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zelurker

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  1. With the source it could have some uses. Without it, it's became outdated and totally useless, it doesn't seem to recognize the files generated by mge/xe with TR and the map extension enabled in mcp, so you get a gray picture wherever you click ! Plus the list of places seems to be hardcoded in the program and not taken from the generated files, which makes it vastly less useful. Too bad, totally useless, with the source and someone motivated enough to update this it could be good, but not in this current state.
  2. I didn't remember most walking transformations (all ?) have a drain speed 1000 effect attached to them, making their animation choppy and you don't actually gain any speed by transforming into them, so these transformations become actually useless... The bat form is great, no speed drain here, you are too fast to be attacked, but creatures run after you and catch up once you turn back in human form ! (it would really be better if you didn't get attacked in this form) Mind scan / rip is clearly a vampire spell, if you are not a vampire it gets really tricky to steal a spell from an npc, unless you know you'll have to kill this one and he has an interesting spell, so you can try to steal it at the beginning of the fight, otherwise good luck because you'll need to find a way to imprison him 1st or at least make him totally hopeless 1st, but story wise it's quite immersive. Plus these spells require a high illusion level, you'll get this more easily as a vampire. So in human form these are mostly useless for me now, too bad... ! edit : actually the choppy animation was from an old archive of this mod I had, from 2014, don't remember where it's from, the one linked to this page still has the drain speed 1000 effect, but the animation is smooth and the transformation reacts normally to the run key, so they are useful after all. Now it's really too bad that when you turn into a nix hound you are still attacked by nix hounds, this might be the biggest drawback of this mod after all...
  3. Got a problem with the mod "what thieves guild", since the members of the guild don't talk to legion members I used the no option on the papers to hide my status in the legion. After that it was impossible to turn them on again, no matter what I did I couldn't talk anymore to any legion member ! I had to remove this mod, make a clean save without it, then add it again, retrieve some new papers and this time it worked. After that I removed "what thieves guild", not worth the trouble... !
  4. One of the stupidest bugs in skyrim, and there are quite a few ! I stumbled on this one too, so I made experimentations, and it appears it's simply because I was carrying too many arrows ! I usually grab the arrows from the bodies I find because it could always be useful later or smelted into ingots, anyway... I had about 500 steel arrows, 700 iron arrows, and about 1450 ancient nordic arrows (!), when I removed these 3 stacks from my inventory, the freeze just went away ! Too stupid !!!
  5. I quickly tested this, I can't find the boat in Gnaar mok ! From the readme the guy is supposed to be called urgo ? Well no urgo guy in sight... ! I can reach it by water walking but it's pretty far, and the boat ride seemed fun...
  6. In response to post #15781560. #16517909 is also a reply to the same post. I tried to cast water breathing anyway, many times while under water, and I passed the test anyway... !
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