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imperium999

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Posts posted by imperium999

  1. At least in my little corner of the universe, playing as a girl originated with the Street Fighter series. The girl characters always had some killer badass move that could take down the biggest, beefiest dudes. We'd play the girl just so we could see the look on our friends' faces when we kicked their butt. Also, in a very sexist way, watching the sexy girl take down some guy twice her size gave twice the satisfaction. I think the same holds true for these games.

  2. In the hopes of actually finishing the game with at least one of my characters, I've decided to try the trifecta:

     

    Nord warrior werewolf Companion, specializing in dual axes. He doesn't know much or care much about magic, unless it's enchanting his axes to make them deadlier. 1H, Archery, Light Armor, Smithing and not much else.

     

    Breton fire mage with a sword and crossbow. Not very handy with a blade, but deadly with Destruction. The Mage build I find to be the most challenging.

     

    Dunmer assasin Vampire Lord Listener. In sneak mode and undetected, she's invincible. The DB questline is my favorite so far. The whole <Say Nothing> dialog choices are really awesome and I wish they had put more of them in the game, not just in the DB line.

     

    My hope is that when I get bored with one build, I can switch to another and keep playing, returning to the other when I feel like it. I'm also playing Dawnguard concurrently with my warrior and assasin, just to shake it up a little (and to make the differences more noticable).

  3. Definitely a toss-up between Markarth and Windhelm. I just hate the way both cities are layed out. No matter how many times I visit, I still get lost and think to myself "Gad, I hate this city."

     

    And yes, I think calling Dawnstar and Winterhold 'cities' is playing fast and loose with the word...

  4. A little OT, but seriously, Bethesda NEVER said that Dragonborn would be released for the PC 31 days after the Xbox release. That was something us fans made up because Dawnguard was released for the PC 30 days after the Xbox release.

     

    I, for one, am really proud of Bethesda for continuing to support a game that's almost a year and a half old, and, to their credit, it's really the reason most of us are still playing it (and are on this site discussing it). Most companies would have orphaned it after the first patch, and we would have lost interest in it 90 days after release.

  5. 1) Almost every mage you encounter in the game has a backup melee weapon, usually a dagger of some sort. Use that Enchanting of 60 to make yourself a nice dagger with a fire enchantment. It's saved my butt many many times.

     

    2) Get yourself a staff for when you're out of mana.

     

    3) Lydia is your tank-friend. Give her a greatsword and watch her go to town. Much of the time, my mage is really just assisting Lydia during a fight.

     

    4) Level up your alchemy so you're never out of health or mana potions. Making potions is so cheap, it's almost cheating...

  6. You know that garnet you get in the tutorial dungeon in Oblivion? No matter what character I created, they always kept that garnet through the entire game. It was like their good luck charm.

     

    I do a similar thing in Skyrim - the first garnet I run accross stays in my inventory for the rest of the game. Same with the flawless garnet you find in Ustengrav. Also, I always take the steel dagger from the torturer in Helgen and keep it for the rest of the game (as a backup blade/boot knife).

     

    Another thing I've just started recently doing was keeping a dragon scale and dragon bone from each named dragon I take down. When my smithing skill gets to the right point, I'm going to make a suit and sword out of the bones and scales of those dragons that thought they were badass enough to take this Dovahkiin down. Going to have to be multiple suits and swords at this rate...

  7. Only big changes I've made recently involve one of the alternate start mods and download of latest official DLC.

     

    I'm going to guess this is your problem. The latest DLC included a new high-res texture pack. Do you perchance have that installed as well? It sounds like it simply overwrote a texture file or path CBBE was using. The first thing I'd try would be to manually put all the CBBE textures in the folders they're supposed to be in, over-writing when prompted.

  8. Not sure if this is the correct forum, but its not really a technical issue, nor a mod, so i couldn't think of where else to ask, but i was curious about the placeatme command, i intended to use it to redecorate my Hearthfire House a little bit, however i wasn't sure exactly how the command works, and more importantly how the owndership of placed items works.

     

    What i wanted to do, is turn one of the floors of the Enchanters tower into a Library (exactly the same design as the Library tower, only allowing me to have the Armory too) which would mean i'd have to summon in bookcases (Fairly sure i'd have to use closed bookcases because if i spawn an open fronted one, it wouldn't have the activators to "Place" books? is that right?, Anyway, i've got all the commands i need, (placeatme, the code for the case, getpos, getangle and setpos, setangle) but do i need to set the ownership of all of the individual cases to make them "Safe Storage" or does placeatme make them mine anyway?, and does changing their ownership to me actually make it safe storage anyway? or does that just mean i'm not stealing from them :S

     

    Thanks in advance for any info i can get on this topic,

    Beccy

     

    1) no, the placeatme command does not establish ownership

    2) no, setting ownership of the bookshelf does not make it safe storage. Not sure how the bookshelves actually work in the CK, but if it were a chest, you'd have to set it to not respawn before it would be 'safe'.

  9. this is probably a bad case of you don't like gaming -or rp's- but your bored as f*** and don't realise.

     

    You might be right about the gaming thing... The titles mentioned above are the only games I really ever play... However, I actually blame the whole RP thing for the reason I'm addicted to modding the game in the first place...

  10. I see this type of comment in the discussion forums for a great many mods:

     

    User: "This mod is conflicting with another mod I have. Do you know which one?"

    Modder: "Tell me your mod load order and maybe I can find something."

     

    At which point the thread gets clogged with people posting their load orders.

     

    What if there was a way for users to let NMM tell the Nexus what their mod load order is? Once linked to their profile, a user could set their load order as 'public', or would be able to message their load order to another member. You could even expand it further so that a modder could take the load listing from a number of users at once and see what similarities they may have, for troubleshooting purposes...

     

     

    Moderator: I wasn't sure if this should be posted here, or in the Open Beta Feedback forum... Feel free to move it if I chose the wrong one. ;)

     

     

    (I'd like to note, for the record, that in over 4 years of using the Nexus, this is the first suggestion for improvement I've ever even thought of. That's how high-quality I think this site is).

  11. A fourth copy? One for the PC, two for the Xbox, and the last one for...?

     

    In a truly derp moment, I bought a second copy for my laptop, not realizing I could just install Skyrim on it and use the same Steam account. So now I actually have two Steam accounts.

    :facepalm:

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