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TheNo1Odor

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Everything posted by TheNo1Odor

  1. maybe this plugin here is your answer? It changes magic skill to improves with the spell cost, instead of the number of uses...
  2. maybe it is a problem with one of the ALT, SHIFT, or CONTROL key and it is locked as always pressed? try to repeatedly stroke each of this keys, and see if something improves. Or cleaning the keyboard? Maybe change it with another... I had some issues with keyboards as you described.
  3. I wish to know if in a script i can found out what skill is major, minor or miscellaneous. Something like this: TypeOfUnarmored, resulting different values for the type of the skill. Also is there any way to get an/or modify the progress of a level up, and how many skill levels are needed for level up? (normally, unless modified, we need 10 skill raises for a level up), and i want to get/modify where I am (if for example i am at 3 out of 10, and in a script I increase one major/minor skill, I want to increase also the level progression to 4 (or more) out of 10.
  4. Yes you can do this. But sometimes you will have poor results (like hair floating in the air above the head). For what you need, you will have to tinker only with the hair models, and nothing else. Morrowind stores the information about body models (including head and hairstyles) in the Data Files\Meshes\B folder. Take a look there. I see you already have installed the races you want to mix. For example: B_N_Dark Elf_M_Head01.nif B means body part N means normal, not vampiric Dark Elf is the race M means it is for males Head is the body part 01 is the first of more of the same type Follow the steps: 1. First look at the hairstyles you want to us (Breton Child). Note the name of .NIF file, but DO NOT click on the model name. 2. After that what you have to do is to make a new ID, for example: B_N_Breton_F_Breton Child_Hair01 now it will be: B means body part N means normal, not vampiric Breton is the race F means it is for females Breton Child is the name of the race with the new hairstyle. Hair is the body part we ant to use 01 is the first of more of the same type 3. Now for the model, use the .NIF file you noted at the first step. 4. Now save a test plugin, to check for clipping or other issues. 5. With the test plugin loaded in Morrowind, see what it looks like. if you want to use a game in progress for that, use the command enableracemenu in the console. 6. Repeat this with all hairstyles you want to use, one at a time, because some will work, some will not, and you want to catch the culprit. If you load hundreds of hairstyles at once most likely you will not know which one it is. 7. With the hairstyles that work fine, make a new plugin to use in-game. This should work with any race combination, even Bosmer heads and Nord hairs (but you will see the hair flying high above the PC's head). Or with Bosmer hairs and Nord heads, the hair will be somewhere inside the PC's body, instead covering the head. Enjoy... :cool:
  5. i always play with the "toggle full help" enabled, just because i want to be sure what i can steal with no problems. This is also because the game is programmed in such a way so (for example) if i steal a restore magicka potion from an alchemist, than the NPC will afterwards "think" that all restore magicka potions belongs to him/her.
  6. there are a lot of them...
  7. I would like to ask something about making new portraits for game. If you would be so nice to teach me something about game textures... For example, if have a photo of a person (for example of myself), how it should be deformed so it will look similar with the real life? (do not worry, i do not want use images of actors, musician, politicians or other public figures without having permission)... Just want to make a "troll" of myself... I think it would be good for you to know what I learned already. I know how to export and import textures from and to NIF files. Also i managed to make a mod (not yet published, as it still work-in progress) which puts the image of my dog in the Morrowind world (although i must match the in-game color with the real one). I know these are simple things for experienced modders, but for me it looks like i need a piece of advice...
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