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irfanahmed1979

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  1. I can get the editor to launch. My only concern is that there should be no conflict between IDs in the database.
  2. https://www.nexusmods.com/kingdomcomedeliverance/mods/864?tab=posts&BH=2 check posts tab from here. A guy named ​ AverageGamer123 answered some questions. Ok, so I tried it and I get this error: psql:E:/Steam Library/steamapps/common/KingdomComeDeliverance/Data_reference/sequences.sql:1: NOTICE: function modding.create_sequences() does not exist, skipping create_sequences------------------ (1 row)
  3. https://www.nexusmods.com/kingdomcomedeliverance/mods/864?tab=posts&BH=2 check posts tab from here. A guy named ​ AverageGamer123 answered some questions. Thanks a lot ZOBARCIK. I'll come back from work and tackle this beast of a a task. I had basically given up and uninstalled everything. So, you're now modding successfully?
  4. https://www.nexusmods.com/kingdomcomedeliverance/mods/864?tab=posts&BH=2 check posts tab from here. A guy named ​ AverageGamer123 answered some questions. Ok, thanks.
  5. Hi, sorry if this is off-topic but did any of you guys figure out how to write the offset IDs in sequences.sql for version 2 of the modding tools?
  6. I'm using the version 2 of the modding tools. I was following MRTheRich's YouTube tutorial on how to setup the database. I can't find the place in this file to write an offset ID. Can someone help?
  7. Since the release of the editing tools can we now: 1. Change how NPCs greet the player? I mean what they say to the player at the start of the dialogue? 2. Can we make changes to main storyline dialogues and cutscenes?
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