Ok kind of a noob but i have alot of basics down. 3ds, gimp, ck, nifscope. I have made many SS items for my own use and have been messing around with creating my own meshes. Here is my question... how is the texture file (the dds) made. More specifically the actual layout of the file. The one that is layed out flat. Do i have to modify an existing one. I mean i can recolor and add layers and edit it but how is that image made and how can several objects textures be on one image. I have watched hundreds of tuts and this is just glazed over or omitted. Any links or direction would be great. Example picofwhat im asking here.