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xplosivwar69

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  1. Scenario is when I talked to Cait with Hancock in tow, I chose the prompt to have Cait switch with Hancock to be my new companion. The first thing I noticed is that the menu that shows where to send Hancock takes a long time about 30 seconds to appear. After that, my character and Cait will just stare at each other. At the point of exiting, they had been staring for about two minutes. I tried again by just plain kicking Hancock from service, and the same menu lag and pause occurs. I'm not really sure what's causing, too. I wanted to post this topic to see if anyone has or has had the same problem, so I can get a grasp on how to troubleshoot. I can't tell if its mod related, but I did uninstall all the mods that I had since and a little before the problem started. However, the problem persists. Any help would be appreciated.
  2. I've been playing this mod for a while. The mod allows you to own properties and earn income from the occupants. I've owned the six houses in Solitude for a while, now. I earned about 15,000 septims every seven days. But, recently, the rent seems to have stopped coming in. I waited days in front of the property signs to see when the rent would appear in my safe. It's been almost a month and nothing has come in. I fast traveled away and back, just to see if it triggers the rent to come in. What I'm wondering is: Is the script stuck somewhere? Is it related to a load order issue? I suspected the latter. Recently, iNeed hasn't been working at all as well. In order to reset the scripts, I uninstalled RE Real Estate in the in-game MCM and removed the mod from my load order. The problem is that the scripts persist, even the property signs are still there. I used Savegame Scalpel to remove the specific scripts, yet they persist. I'm not sure what else to try. Can anyone point em in the right direction?
  3. I play mostly female characters because they are more aesthetically pleasing. I use UNP on the lowest weight setting, so I do not do it for their body. I just like editing the face for hours on end. Maybe, I'm an aspiring plastic surgeon. XD
  4. Is there a way, through console commands or via a mod, that a character could just reset the whole quest line and keep their stats and loot? I acknowledge that isn't really all too fair, but I'd love to know if it is possible.
  5. I tried to retexture Warlock/Monk robes to better fit the outfit I tried to achieve, but somehow only the sleeves appear. They are also missing in first person. I tried to create these robes from the Creation Kit and mimic the current vanilla robes. The .nif files are all pathed correctly and the correct ones are placed in the Armor Addon for the Robes. I don't really know what's causing this. Left: Vanilla Robes Right: My Robes
  6. I like AmandanBezerk's idea. I just reminiscing to when I first played Mass Effect with weapons that overheated for some reason. Check out the Flintlock Pistol Mod if you have the time. They can probably assign the same principle, but given that it's a staff maybe not.
  7. Glad to see you start this project up again! I just recently changed the voice over language in my game to Japanese, so I need to change the Imperials' armors to that of Samurai! :verymad: Super excited. :woot:
  8. I'm so excited... x.x Anyway, take your time, mate. No pressure and mucho support. :3
  9. I found this youtube video (haven't watched it yet myself). http://www.youtube.com/watch?v=KVPicWtxTWk
  10. Here's the rundown: I tried to change Lydia's race to the Ashen race, so I could import my character's face file onto her. I imported the face, but there was a skin tone difference in-game, making a noticeable neck seam (not this one). I, then, exported the face data for Lydia, hoping that it would fix the problem, and it technically did. But, now, she has a gap on her neck that is invisible/see-through. Can anyone point me in the right direction? It bothers me vehemently...
  11. You can go in game and type in "savepcface". This saves the player's face in a ".npc" format in your Skyrim directory, not the Data directory. Then, you can import it onto the NPC you want to change under "Character Gen Parts" when editing an NPC in Creation Kit. The problem with that is that the skin tone is completely different in-game, creating a noticeable neck seam. A workaround to this is given by clicking NPC name in the Object Window and pressing Ctrl + F4. This should export the face data, and it does resolve the skin tone difference, but there is another problem. The neck seam, in my game, now has a invisible band going around it. So maybe, yours may not. Mine sure did, though... MidDark, can you tell me if the invisible neckband exists if you try this method?
  12. Well to be specific, It crashes as soon as it hits the loading screen. Well might as well show you the load order... Please do not be alarmed. :) -------------------------------------------------------------------- (Check the load order below...) -------------------------------------------------------------------- I know, I know. "Dude, too many... No wonder it won't work." But surprisingly, I got this bad boy to work most, if not all the time, I have abused TESEdit for the longest time. I checked the OBSE log to see if it was that, But no error appeared. And, now, I ask you, my fellow modders for advice or any tips, Because I have become desperate to reunite with my game. It has been a few months now, And I don't know what mod may have caused this. So this is my last plea... Before I call the SOL flag... *The most recent was OBGE Liquid Water, But there was another in addition to that which escapes my thoughts...
  13. Well, basically I changed Viconia's race to the Dark Elf lineage race, so I can make her cosmetically better. It works fine except that she seems to be mute now. She spoke before, but now she refuses to find her voice. What could be causing this? I only just begin trying to change races of companion mods so I do not know what could have happend.
  14. Haha, I thought if you deactivated the plugins then it would mess up the OMODs or something. Ugh... I'm just making excuses! Yosh! I'll go try it.
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