Just to jump in as a Bostonian (from "Nordhagen Beach"--man was I psyched it's a settlement), there's a lot right and a lot wrong. Having so few, and not interconnected subways seemed off (yeah, I know about the mod!). And having one in Revere beach was off too (trains run above ground there). Lots of buildings are crap (Quincy Market, Trinity Church, the Airport), and the good ones only highlight how bad the bad ones are (Fenway, the old State House, and Old North Church are solid IMO). Since some of these precede the timeline split by a large amount, it's...immersion breaking. Sometimes things look wrong, but feel right--Revere is full of raiders (not just a reference to the band--growing up it was a high crime area); Harvard Sq. is full of "zombies" (lots of drugged out folks used to congregate near that subway entrance); Nahant is hillier, but lots of nice houses, so...it gets a pass; Slocum's Joe is a stupid name, but the Buzz Bites box is a spot on Munchkins box; Salem should be brickier and needs a far bigger cemetery, but having the witch museum was right. I'm ok with truncation, but it feels...TOO compressed. I can navigate by the landmarks, but the major streets are way off. Storrow Dr. should be an intact route to 93 (was ramps growing up--into a tunnel after the Big Dig). Tremont, Comm Ave, Mass Ave. should all be unbroken routes through the city. The MIT campus felt right...but Mass Ave goes all the way off the map (Nuka World? Because where the eff is that?) Comm Ave. should go all the way through "Forest Grove Marsh". 90 should continue in an artificial trench/ravine like where does at the west edge of the city, until it exits the map. Both the north and south shore are way too squished. And they lost too many of the islands. In fact, I think that compression is why settlement budgets sucked--things are just too close together. Like how Fenway is close to Hangman Alley, which is probably why mods of HA go laggy. Gotta say, I was super impressed when I looked at where Sanctuary should be on a real map...and there's a cul de sac with fancy houses on it! (and I know, totally OT...sorry)