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Runestones

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  1. Haha, I believe that wouldn't quite happen ^^'' unless you had a mod for that to happen, then it would XD The failed attempts wouldn't happen on your computer, so I believe that to not be that much of an issue ------------------------------------------- I have to thank both ElPolloAzul and Montky a lot for their replies and interest demonstrated. To be truthful, I really am not that knowledgeable in this field, so I basically grasping at straws and using of suppositions with what I know about DNN's to create this idea. My background is: I'm an amateur futurologist, still trying to get into college to learn Control and Automation Engineering. I have a deeeeeep love for technology, innovation and new techniques, so I always try to be up on the latest and greatest and that which I find fascinating, so I have come across results from works with DNN's from time to time, and I do have a wish to learn and know more about them to apply it to my works if and when I finish the college I haven't even started yet. I just wished to share this idea I had with the DNN's that I understand just superficially right now to see if it is possible of applying it to those applications mentioned and possibly more, as I believe they could also work to port mechanics and mods from one simulation to another of any kind after a while, helping not only game industries and modding communities, but also any company that uses simulations as well, such as simulated engineering which, if someone in the area of games develops a mod that creates an almost perfect physics to a point that it is astounding, they could also por such physics to their own simulation program which would help a lot. As I said, I'm not very knowledgeable, but I do am quite creative and able to see connections where some people some times miss them. I was always good at "connecting the dots" haha ^^' I really hope it does interests people and would definitely help with whatever and however much I can. I hope people didn't quite think that I wish to start or lead such a project as I believe I do not have even the minimum amount of knowledge to be in such a position, but I do wish to help it get started, if it already isn't, and help, even if its just help organizing the ideas a bit or thinking up ways to fund such a project (which I personally would choose crowd-funding, as it is a community driven'n'directed project XD). Anyway, thank you all very much for your interest and for your replies, which where very interesting and filled with pertinent information which I'll probably read a few more times until I can better understand that which I didn't quite get at first as there is a LOT of info there, but please, feel free to share this idea as you wish as well and contact me with whatever I can help to make it a reality as well. What I wish is for this to possibly become a reality and will do what I can for that.
  2. I first brought this discussion to the Skyrim forums but as it did not have much activity there, I am bringing it to the Fallout forums as I believe there to be more movement here. As this cannot quite be described as a mod request, I am posting it at the mod talk section, but I'll also be posting it at the NMM Code Development Chat. First of all, I have to ask, Do you know what a "Deep Neural Network" is? It is the combination of "Deep Learning" algorithm and an "Artificial Neural Network". -Deep learning: a branch of machine learning that tries to create a multi-purpose algorithm to "learn something" out of a set of data. -Artificial Neural Network: a biologically inspired programming paradigm that allows a computer to learn by observation and analysis. So, a "Deep Neural Network" would be the combination of both, a computer program/algorithm that can learn to do something new by observation and analysis, for example, playing a game, learning by itself and getting better by playing, but it can do much, much more than that, as it can learn just about anything that a human could. Deep Neural Networks have several applications besides teaching a computer how to game. You might have heard, for example, of a website called deepart.io or a cellphone app called Prisma. I can't be sure about the latter, though I do am pretty sure, but the first does use a Deep Neural Network to implement the style of an image or painting into a photo you give it, and it gets better the more it is used, as with each image, it learns how to do it better. So in theory, a Deep Neural Network could even learn to mod. Even though I would not directly expect for one to just create mods out of our wishes right from the very beginning, it is entirely possible to create a Deep Neural Network that is able to bug-check and fix any problems. Just imagine a software, able to analyse the code of any mod, understand it, make a game run with it through a cloud gaming server, testing several different mods at once, recombining them, bug checking, bug fixing, correcting incompatibilities and so on. It downloads each and every game mod in the nexus, steam and any other mods portal, understands it and saves that knowledge for when someone adds a mod to their nexus. This nexus then, instead of installing the mod as it is, would reach the database for every mod the person wishes to add for their game, combine them in a single "super mod" including the DLC's, download this super mod and that is what would be installed. So it would even remove the limit to how many mods you can have installed as it would actually be a single mod hand tailored to each person individually and should be in a file type that only the program itself can handle, which would also not accept receiving a manual input of a file of that type, only downloading it directly from the cloud. I