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Posts posted by xplosivwar69
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I've been playing this mod for a while.
The mod allows you to own properties and earn income from the occupants.
I've owned the six houses in Solitude for a while, now.
I earned about 15,000 septims every seven days.
But, recently, the rent seems to have stopped coming in.
I waited days in front of the property signs to see when the rent would appear in my safe.
It's been almost a month and nothing has come in.
I fast traveled away and back, just to see if it triggers the rent to come in.
What I'm wondering is:
Is the script stuck somewhere?
Is it related to a load order issue?
I suspected the latter.
Recently, iNeed hasn't been working at all as well.
In order to reset the scripts,
I uninstalled RE Real Estate in the in-game MCM and removed the mod from my load order.
The problem is that the scripts persist, even the property signs are still there.
I used Savegame Scalpel to remove the specific scripts, yet they persist.
I'm not sure what else to try.
Can anyone point em in the right direction?
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Done and done.
Thank you. :)
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I have a question.
Is this allowed?
I can move it into the supporter images if not.
I don't want to get banned due to my negligence.
http://skyrim.nexusmods.com/images/124875
Sorry if I caused any trouble. x.x
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I play mostly female characters because they are more aesthetically pleasing.
I use UNP on the lowest weight setting, so I do not do it for their body.
I just like editing the face for hours on end.
Maybe, I'm an aspiring plastic surgeon. XD
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Is there a way, through console commands or via a mod, that a character could just reset the whole quest line and keep their stats and loot?
I acknowledge that isn't really all too fair, but I'd love to know if it is possible.
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I tried to retexture Warlock/Monk robes to better fit the outfit I tried to achieve, but somehow only the sleeves appear.
They are also missing in first person.
I tried to create these robes from the Creation Kit and mimic the current vanilla robes.
The .nif files are all pathed correctly and the correct ones are placed in the Armor Addon for the Robes.
I don't really know what's causing this.
Left: Vanilla Robes
Right: My Robes
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I like AmandanBezerk's idea. I just reminiscing to when I first played Mass Effect with weapons that overheated for some reason.
Check out the Flintlock Pistol Mod if you have the time. They can probably assign the same principle, but given that it's a staff maybe not.
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Glad to see you start this project up again!
I just recently changed the voice over language in my game to Japanese, so I need to change the Imperials' armors to that of Samurai! :verymad:
Super excited. :woot:
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I'm so excited... x.x
Anyway, take your time, mate.
No pressure and mucho support. :3
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I found this youtube video (haven't watched it yet myself).
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Here's the rundown:
I tried to change Lydia's race to the Ashen race, so I could import my character's face file onto her.
I imported the face, but there was a skin tone difference in-game, making a noticeable neck seam (not this one).
I, then, exported the face data for Lydia, hoping that it would fix the problem, and it technically did.
But, now, she has a gap on her neck that is invisible/see-through.
Can anyone point me in the right direction?
It bothers me vehemently...
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You can go in game and type in "savepcface".
This saves the player's face in a ".npc" format in your Skyrim directory, not the Data directory.
Then, you can import it onto the NPC you want to change under "Character Gen Parts" when editing an NPC in Creation Kit.
The problem with that is that the skin tone is completely different in-game, creating a noticeable neck seam.
A workaround to this is given by clicking NPC name in the Object Window and pressing Ctrl + F4.
This should export the face data, and it does resolve the skin tone difference, but there is another problem.
The neck seam, in my game, now has a invisible band going around it.
So maybe, yours may not. Mine sure did, though...
MidDark, can you tell me if the invisible neckband exists if you try this method?
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Well to be specific,
It crashes as soon as it hits the loading screen.
Well might as well show you the load order...
Please do not be alarmed. :)
--------------------------------------------------------------------
(Check the load order below...)
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I know, I know.
"Dude, too many...
No wonder it won't work."
But surprisingly,
I got this bad boy to work most, if not all the time,
I have abused TESEdit for the longest time.
I checked the OBSE log to see if it was that,
But no error appeared.
And, now, I ask you, my fellow modders for advice or any tips,
Because I have become desperate to reunite with my game.
It has been a few months now,
And I don't know what mod may have caused this.
So this is my last plea...
Before I call the SOL flag...
*The most recent was OBGE Liquid Water,
But there was another in addition to that which escapes my thoughts...
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Haha thanks. That solved it!
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Well, basically I changed Viconia's race to the Dark Elf lineage race, so I can make her cosmetically better.
