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Posts
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Everything posted by sh0ker
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I hate pipe guns, they are everywhere and they are boring, is there any mod that replaces them or remove them (either from the game or the loot table)
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Continuing you learn about ck, but beside from Creationkit.com I don't know any other sources to learn from. Also, is there a documentation site for Papyrus which also include SKSE scripts and such, maybe a useful spreadsheet you can share or even some tips. Anything will help really! Thank you in advance.
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Yes it does, just my problem was is that I had to drop the item on the floor because it never existed in the world, only in my inventory
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Okay, i managed to make it work, it's kinda funny but the way it worked is that I dropped the item on the floor then picked it up. My guess is that because I used player.additem and the item wasn't loaded or something it was only an inventory reference (this is my guess)
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How do I know if the item is persistent or not? I simply made a copy of a similar item and changed the name and stats. Then I added it to my inventory using player.additem I basically equip it on myself and it doesn't work, I will try OnObjectEquipped thanks
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It seems nice but how do I use it with notepad ++ ? Sorry I didn't respond sooner, but it seems like you got everything sorted out. Anyway, what I do is write scripts in Notepad++ and cut and paste them into the space provided in the CK. If you're using the PCP tool, it will launch as soon as you try and create a new script in the CK and all you have to do is click the 'Compile' button at the bottom when the script is done. You can also drag and drop scripts to compile without the CK even being open, but you don't technically need Notepad++ for that. Out of curiosity, what lines of code did you use in you ScriptCompile.bat file? this how the bat file looks like right now "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\scripts\Source" -o="C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\scripts" pause If I want to create a new script I just save it to Skyrim/Data/Scripts/Soruce and then compile it via notepad++ and it works just fine It's important to save it there because the compiler will look for the file there
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bump
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I am equipping it from the inventory but nothing happens :S
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Hey, I have added a new armor into the game now just for testing I want to display a message when someone equip it, I made this script: ScriptName EquipRobesScriptTest extends ObjectReference Event OnEquipped(Actor akActor) Debug.MessageBox("Hey") endEvent But for some reason It doesn't work. Yes I've attached the script to the item
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Did anyone manage to actually increase / fix their FPS?
sh0ker replied to sh0ker's topic in Fallout 4's Discussion
1920x1080 It's been the same for me since the start honestly -
Hey, guys. Unfortunately for me the game runs really slow, I tried many things to improve the FPS but none really worked. The real problem I have is that I get about 5 - 10 fps inside interior while outside interiors i get around 25-35 fps depends (15 in cities), While 25 fps is fine for me, the 5 - 10 fps in interior is unplayable, until I buy a new computer anyone know a way to fix this? BTW here's my computer specs: Intel® Core i5-4440 CPU @ 3.10GHz NVIDIA GeForce GTX 650 8GB RAM Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit I actually meet the minimum requirement, but even when I set everything to low and use custom INIs to set it to even lower, I still lag.
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Basic quest making that starts from book?
sh0ker replied to KnightRangersGuild's topic in Skyrim's Skyrim LE
Hey, I am really new to scripting in Payprus and to the CK but I think the answer for that would be to attach a script to the book and when the play reads it start the quest (like you would via dialog), like I said I don't know much about scripting yet but I am sure there is an event for when the player reads a book -
I think the problem is when I installed SKSE I replaced the old Scripts.rar with the SKSE one so now I missing these files! I will try delete the rar and maybe reinstall CK and see if it works, thanks!! Edit: Thank you so much, it works now! What I did was to delete the Scripts.rar and then reinstall the ck and then extracted the files correctly from the new scripts.rar, then I install SKSE again. :smile: And now i can also compiler using notepad ++ !