believe no one would have a problem with a modified version of the mod they created like that, if it is hand tailored to each person's case. Imagine it like a "professional modder" that goes to your house, for free, and messes a bit with each mod just to make it perfect for you, but puts it in a way that you can't share it with someone else and you have to call it again to change that mod to add or remove things from and to your game. You'd have to give your friends the original mods you used and tell them to call that modder to do the same for them. They will have the exact same result, but no one downloaded a modified version of any of the original mods. There is no redistribution of modified content, only fixing and making things compatible. Adding and removing mods and DLC's would be about the same as it already is, the result and amount of work needed is what would be different for it to run smoothly, as it would be way easier and faster... Maybe it could even calibrate your configurations and tweak your files to get the best possible result for your computer according to your options, but allow you to still make manual adjustments both to the tweaks and to the mods options. I believe it to be and a system like that could be adapted to work not only with Skyrim but, just maybe, with any game or simulation and even make mods of one game compatible with another, and probably even create mods of its own. Maybe it could even make a game compatible with a completely different system, so you'd be able to play just about anything modified with any mod in your smart watch, smart glass, smart mirror and even give it a chance at your smart toaster. And when you consider the existence and possibility of "Cloud Gaming" you know I'm not kidding when I say that you could even play it on a device that has far less processing power for the game at hand with no lag depending on your internet connection. The thing is, with a system like that, no one would have problems of trying to make the mods they wish compatible with each other and no creator would have to create compatibility patches for users as they complain. No one would face game crashing bugs anymore and any mod you created would be instantly bug free, maybe the system could even tell you where the bugs were, so you can clean it at your original mod. No more crashing, no more losing a 100 hours game thanks to it suddenly having CTD after CTD for no apparent reason. No more corrupt saves. No more bug fixing and no more compatibility problems.
  3. Just recently have I found out that GECK for Fallout 4 is finally out. So I'd like to ask those that have some experience modding already and anyone reading this that might know. How doable is this idea? In what time-span do you believe this could be done? If you, reading this right now, has some experience modding: Would you be interested in creating or helping to create said mod? How could a group be organized to work together in a project like this voluntarily in the most effective way? Would you be interested in joining a group like that? If anyone wishes to take up on this idea, please, comment and, with whatever I can, if I can, I'd be willing to help.
  4. Not quite there yet, but interesting. I'll see if I can contact the modder later, but I do not have much intention of trying to create a mod myself. The general idea would be to "harvest" the Lone Wanderer bikes around the map for parts and pieces after retrieving the first one of them to your base. Placing the one you retrieved as if it was a Workshop and using it, spending the pieces you gathered and the creating the motorcycle that works almost like the ones on the "Car Bot" mod you showed, deleting the "workshop" as soon as the bike spawns. It should allow you to ride, aim and shoot, consume fusion cores like the power armor, and you should be able to find horses or riding raiders around, from time to time. Being able to also ride that which you find, but the bikes you find should stop working after a while, be it breaking or any reason you might have to lose said bike... or not, I don't know. The idea was to force the player to fix the Lone Wanderer in order to have a good bike that can cover a long distance in a short time and still allow you to fight on top of it.
  5. One in, YEY. No, I did not search as I did not even access the nexus, I was just checking my forum account and found my old postings. I haven't checked the Nexus Mods since I stopped playing both Fallout 4 and Skyrim, that is why I asked the community itself directly.
  6. Hope so >< the lone wanderer was one hell of an Easter Egg and whenever I saw that bike somewhere, I wanted to take it back to base and fix it =/ someone has to do it, specially if we are able to fire from on top of it and have riding battles, like hell's angels and horse back riders raiders, horses for followers and things like that. It is one of the things that always seemed lacking to me, inside the game.
  7. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out. Lasers do NOT have a recoil... anyone, please, tell me someone did this already. This, for some reason, always got on my nerves while playing. This and the fact that even though you crank the hell out of the Laser Musket, it still uses ammunition. If I am cranking, IT SHOULD USE NO AMMO. Sorry about the rant... So, does anyone know if some of that has been done? =/
  8. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out. This always felt as a must. The game should have this, like, the character stand still and the camera becomes a free camera that allows you to build anywhere. It would make building a settlement so much easier...
  9. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out. Not being able to just dismount a weapon and pick that part you actually wish to add to you lovey dovey rifle never made much sense to me...