It works fine except that she seems to be mute now. She spoke before, but now she refuses to find her voice.
What could be causing this? I only just begin trying to change races of companion mods so I do not know what could have happend.
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Haha, I thought if you deactivated the plugins then it would mess up the OMODs or something.
Ugh... I'm just making excuses!
Yosh! I'll go try it.
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I'll try that. Thank you for the advice. I was kinda scared to, but I should at least try.
Edit: Never mind, I don't know if I can. I have to many OMODs and my .ini relies heavily on my mods. I can't do cleanly I guess.
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I did all you said, but nothing worked. Please I'm desperate I'd rather not start over, as I have a pretty stable game and this is the only downfall. I also cannot do a lot of quests because I cannot talk to people.
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I have this exact same problem. Can you post your load order? I wanna see if we have any similarities.
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Oblivion.esm
GTAesgaard_2.esm
All Natural Base.esm
Oscuro's_Oblivion_Overhaul.esm
DremoraCompanion.esm
Kvatch Rebuilt.esm
Better Cities Resources.esm
BetterMusicSystem.esm
cssBase.esm
CM Partners.esm
HorseCombatMaster.esm
TNR ALL RACES FINAL.esp
TNR - ShiveringIsles no helms.esp
DLCShiveringIsles.esp
Better Cities .esp
LoadingScreens.esp
LoadingScreensAddOn.esp
oc_darker_nights.esp
All Natural - Real Lights.esp
All Natural.esp
All Natural - SI.esp
All Natural - EW + NW + AWS.esp
Gates To Aesgaard 2 Weather Patch.esp
AmbientTownSounds.esp
CNRP Bruma4OOO.esp
CNRP Chorrol4OOO.esp
CNRP FightersGuild4OOO.esp
CNRP DB for OOO.esp
CNRP Cheydinhal4OOO.esp
Nosvertu's Wearable Daemer Wings.esp
Personality Idles - Modified version.esp
SPARTAN VIs Diverse City Guards v1 2.esp
Living Economy.esp
Living Economy - Items.esp
Cutthroat Merchants.esp
MaleBodyReplacerV4.esp
Adonnays Elven Weaponry.esp
AW_Wings.esp
Blade Of Woe Replacer.esp
Caine's Outfit.esp
Dark_Beast_Clothes.esp
DMACArmor.esp
DMCWeapons.esp
DragonKnightArmor0.9.esp
HGEC_Draconic_Armor.esp
Dread Knight Armor.esp
Galadhrim_EV.esp
Ghost Rider Helmet.esp
JG Elven.esp
New Frostmourne Sword by Jojjo v1_0.esp
No_Raiment_Ring-9336.esp
pale_rider's Armory of The Divine Guardian.esp
Plate of the Shadow.esp
scummsWeaponRack.esp
Shdw_Armor Set_Sotonhorian.esp
tda_Armoury Beta v1_2.esp
tda_ScytheModv1.2.esp
Tyrael Armor.esp
Underworld Armor.esp
Warglaives by Jojjo v1.0.esp
ShaiyaOutfit.esp
exhoffhandseries_1.0.esp
Dude Wheres My Horse.esp
Oscuro's_Oblivion_Overhaul.esp
LoadingScreens-OOO.esp
OOO-WaterFish.esp
Ivellon.esp
DBSRebuiltComplete.esp
Abriael_Human.esp
eyja.esp
GTAesgaard.esp
Gates To Aesgaard Weather Patch.esp
GTAesgaard_2.esp
Gates To Aesgaard 2 Delayer.esp
HeartOftheDead.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt Weather Patch.esp
Return Of Shadows.esp
24HrArenaAliveV2Towers.esp
Z's Skeleton Horse.esp
Knights.esp
TOTF.esp
HoarfrostCastle.esp
Shadowcrest_Vineyard.esp
Blackmarsh.esp
Valenwood.esp
Summerset.esp
ElsweyrAnequina.esp
Reaper's Esmeralda's Desert Manor.esp
Valenwood_Anequina patch.esp
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
Anequina-Fallenleaf-Patch.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
HoarfrostCastle-LushWoodlands patch.esp
xulAncientYews.esp
ZSkeletonHorse-AncientYews patch.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
HeartoftheDead-ArriusCreek patch.esp
xulRollingHills_EV.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulImperialIsle.esp
xulBlackwoodForest.esp
xulCheydinhalFalls.esp
TearsOfTheFiend-CheydinhalFalls patch.esp
