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Posts
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Everything posted by Grumbledoook
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[BG3] Mod Request: Body Type 4 for Half-Orcs
Grumbledoook replied to LycopolisKing's topic in Mod Ideas
why has this not been done yet? -
Wrong. The game lacks many basic graphical features: 1. Insane pop-in/badly handled asset lod (is it 2014?) 2. Everything is gated behind loading screens, even entering or exiting your ship 3. No screen space reflections, still relying on cube maps (is it 2014?) 4. No screen space shadows 5. No ray traced anything 6. Low quality hair meshes and textures 7. Low quality character meshes and animations 8. Foliage that doesn't react when walked through 9. No underwater swimming (only surface) 10. No NPC reaction to you dragging dead bodies infront of them 11. Space being almost entirely fast-travel 12. No FOV slider 13. No splash VFX in water 14. Outdated water physics 15. Terrible performance despite small world cell sizes 16. No HDR OP is correct. The game is severely outdated and limited by the engine, which Bethesda clearly didn't invest enough into renovating.
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[MOD Request] Fully Custom Hireling
Grumbledoook replied to jd44's topic in Baldur's Gate 3's Mod Ideas
Why didn't larian add this at release? The default ones all look like they're coming back from some kind of liberal protest -
[MOD REQUEST] Very Ambitious Pokemon Mod
Grumbledoook replied to tool6000's topic in Baldur's Gate 3's Mod Ideas
are you 14 years old? -
[Mod Request] Illithid movement animation for Tav
Grumbledoook replied to arachnos653's topic in Baldur's Gate 3's Mod Ideas
no- 1 reply
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- mod request
- request
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(and 2 more)
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I'm looking for a mod that changes the skin colour of Wyll to asian. Many thanks
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[MOD Request] Fully Custom Hireling
Grumbledoook replied to jd44's topic in Baldur's Gate 3's Mod Ideas
should've been in at release, wtf -
all dragonborn should have tails. The fact that they don't is an abomination
- 4 replies
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- dragonborn
- tails
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Mod to changing appearance mid-game?
Grumbledoook replied to Paellasama's topic in Baldur's Gate 3's Mod Ideas
Larian will add it in 6 months as paid dlc -
Change Hireling Appearance
Grumbledoook replied to Grumbledoook's topic in Baldur's Gate 3's Discussion
You can't even do an all Orc party. Or an all Dragonborn party. You HAVE to use their lame characters. Why?? -
[Mod request] lightsabers pleeeeasseee
Grumbledoook replied to tibsterman20002's topic in Baldur's Gate 3's Mod Ideas
why? go play star wars -
Larian railroading us once again into using the companion characters instead of our own is abysmal. You can't even change the appearance of hirelings and for some reason they're forced into being weird undead characters, which prevents full roleplay. There should be a mod to hire mercenaries from another source, without the weird undead voice, with the ability to customise appearance.
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[Mod request] Faster dice roll screen
Grumbledoook replied to freemanendelay's topic in Baldur's Gate 3's Mod Ideas
space bar or click or something -
[Mod request] Faster dice roll screen
Grumbledoook replied to freemanendelay's topic in Baldur's Gate 3's Mod Ideas
you can skip it -
[Mod request] More metamagic
Grumbledoook replied to FlanChanS's topic in Baldur's Gate 3's Mod Ideas
magic is pretty sus idk... you should focus on martial abilities -
[Mod Request] Racial Ability Scores
Grumbledoook replied to Sudieken's topic in Baldur's Gate 3's Mod Ideas
yeah i think orcs should have lower intelligence frankly -
Force DX-11 instead of Vulkan?
Grumbledoook replied to Myvekk's topic in Baldur's Gate 3's Discussion
Which is better? -
Why are their bodies so skinny lmao? They're smaller than the large human males. Also, why do all the voice options sound so posh and fruity? If nobody fixes this I will With my own manly orc voice
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Which one of you fairies is gonna give me some big ass qunari male horns? Just scale em up. Million hair mods no normal ones for QM.