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DuncanMcCleod

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  1. That looks like Dragon Age Redesigned Braided Version. Requires LOTC eyelashes.
  2. While I know very little about editing meshes but I've toyed with the GDAs a bit and I foresee an issue with scaling. If we only change the height dimension and not the others then we may get distortion. Kind of like when you watch a full screen movie on a wide screen. When standing, the elf will look normal. But when running or fighting or doing anything more active than walking, certain body parts will actually look too short. Just a possibility to look out for.
  3. I'm having a similar issue. I'm trying to add some variety to the spell talents but every time I swap out the default casting animation, not only has no effect but it also fails to do the correct variation and immediately jumps to the replacement 107.
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