KvatchRebuilt-CheydinhalFalls patch.esp
xulAspenWood.esp
xulSkingradOutskirts.esp
DEJ Harvest - Flora.esp
Werewolf-Legends.esp
Alternative Start by Robert Evrae.esp
RealisticForceMedium.esp
RealisticMagicForceMedium.esp
LTDVampireOverhaul.esp
MidasSpells.esp
RshAlchemy.esp
StealthOverhaul.esp
RenGuardOverhaul.esp
RenGuardOverhaulShiveringIsles.esp
Deadly Reflex 5 - Timed block and 150% damage.esp
DeadlyReflex 5 - Combat Moves.esp
SW01.esp
DMC Stylish - Specialanims.esp
Stylish Jump.esp
Dark Dungeons.esp
Dark Dungeons - SI.esp
ElaborateEyes.esp
Nec Mystic High Elf-Remake.esp
Nec Mystic Dark Elf-Remake.esp
CuteElf11.esp
_Ren_BeautyPack_full.esp
DemonRace.esp
The Complete Dremora.esp
Elves Of Lineage II.esp
Beautiful People.esp
X.Races.Comp.esp
CM Partners.esp
CM Partners Special NPCs.esp
CM Partners NPC.esp
CM Partners More NPCs.esp
CM Partners Marker NPCs.esp
CM Partners Extra NPCs.esp
cmAbbeyAeryn.esp
Companion_Ab_Human.esp
Companion_Ab_Human_2.esp
Companion_Ab_Human_3.esp
Companion_Ab_Human_4.esp
BSDarkElfRaceCompanion.esp
DayWalkerRaceCompanion.esp
DeepElfRaceCompanions.esp
DrowRaceCompanion.esp
DryadRaceCompanion.esp
MoonElfRaceCompanions.esp
NightElfRaceCompanions.esp
NightWalkerRaceCompanion.esp
VampireRaceCompanion.esp
HumanRaceCompanion.esp
cmSashaSonja.esp
cssCalisto.esp
cssIrenicus.esp
cssSafana.esp
DAAanila.esp
DALineage2Elves.esp
DASkeleton.esp
KT_CustomRaceFix.esp
Better Cities - Full City Defences.esp
Better Cities Full.esp
BCBravilFULL-Barrowfields patch.esp
BCChorrol-ChorrolHinterland fix.esp
BCCheydinhalFULL-CheydinhalFalls patch.esp
Better Cities - No LEYAWIIN Flooding.esp
BCSkingrad-SkingradOutskirts patch.esp
Better Imperial City.esp
Better Imperial City FPS Patch.esp
Better Cities Full FPS Patch.esp
[GFX]_Initial_Glow-self.esp
Life Detected - OMOD.esp
QTdof.esp
WNewShockBoltEffects20.esp
qazFingerSnap.esp
Bashed Patch, 0.esp
Streamline 3.1.esp
Nicos Gift.esp
Smarter Bandits.esp
psychocompanion.esp
psychopartner3.esp
psychopartner4.esp
psychopartner6.esp
psychopartner7.esp
psychopartner5.esp
psychopartner2.esp
psychopartner8.esp
theguywhounlockedthecell.esp
psychocompanion1.esp
psychocompanionfinal.esp
Sorry, forgot to post load order. :P
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I've had this problem for a while, but only recently had major frustrations for it. People come up to me, but it doesn't force a conversation. All it does is make me do an invisibility spell that lasts for 1 second continuously, until I hit escape and make them talk to me. This is really pissing me off now, and certain dialogues can't be accessed any other way. So please help?
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Uhmm... This might be weird, but a face for Morrigan that is based on Megan Fox. I want it to be as close you can make it. Morrigan's foxy and so is Megan Fox so it fits. Just a general interest. :happy:
Conversations won't end after NPCs stop talking
in Discussion
Posted
Scenario is when I talked to Cait with Hancock in tow, I chose the prompt to have Cait switch with Hancock to be my new companion. The first thing I noticed is that the menu that shows where to send Hancock takes a long time about 30 seconds to appear. After that, my character and Cait will just stare at each other. At the point of exiting, they had been staring for about two minutes. I tried again by just plain kicking Hancock from service, and the same menu lag and pause occurs. I'm not really sure what's causing, too.
I wanted to post this topic to see if anyone has or has had the same problem, so I can get a grasp on how to troubleshoot. I can't tell if its mod related, but I did uninstall all the mods that I had since and a little before the problem started. However, the problem persists. Any help would be appreciated.