Jump to content

miere43

Premium Member
  • Posts

    7
  • Joined

  • Last visited

Posts posted by miere43

  1. I'm really sure that TCL command doesn't show how really things are because things get culled from viewport only when game ensures they are not visible by camera. Walking with TCL and going underground makes them actually visible. If you really wan't to test this out you should use TWF (toggle wireframe mode) command. It does really simple thing: it renders meshes without textures and draws mesh edges instead so you can see through meshes. With this command you can see that water is actually being rendered where it should be rendered as usual. You also can measure performance impact of water by disabling water using TWS command or something like this (just print "help water 1" in console). On my machine disabling water gives 1-2 fps, so you shouldn't really bother about it. If you wan't to get FPS you must change shadows draw distance because it seems Bethesda poorly optimized shadows.

  2.  

    Right now in NMM there is two options to uninstall mod: disable it or actually delete. Disabling mod just removes mod files from game directory and when you enabling it again, it put these files back, skipping FOMOD installer phase. Deleting mod completely erases mod files and installing mod pops FOMOD installer as usual. You must delete mod as @EmissaryOfWind said and install it again to show installer.

    Right, but it didn't used to be that way. It used to bring up the fomod installer every time you reinstalled, and I was hoping I could set NMM so it would go back to that way

     

     

    It seems you can't do this in current NMM version, honestly I'd like to do uninstalling mod instead of disabling it by default too.

  3. Right now in NMM there is two options to uninstall mod: disable it or actually delete. Disabling mod just removes mod files from game directory and when you enabling it again, it put these files back, skipping FOMOD installer phase. Deleting mod completely erases mod files and installing mod pops FOMOD installer as usual. You must delete mod as @EmissaryOfWind said and install it again to show installer.

×
×
  • Create New...