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Zkoarn

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Everything posted by Zkoarn

  1. I use NMM, is it perhaps a better idea to use MO? I've noticed MO looks super complex. Yeah, I got rid of Vertical spawns because WOTC does the same thing. Combining them both resulted in mega large spawns on roofs. Thanks, seeing another load order would really help.
  2. So, basically, I followed the guide given in Weaponsmith Extended to get my Load Order going (though, I know his is a little outdated). Long story short, game works, but crashed once i got part way into combat. I can still load and everything fine, and the game isn't at all broken, but combat is a no-no (in concord, btw). I used LOOT to try re-do the load order. Unfortunately, it now just crashes in that combat quicker. Not even 100% sure if I need combat to crash anymore. My mods, in the exact order they are loaded, is as follows: # This file is used by the game to keep track of your downloaded content.# Please do not modify this file.*DLCWorkshop01.esm*DLCWorkshop02.esm*DLCWorkshop03.esm*DLCUltraHighResolution.esm*Unofficial Fallout 4 Patch.esp*SettlementKeywords.esm*ArmorKeywords.esm*HUDFramework.esm*Homemaker.esm*TrueStormsFO4.esm*Loads.esm*NewCalibers.esp*Companion Infinite Ammo.esm*HoloTime.esp*CompanionStatus.esp*Homemaker - Streetlights Use Passive Power.esp*TakeCover.esp*FO4Hotkeys.esp*3dscopes.esp*3dscopes-AddToSpawnList.esp*3dscopes-FarHarbor.esp*3dscopes-framework.esp*3dscopes-NukaWorld.esp*Loads of Ammo - Leveled Lists.esp*BusySettlers.esp*ReGrowth Overhaul.esp*CWSS Redux.esp*ImmersiveVendors.esp*RealTroughs.esp*TrueStormsFO4-GlowingSeaExtraRads.esp*TrueStormsFO4-FarHarborExtraRads.esp*Radiant Clouds and Fogs.esp*Reverb and Ambiance Overhaul.esp*TrueStormsFO4-FarHarbor.esp*TrueStormsFO4-NukaWorld-FH-Compat.esp*TrueStormsFO4-EarlierSunsetsFH.esp*console.esp*NewSurvivalFairDamagex2.esp*DarkerNights.esp*DarkerNights-Radiant.esp*DarkerNightsDetection.esp*BetterNightVision.esp*DynamicInteriorFogRemoval.esp*RainofBrassPetals.esp*LongRangeBulletHoles.esp*dD-Enhanced Blood.esp*TrueGrass.esp*SlowTime.esp*ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp*WOTC.esp*Weaponsmith Extended 2.esp*BTInteriors_Project.esp*3DNPC_FO4.esp*BTInt_Optimization.esp*LooksMenu.esp*LooksMenu Customization Compendium.esp*IncreasedSettlerPopulation100.esp*BetterSettlers.esp*DiverseChildren.esp*MojaveImports.esp*Eli_Faction Housing Overhaul - V81.esp*InteriorsEnhanced-All-In-One.esp*WestTekTacticalOptics.esp*WestTekTacticalOptics-AWKCR.esp*Armorsmith Extended.esp*RaiderOverhaul.esp*DeadlierDeathclaws.esp*Eli_Faction Housing Overhaul - Institute.esp*Eli_MarlboroughHouse.esp*RecruitableSettlers.esp*morebirdsx6.esp*Eli_Faction Housing Overhaul - Prydwen.esp*SuperMutantOverhaul.esp*Wastelander's Cookbook.esp*Better Cooking Stations.esp*RRTV_GoodneighborCondo.esp*Eli_Chestnut Lodge DLC.esp*Eli_Faction Housing Overhaul - The Castle.esp*rvsofthecommonwealth.esp*Eli_Rockin Red Rocket.esp*WET.esp*Waterworld.esp*Waterworld - Puddle Fix.esp*Orphans.esp*Arbitration - Better Combat AI.esp*EndorsCustomCombatArmor.esp*My_Minutemen.esp*AA Lots More Settlers and Enemies.esp*BetterSettlersCleanFacePack.esp*BetterSettlersMortalPack.esp*BetterSettlersNoLollygagging.esp*AA LMSE_BetterSettlers_2.0_Patch_Mortal.esp*AA LMSE_FarHarbor.esp*Stackable Brick Wall Foundations.esp*DD_All_the_COncrete.esp*Dynamic Weapon