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Sorry for posting again, but now I have these errors when I try to compile in the CK: C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Keyword.psc(4,33): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Keyword.psc(8,45): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(27,49): unknown type globalvariable C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(28,34): globalvariable is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(28,1): type mismatch on parameter 1 (did you forget a cast?) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ActorBase.psc(4,15): unknown type class C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(12,66): unknown type globalvariable C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(13,12): globalvariable is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(18,34): globalvariable is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(18,40): cannot compare a none to a float (cast missing or types unrelated) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(18,40): cannot relatively compare variables to None C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(18,90): globalvariable is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(18,96): cannot compare a none to a float (cast missing or types unrelated) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(18,96): cannot relatively compare variables to None C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(135,58): unknown type globalvariable C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(140,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(144,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(148,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(155,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(158,62): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(159,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(169,31): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(173,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(176,33): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(179,36): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(185,28): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(200,71): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(205,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(208,57): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(229,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(232,48): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(236,33): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Quest.psc(241,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\LeveledItem.psc(13,24): unknown type globalvariable C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\LeveledItem.psc(14,40): unknown type globalvariable C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(48,15): unknown type light C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(49,24): unknown type light C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(51,22): unknown type effectshader C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(52,35): unknown type effectshader C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(54,22): unknown type effectshader C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(55,39): unknown type effectshader C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(57,20): unknown type projectile C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(58,34): unknown type projectile C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(60,19): unknown type explosion C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(61,32): unknown type explosion C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(72,23): unknown type impactdataset C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(73,40): unknown type impactdataset C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(78,28): unknown type imagespacemodifier C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\MagicEffect.psc(79,45): unknown type imagespacemodifier C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Race.psc(20,19): unknown type voicetype C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Race.psc(23,52): unknown type voicetype C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ActorBase.psc(55,24): unknown type class C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ActorBase.psc(104,19): unknown type voicetype C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ActorBase.psc(105,32): unknown type voicetype C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Game.psc(176,41): unknown type wordofpower C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Game.psc(251,57): unknown type imagespacemodifier C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Game.psc(257,31): unknown type wordofpower C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Game.psc(263,32): unknown type wordofpower C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Shout.psc(4,21): unknown type wordofpower C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Shout.psc(8,46): unknown type wordofpower C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(179,17): unknown type package C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Ammo.psc(9,20): unknown type projectile C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Weapon.psc(54,16): unknown type static C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Weapon.psc(55,33): unknown type static C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(293,45): unknown type associationtype C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(454,28): unknown type idle C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(457,38): unknown type idle C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(721,32): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(721,51): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(733,29): unknown type package C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(737,30): unknown type package C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\Actor.psc(741,27): unknown type package C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(86,33): location is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(86,77): location is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(110,5): unknown type key C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(112,5): type mismatch on parameter 1 (did you forget a cast?) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(112,29): cannot compare a none to a int (cast missing or types unrelated) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(113,3): type mismatch on parameter 1 (did you forget a cast?) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(242,18): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(245,15): unknown type scene C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(251,18): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(269,13): unknown type key C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(368,19): unknown type voicetype C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(374,20): unknown type worldspace C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(388,41): unknown type locationreftype C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(465,90): unknown type encounterzone C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(477,45): unknown type impactdataset C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(517,19): unknown type topic C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(598,36): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(600,10): unknown type location C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(604,20): location is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(665,67): unknown type projectile C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(822,24): unknown type referencealias C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\ObjectReference.psc(834,26): unknown type referencealias[] No output generated for TestScriptWorld, compilation failed.
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New problem, I get these errors C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\HelloWorldSCri pt.psc(0,0): unable to locate script ObjectReference C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\HelloWorldSCri pt.psc(3,34): unknown type objectreference C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\HelloWorldSCri pt.psc(4,4): variable Debug is undefined C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\HelloWorldSCri pt.psc(4,10): none is not a known user-defined type I think I will just use the CK to compile while I do any editing in notepad++
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I finally figured it out, the problem was with the ScriptCompiler.bat it takes 3 paths, the first is the path of Papyrus Compiler, the second is where you save your scripts and the compiler tries to read from there (TESV_Papyrus_flag also goes there) And the third path is where the compiled files are sent What I did is basically put the saved script in the right folder and the paypyrus flag in the same folder.
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It seems nice but how do I use it with notepad ++ ?
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Yes I did, my skyrim folder located here : C:\Program Files (x86)\Steam\SteamApps\common\Skyrim here how my ScriptCompiler.bat file looks like: "C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Papyrus compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Scripts" -o="C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts" pause Did I do something wrong?
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Yes that's where the file is, I just tried to make a copy of it in the compiler folder. And I extracted a rar called Scripts but still the same error. I am using this guide http://www.creationkit.com/index.php?title=Notepad%2B%2B_Setup is it outdated? should I do something else? Edit: Also another question, does this syntax also include SKSE? if not how do i setup it up ? and how do you script in papyrus do you use notepad++ as well?
