edit the armor values so you could change the armor you want to use as cosmetic to have the stats of the armor you are using
  6. Not sure if it is possible to add ne slots for the cosmetic armors like that. Removing their stats would be simple but time consuming. As for weight I have done a mod to remove the weight from every armor piece so you can wear what you want without being slow if You would like that for now. The one I have on the mod page does it for weapons too and removes stat requirements, but I could upload just the armor
  7. I would think you could in the regulations.bin Maybe under the NPCParam but I am not sure. It still has a lot of unknown values and since I am not aware of any enemies that use the same model at different sizes it is hard to determine if one of the unknowns is a scale value
  8. No Weight and No Stat Requirements at Elden Ring Nexus - Mods and Community (nexusmods.com) Here you go!
  9. I think so. There is a param file called BuddyStoneParam and it seems to be it but just by looking at the numbers I can't figure out what they mean. I want to hope one of them is like summon range but no luck yet
  10. Here you go. Not exactly what you wanted but its the only way I could find for free larval tears. Purchasable Larval Tears at Elden Ring Nexus - Mods and Community (nexusmods.com)
  11. It isn't too hard to do this. Just time consuming as you would have to change the stats requirement on every piece of gear. I can work on it in my free time if you would like. I can get a basically unlimited carry weight mod like immediately I think. That should be very simple to do
  12. This isn't hard to do but it would be very time consuming. I can try to do it when I have time though.
  13. What do you need help with with it? I am still learning it myself but maybe I can help some
  14. I am not sure if you can change the cost or get one back but it should be possible to make Rennala drop like 500 of them with the rebirth rune. I can do that for you if you would like. Maybe also be able to add the larval tears to a shop with unlimited quantity
  15. I am looking for a way to do this but so far no luck. I can not figure out what settings effect it in the regulation.bin
  16. Unpack the game with UXM and then for the program to edit the regulation.bin I use one called Yapped-Rune-Bear
  17. I would to it would also add more variety to the game cause in vanilla skyrim all the kids look the same.
  18. I think there is a mod that replaces the kids with an Ashen race I don't have a link though you could try to google (skyrim ashen kids mod) or something like that.
  19. I think a dragon mod like this would be awesome. I think the dragons in skyrim should have more types like those you mentioned. And there are a ton of dragons to get ideas from for models the dragon age high dragons and drakes for example and the monster hunter games are filled with wyverns of every type. I would love to see something like this made :)
  20. No problem and if you get any other ideas let me know I would love to try some to help me get better in the CK. I just cant do models and textures and scripts yet :/ and if you like werewolfs and conjuration here is my mod which lets you summon a werewolf http://skyrim.nexusmods.com/mods/34019 It was my first mod so it is not too good but Im learning :)
  21. Ok its up and I added the new screenshot of the ladder location I couldn't put it in the alcove thing cause it conflicted with some other things :/
  22. Ok I will have it up in a few shouldn't take too long just let me go change it then test it and stuff :)
  23. Ok thanks and I will message you if I find anything also :)
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