Shadows.esp*extendedLightsWS.esp*BrighterSettlementLights_LessHarsh.esp*DeadBodyCollision.esp*SkjAlert_All_DLC.esp*chem redux.esp*ChoiceChopped.esp*ChoiceChopped VIS patch.esp*Better Cooking Stations - Choice Chopped patch.esp*LoreFriendlySurvivalChemsVIS.esp*Better Cooking Stations - Mojave Imports patch.esp*WCB - ViS Sorting Patch.esp*Animated Drinking.esp*Better Cooking Stations - Animated Drinking patch.esp*ModdableRobotSettlers.esp*BetterGenerators.esp*LongerPowerLines3x.esp*Campsite.esp*Campsite-AWKCR.esp*Campsite-Full-Sleep.esp*Eli_Faction Housing Overhaul - Railroad HQ.esp*Better Power Armor - Extended.esp*More Power Armour Mods.esp*Raider Overhaul - AE Patch-Restored Content-VIS.esp*Raider Overhaul - AE Patch-Restored Content.esp*Raider Overhaul - AE Patch.esp*PAMAP.esp*Jetpack Overhaul.esp*Buildable_PAFrames.esp*LegendaryModification.esp*LegendaryModification2LM.esp*RO-2LM-Nuka-MPAM.esp*MPPA x3 Vanilla and DLCs with 2LM.esp*RO-2LM-MPAM.esp*FALLOUT4WT.esp*MPAM_PAMAP.esp*More Power Armour Mods - Automatron.esp*PAMAP_Aut+Mats-VIS_BySlot_Patch.esp*EndorsCustomCombatArmor_CFA.esp*EndorsCustomCombatArmor_BoSKit.esp*Brotherhood of Steel Kit.esp*AA LMSE_WATM_Patch.esp*Build Crafting Stations in Player Home.esp*Craftable Armor Size - Fix Material Requirements.esp*Craftable Armor Size.esp*Buildable_PAFrames_Recipe.esp*LegendaryModification2LMAKPatch.esp*LegendaryModificationMisc.esp*LegendaryModificationCSA.esp*GhoulsCombatDogs.esp*Synth Overhaul.esp*Synth Overhaul - No level requirements Patch.esp*EndorsCustomCombatArmor_AE.esp*EndorsCustomCombatArmor_SynthOverhaul.esp*EndorsCustomCombatArmor_CAS.esp*EndorsCustomCombatArmor_WATM.esp*EndorsCustomCombatArmor_CADog.esp*EndorsCustomCombatArmor_Valdacil.esp*ScarfMask.esp*EndorsCustomCombatArmor_VaultSuitDLC_AE.esp*Armorsmith All DLCs Patch.esp*LegendaryModification Combined - 2LM and DLC's.esp*AE Animated Jetpacks.esp*PA Animated Jetpacks - AE - Always On.esp*Personal Jetpack.esp*Balanced Fusion Core Drain.esp*Jetpacks FAO.esp*Jetpack Overhaul - Jetpacks FAO.esp*PA Animated Jetpacks - AE - Always On (Upper).esp*Jetpack Overhaul - Armorsmith Extended.esp*Pip-Boy Flashlight.esp*Tactical Flashlights.esp*Tactical Flashlights - Settings.esp*[PPE] Wastelander's Cookbook + Mojave Imports [Patch].esp*Armorsmith Hothtrooper44.esp*Faction Field Outfits.esp*Armorsmith Pack It Up.esp*AtomicRadio.esp*PD_VisualReload.esp*RichMerchants.esp*DiamondCitySWAT.esp*Move (Get Out the Way).esp*Search and Destroy.esp*No Combat Boundaries.esp*SurvivalSaving_Holotapes.esp*Realistic Death Physics - ALL DLC.esp*Crafting Workbench.esp*Personal Jetpack - Crafting Workbenches.esp*Crafting Workbenches - Ammo.esp*Crafting Workbenches - Ammo Special.esp*Crafting Workbenches - Automatron DLC.esp*Crafting Workbenches - Power Armor.esp*Crafting Workbenches - Pre War and Manufactured.esp*Jetpack Overhaul - Personal Jetpack Slot 61 Workbenches.esp*ArtilleryDblExp.esp*ArtilleryFlare.esp*Weaponsmith - War of the Commonwealth Patch.esp*Weaponsmith - Super Mutant Redux Patch.esp*WeaponSmith Extended 2 - Survival Ammo Weight Patch.esp*PD_VReload_WSE.esp*Arbitration - Reduced Grenade Spam.esp*Arbitration - Automatron AI.esp*Depth of Field Removal.esp*Console_Enable.esp*PD_LowerWeapon.esp*EFF.esp*DN Music.esp*DN Far Harbor.esp*DNMega.esp*Dynamic Music Overhaul.esp*RadioSilence.esp*TrueStormsFO4-EarlierSunsets.esp Cheers guys. Extra Info: In case i didn't explain that well, this is for FO4. Additionally, I'm noticing some invisible floors and buildings in Concorde.
