Jump to content

beljdab

Members
  • Posts

    19
  • Joined

  • Last visited

Nexus Mods Profile

About beljdab

beljdab's Achievements

Explorer

Explorer (4/14)

0

Reputation

  1. Hi qwertyasdfg, thx for the feedback. Damn, that's bad news. I have no idea how to edit those things. Nifscope is beyond my capabilities. The mod mentioned has custom textures too.
  2. Hello guys. Is it possible to edit rain intensity in the .esp file? In skyrim you can edit several parameters like density, texture geometry and area. But I can't find any option here in oblivion. Basically i'm using the glistening rain drops from the old Atmospheres mod and it's amasing, but I feel that the rain should be more dense on storm weather. Thanks.
  3. update: I tried to generate the lods using dyndolod and SE billboards. No success. Dyndolod error message: "Cannot find tree lods billboards to generate tree lods" If anyone knows how to make it work, pls feel free to discourse about it. I much appreciate.
  4. Anyone knows if its possible to use SE billboards on LE out of the box? or needs to be backported? I would like to use the 3D trees SE billboards on dyndolod, to create lods for Oldirim. Thanks.
  5. Good to know. Yes you are pretty right, I'm using MO2 and working with EVT and SFO. Your comment gave me a better understanding on analyzing xedit files. I manage to replace some meshes and textures. Thank you. add new ones in the other hand seens to be to much work. I imagine that I can simply get a mod that add trees, like trees addon (great effort from winedave), and just replace the meshes and textures.
  6. Hi everybody. How do I change night brightness without modifying the imagespaces? Like the darker nights mod does. no ENBs. Thx.
  7. hmmm, I mean, if I just throw in different meshes and textures I imagine they will just overwrite whith other, or not? But thats a start. I will try tinkering a little with them. I'm affaid I could mess something with my saves.
  8. Anyone knows if its possible to pic specific trees from different mods and use them together? I would like to use snow pines and aspen trees from EVT with other pines from SFO, and add some from enhanced landscapes. I tried to find a tutorial on this subject without success. Thanks.
  9. ok I found out that the weather "0204483a" as shown on xedit, is actually "604483a" on the console command. I'm confused...this doesn't make sense. my MO2 shows the plugin on "0c" position.
  10. Hi guys. I'm trying to force weathers with COT without success... For example: the wetaher code "04044830" in my plugins load order say its indicator is "0c". So I try "fw 0c044830" and its invalid. Also tried some variations like "fw 0b044830", "fw 0d044830", "fw 04044830", "fw c044830", no success... Any clue what i'm doing wrong?? ps. with vanilla or vivid weathers works, no problem. Thanks.
  11. Thank you a lot for the information. Unfortunately I dont have CK installed. Maybe it's time to give it a try... So, I presume those numbers are coordinates that references a place on the map right? is it possible to find where the coordinates are pointing to? I know that those coordinates are inside the worldspace "FXLightWorldspace" [WRLD:0006ED38], but I dont know what this suppose to mean. I presume that this a region on the map.
  12. Hi guys. Anyone knows which regions are covered by the name "FXRainyRegion" code 0010C1B5 ? Is there anyway to figure out? Ps. this region can be found inside "skyrim.esm\region\" using xedit. Thank you.
  13. Hello guys, I'm trying to make this "natural skyrim rain" mod to work with ENB rain occlusion, without success. Just changing rain parameters on ENB presets doesn't work. Anyone knows how to properly configure this or how to make a patch for it? I greatly appreciate. Rain mod: https://www.nexusmods.com/skyrim/mods/8395
  14. I feel the pain. I'm in the same boat. It's hard to get a reply here, even with simple questions. But still this place has much information to offer if you dig deep. Like we use to say here in my country "it's an ant work", you make little steps at a time. PS. thanks for the links Legendlegacy.
  15. Ok guys, since this is a request section, I'll go straight to the point and request a fix mod to darken the water foam that glows in the dark nights. I know that there is an ENB patch, but I'm requesting a mod for a non ENB users like me. Thanks.
×
×
  • Create New...