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I followed the guide on the creationkit wiki to setup notepad++ to use papyrus. The problem is with the compiler it always return these errors: <unknown>(0,0): Unable to find flags file: TESV_Papyrus_Flags.flg <unknown>(0,0): unable to locate script basic Tried to look for an answer on the internet but couldn't find the solution for it. I did manage to find the file TESV_Papyrus_Flags.flg and tried to copy it to the folder of the compiler but still it doesn't work. Edit: I managed to solve the problems thanks to the awesome people here, if you have the same issue just read through the posts!
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Why there's no one punch man outfit yet?
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The game came out not too long ago, and there isn't a creation kit yet.
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Hey. I've spent some time thinking how can we improve the current system and what are the problems with it. I've made a list of ideas and things that, in my opinion, would be needed. Those are just my ideas, you may or may not agree with me, that's fine. you can do whatever you want with them. if you have more ideas share them with us :D Fixing / changing - Anything in the current system that need a little bit of tweaking / changing to make it a little bit better Unlimited objects, remove the cap sizeLarger zones to buildhidden wires, a way to hid them underground or through wallsBetter AI, not anymore spawning on the roof of a building.Remove build restriction, allow us to build objects how we want even if it doesn't fit or glitch through another object (will increase creativity a lot)New Feature suggestions Naming your settlement.Configure a settlement as the main base or just an outpost.Taxes, settlers may have to pay taxes, depends on the settlement you are trying to establish.Choose the main purpose of the settlement - Faction related, Economics (Something like diamond city), safe heaven city, each propose will dramatically change the way you manage your settlement.Create your own faction for the settlement, choose the ideology based around it and make war / peace with other factions (including raiders and such), starting war with another faction will trigger them to attack you.Create a house inside your settlement an put it for sale for a certain amount of money, how much you charge is up to you but if you charge too high no one is going to buy it (Settlement reputation will affect this)Creating a new enterable interior inside your settlement.Each settler will have a meaning, each settler will have things they do better and things to do worse. (SPECIAL stats and unique names)Settlers can get married and make children.Conflicts between settlersSet rule and restrctions for your settlement (only humans allowed, no ghouls, you may not carry weapons inside, X Faction is not allowed inside)Elevators and other technologyCreate your own symbol and uniform for the settlement or faction.Hardcore mod - diseases, rumors and murders inside your city! you must retain order (keep them happy and safe will prevent this)Destoryable walls, attackers may destory the walls of your settlement and take over.The enemy can take over your settlement / outpost if they kill everyone (You may escape and claim the settlement back from them, should be more common with outposts)Locked doors, settlers and you can lock the doors of their own house so nobody else can enter (apart from thieves)Improved AI, they will sleep during the night, eat in the morning, work in the afternoon, rest in the evening.Below are some ideas from the game Prison Architect, which may be difficult to accomplish Each room you build should have a meaning, you can assign a room to function as something, Like a bar, nursery, shop, gathering place and so on. There'd be some requirement for each room, for example , to assign a room to function as the bar of the settlement you need a counter, a drinking machine, some chairs and a bartender. For a nurse you need some medical beds and a nurse. and so on, here are some of the ideas I have for rooms you can create: ShopClubBarNurseryMeeting hallGathering placeMayor's officeSecurity officeGuard ShackLabTrade centerEntrance (used to define the entrace of your settlement)Crafting stationWorking station (Gather food, and water)Each one of them will affect the settlement in a different way, a bar will raise the happines of the settlers and a Nursery or guard shack will increase how safety people feel. A lab will allow you to research technology. and a shop will increase the interest of your settlement (more will want to visit it) Assigning different roles to settlers Guard NurseBartenderResearcherTechnician Alternative: you are able to create a shop or a bar and people will approach you with offer to buy the bar from you and run it by themselves. War with other factions and settlements TBD Setting an outpost, maintaining it, taking over an outpost from other factions TBD Researching technology TBD That's all for now, I will finish it when I have time, which I don't have much right now. I made this just for fun, do whatever you want with it.
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Need help with very simple script
sh0ker replied to sh0ker's topic in Fallout New Vegas's Discussion
Thanks I am going to try this out edit : It works! thank you again -
Hey there. I am new to scripting and I am trying to learn so today I was messing with some code and there's something small I couldn't figure out why it's not working foreach rItem <- PlayerREF rItem.UnequipMe loop This is a simple code to unequip all the items the player wear, it works perfectly but when i try this function instead, it doesn't : foreach rItem <- PlayerREF PlayerREF.UnEquipItem rItem 0 1 loop anyone know why when I use UnequipItem it doesn't work? thanks in advance