  10. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out. This one I actually find to be really needed, as night vision scopes became almost useless during the day as they were too bright, and it never made much sense to my why the recon scopes did not have night vision...
  11. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out.
  12. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out.
  13. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out. This one I always wished a LOT, as I would mostly sneak'n'snipe all the time, stealth killing from far far away.
  14. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out. I also want to add a new video I just found on the same theme over YouTube, with a cool base with a giant mecha suit.
  15. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out. This one very much so, as it was a serious immersion breaker to me to never have found anyone with past injuries, scars, burn marks or crippled anywhere around a post-apocalyptic world with monsters all around, raiders everywhere and radiation rains.
  16. Going over some old postings of mine to check the ones I believe to be most awesome and ask the community if it is possible or if it already exists. Does anyone know? The ones I'm commenting on are the ones I actually wanted the most when I was playing. I really wish to see at least one of these to have become a reality, and if even one does, I will make a clean install of the game just to check it out.
  17. Thank you ^^ Took me a while to check the forum again, sorry I did not reply earlier, mcniff12345 I'd like for someone to tell me if this is currently possible. I haven't been playing nor checking for mods for quite some time actually, but I believe an overhaul like this would be seriously awesome and worth playing again just to check it out.
  18. Just found this old post of mine and kind of wished to ask the community if it might be something possible nowadays or if there is something like this out there. Does anybody know? Have been thinking of playing fallout again and starting a new game (which I'll definitely have to optimize to a low end PC, if anybody can point me to a good pack/tutorial for that, it will be highly appreciated)
  19. Okay, I edited it a little to make most of it the same font size, see if it is a bit better now. :thumbsup:
  20. "Magic is just science that we don't understand, yet." -Arthur C. Clark This quote is very famous, specially after the "Thor" movie. As Project579 was able to complement, I just want to add that computers are dumb for now, at least. AI's are developing in a really fast pace, and this is also a part of that, actually. I just don't believe in the 20-30 years thing, I believe it will be much sooner and faster than that, as we already are at an impressive rate of technological development and it gets faster by the second. I tried using multiple sizes to get certain things more into attention and the "yadda yadda" smaller and a bit easier to speed-read, but if you guys believe it should all be the same size, I could just edit it. On the Atari playing thing, it's not just Atari. A DNN already learned how to play a 3D racing game, play Go, look and understand what is part of a picture to "say" it to a blind person, add a painting effect to a picture, understand handwriting and many other things. The technique and technology is still developing, but fast. If you have any edit suggestions, feel free to say it. I might not, but I do WILL consider it and if I don't, I will reply on why. As I said, this is supposed to be a conjoined effort, and it already started. You all are already helping. :happy:
  21. Thank you for the input, both of you ^^ Now... Please refrain from trying to insult me, assuming you know anything about my life and such. We are not friends, you don't know me, and just as an added information, I haven't been playing immersive and long games like this for a while now as I've been studying for college entrance exams into Control and Automation Engineering. And the "real world" is where I get my evidence that, if you are creative and resourceful enough, you can find a way, a solution, to any problem. Those who say something is impossible are the ones who have something to prove by providing the exact information that concretizes the impossibility of something. Until then, it is "possible". Not "real", but at least possible. "What is the first step?" Gathering resources and interest.Interested people and those who know specifics on how to create such a system, experienced modders and programmers, people who'd be willing to spend a bit of their money to help fund such a project if it were to be created as a crowd-funding system with the correct specifics. "Do you even know exactly and precisely what is involved in getting access to such a network?" No, 'cause if I knew, I wouldn't be here, I would already be starting it as a project and trying to at least start the creation by myself before starting to gather interested people, but with my "shallow" knowledge and understanding of programming and what I learned through sheer curiosity was enough for me to get at least a rough idea on what might most probably be needed and know that this is possible and the perks of such a system, not only to "modding" and "gaming", but to any kind of simulation program, even professional ones. "Then, even if you have access, what then? What precise steps would you take?" I doubt and seriously would advise that one person should not hold full decision power onto something that could change the gaming and simulation industry as a whole like this, but: I would devise a set of rules a way so that any person or company could have access to such a program for their system, provided they don't try to tamper or hack the original network in any way. Start the Network development, teaching it to read, to understand the game and to understand code and textures, by not only making it learn by itself, but observe others game, program and taking "lessons". If a DNN can learn by itself, it can also be taught and learn by observation, or so I believe. Just fyi, you don't need a brain implant to have full immersion. If you think so, someone lied to you. All you need is a good enough system to transform your body's natural movements as input, keeping you in place but with full freedom of movement and have an output for tact, sound and image, taste and smell are secondary. I already have a project on that myself and I'm sure there might be others out there with a similar project like this. Crowd-funding, mainly. If it is something to benefit all, it should also be maintained and funded by all and everyone should have every information on how much money is needed and spent to the last cent. No, one person can't and also should not develop this alone, ever. As I said, to the general simulation industry, be it games or professional simulations, this is too big, so it has to be a conjoined effort by a really big group of people, even if starting small. But it has to start somewhere, so why not here, where there is so much interest on developing modifications for a simulation already? Modding is but trying to evolve this simulation deemed "game", right?
