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farmland1995

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Posts posted by farmland1995

  1. If there's a mod that change Light Machine Gun model into Heavy Machine Gun model, that'd be great. There's a mod that change Overture into Johnny's Pistol, so it'd cool to have "Light Machine Gun disguised as Heavy Machine Gun" in inventory.

  2. Hey! I'm new to map editor and would like to ask a few question.

     

    1/ Is there any way to load multiple maps at once? Because it appears that I could only load one map, and if I try to load another one, the previous one is gone.

     

    2/ There's a Youtube video that shows you can travel back to Guarma. However, there's no instruction on how to spawn the Ferry Clerk. So, what do I need to do to spawn that guy?

     

    Appreciate for any help.

  3. Yeah, it's mod menu limitation. It's because the menu is not supposed to have a long order of texts like that, so sometimes you can't click on it. The best way to access what you want is, just navigate down to "Back", then keep navigating even though it doesn't move, then, navigate up and click on each mod from the bottom, you will be able to access the mods.

  4. I can see where the problem is. There's a big chance that some of your mods conflict with each other. No matter how many mods you installed, if they are conflicted or incompatible, they will give you this message. Make sure that you've already use Script Merger to resolve any issues, and if the issues still persist, delete all 12 mods, then install the 12 mods one by one again to see which one is the culprit. (Yes, you will have to test the game at least 12 times with mod after mod).

  5. Use Enemy Scaling Overhaul mod or any mod that make enemies extremely OP! You won't be OP anymore! ESO mod allows you to modify weapon damage, and you could make your silver/steel sword damage to enemies really low.

  6. Hey guys, please help me out.

     

    I have Modkitchen 1.3, Better GUI for Modkitchen, Blender and already uncooked everything. I want to rescale existing weapons into bigger size. I don't wan't new model, but just want to make the existing models look bigger. There aren't many tutorials out there in Youtube and none of them have this specific in mind. Some tutorials said that I would need fbs, tga and obj files (for new model, I assume It also applies to existing models), however, there aren't any obj files in The Witcher 3.

    Can someone give me a brief tutorial, note that I have zero knowledge or experience with Blender, or graphics design in general.

  7. Dear modders,



    I'm using AMM mod and the knight arms/legs are RED. Yes, they are soooo red and I know it is because those pieces come from the NPC.


    So I would like to have a request. Please, retexture the Orange cape into RED or STEEL GREY so it would match with the rest of the armor. I have seen another orange cape retextures but it is black.



    I know mine is a little odd request, but since I have zero experience with modding, I have to ask the bigger community for help ---> Modders.



    Best Regards,


    A Witcher Fan.


  8. Dear modders,

     

    I'm using AMM mod and the knight arms/legs are RED. Yes, they are soooo red and I know it is because those pieces come from the NPC.

    So I would like to have a request. Please, retexture the Orange/Green cape into RED so it would match with the rest of the armor. I have seen some cape retextures but they are either brown or black.

     

    I know mine is a little odd, but since I have zero experience with modding, I have to ask the bigger community for help ---> Modders.

     

    Best Regards,

    A Witcher Fan.

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