  22. Thank you for the input. Now, why? ^^ I tried to make the original post as interesting as possible, so sorry if to you it was displeasing, as to me I had to read it lots of times and still read it every time I open this topic to see if I can think up a way to improve it. I don't believe it to be impossible, so to that, I just agree to disagree. There is always a way.
  23. I expected a bit of reaction to this posting by people pointing out if they liked or disliked the idea =/ I see a lot of views already, but not a single reply to get the talk on this subject started besides insanityman's one =/ Please guys, share your opinion on what you think. If you find it amazing, if you find it stupid, if you wish for it, if you wish it never happens... what do you think? Can you see a problem with it? Can you think of something that could work great with it? Do you know of a Technical Challenge that might become a problem? Do you know any reason why this might be impossible with the way I described it? If so, can you think of anything that might correct and improve this concept? Please, get this discussion going in order to pull more eyes towards it, generate interest and maybe, just maybe, see it become a reality some day. Share it. Call friends to comment as well. Should I repost it at the Fallout 4 forum as well? What do the admins think? I want to hear you all as well. I really do believe something like this might be "the holy grail" to modders everywhere or at least something close to that.
  24. If you, or anyone reading this, think up another issue, please do comment. I truly believe this could be amazing for the gaming industry as a whole and, if so, it is important to get this discussion going to think up most of the possible problems even before starting. :thumbsup: But as I said again and again, I really believe this would be one of the greatest allies to modders and mod creators everywhere. :wink:
  25. Kind of, but not really. You see, the "supermod" would be hand tailored to each person and should be in a file type that only the program itself can handle, which would also not accept receiving a manual input of a file of that type, only downloading it directly from the cloud's "Deep Neural Nexus" (I like this name...) It is good to think of that as an issue, but I believe it would not be, as the person, to have that mod in his "supermod" would need to have downloaded it from the original source. The idea is that this DNN would get the mods you "installed" to create your supermod. Yes, it also downloads mods from the web to its server, but only to learn how they work, fix its bugs, make it compatible to every other mods it knows and be ready in case someone installs that mod. I believe no one would have a problem with a modified version of his own mod like that if it is hand tailored to each person's case. Imagine a "professional modder" that goes to your house, for free, and messes a bit with each mod just to make it perfect for you, but puts it in a way that you can't share it with someone else. You'd have to give your friends the original mods used and tell them to call that modder to do the same for them. They will have the exact same result, but no one downloaded a modified version of any of the original mods, understand? There is no redistribution, only fixing and making things compatible. Adding and removing mods and DLC's would be about the same as it already is, the result and amount of work needed is what would be different, as it would be way easier and faster... What I said about the program creating new mods by itself is that, after a while, it would understand enough to be able to do so. Maybe only assist someone while they create their mods, maybe one day a fully autonomous mod creator, who knows? But it could be interesting. The thing is, with a system like that, no one would have problems of trying to make the mods they wish compatible with each other and no creator would have to create compatibility patches for users as they complain. No one would face game crashing bugs anymore and any mod you created would be instantly bug free, maybe the system could even tell you where the bugs were, so you can clean it at your original mod. No more crashing, no more losing a 100 hours game thanks to it suddenly having CTD after CTD for no apparent reason. No more corrupt saves. No more bug fixing and compatibility problems... Do you really think people would start to search for details which they can complain about from that, when they finally can create the perfect version of their custom Skyrim?
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