  3. I have twin 1080 GTs, chuck in the other parts and there isn't a computer to my knowledge that exists in the public market that can outspec mine without spending over 10k I do have true storms though...
  4. It's weird that I never had this problem in the past. Any fix for it? I seemed to have been able to use ENBoost and another round of LOOT to often solve the RAM issue. Now I sometimes have infinite load for other reasons (No idea) Any other reasons for eternally long loads?
  5. Could it be due to the fact that Fallout 4 isn't on my C drive, and is instead on my G drive SSD
  6. I don't even know. With mine I haven't removed or added mods during play, and get no freezes while outside. Just get some infinite loading screens from frozen ram usage while transitioning between areas.
  7. So I take it that there's absolutely no fix for this, and you just have to call it quits on FO4?
  8. Hey guys, Seems like I'm getting the RAM freeze memory allocation issue on FO4 when travelling between areas a bunch. My computer is a beast, but here's my load order just in case. GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCWorkshop01.esm=1 DLCCoast.esm=1 DLCWorkshop02.esm=1 DLCWorkshop03.esm=1 DLCNukaWorld.esm=1 ArmorKeywords.esm=1 Loads.esm=1 NewCalibers.esp=1 TrueStormsFO4.esm=1 Homemaker.esm=1 Unofficial Fallout 4 Patch.esp=1 Companion Infinite Ammo.esm=1 Arbitration - Resources.esm=1 RadioSilence.esp=1 DN Music.esp=1 DN Far Harbor.esp=1 Dynamic Music Overhaul.esp=1 Loads of Ammo - Leveled Lists.esp=1 dD-Enhanced Blood.esp=1 Realistic Death Physics - ALL DLC.esp=1 Move (Get Out the Way).esp=1 Homemaker - Streetlights Use Passive Power.esp=1 standaloneconstruct.esp=1 RichMerchants.esp=1 BusySettlersRug.esp=1 ImmersiveVendors.esp=1 Balanced Fusion Core Drain.esp=1 TrueStormsFO4-FarHarbor.esp=1 TrueStormsFO4-GlowingSeaExtraRads.esp=1 TrueStormsFO4-FarHarborExtraRads.esp=1 TrueStormsFO4-NukaWorld-FH-Compat.esp=1 DarkerNights.esp=1 DarkerNightsDetection.esp=1 InteriorsEnhanced-All-In-One.esp=1 BetterNightVision.esp=1 Quick Save.esp=1 TidySettlers.esp=1 NewSurvivalFairDamagex2.esp=1 IncreasedSettlerPopulation50.esp=1 BetterSettlersNoLollygagging.esp=1 BetterSettlers.esp=1 BetterSettlersCleanFacePack.esp=1 BetterSettlersMortalPack.esp=1 BetterSettlersFarHarborPatchMortal.esp=1 Stackable Brick Wall Foundations.esp=1 DeadBodyCollision.esp=1 Depth of Field Removal.esp=1 chem redux.esp=1 ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp=1 VIS-PatchChemRedux.esp=1 LongerPowerLines3x.esp=1 EnclaveX02.esp=1 tank_PA.esp=1 tank_PA - AWKCR.esp=1 PowerArmorT49.esp=1 Tesla X01.esp=1 combat_PA.esp=1 combat_PA - AWKCR.esp=1 Liberty_PA.esp=1 InstitutePowerArmor.esp=1 SuperMutantOverhaul.esp=1 Synth Overhaul.esp=1 WOTC.esp=1 Crafting Workbench.esp=1 Crafting Workbenches - Automatron DLC.esp=1 Crafting Workbenches - Power Armor.esp=1 Crafting Workbenches - Pre War and Manufactured.esp=1 Crafting Workbenches - Ammo.esp=1 Craftable Armor Size.esp=1 Craftable Armor Size - Fix Material Requirements.esp=1 Buildable_PAFrames.esp=1 Buildable_PAFrames_Recipe.esp=1 LegendaryModification.esp=1 LegendaryModification2LM.esp=1 LegendaryModification2LMAKPatch.esp=1 LegendaryModificationMisc.esp=1 LegendaryModificationCSA.esp=1 X01Tesla-2LM.esp=1 EnclaveX02-2LM.esp=1 Liberty Power Armor -2LM.esp=1 T49StoryTeller-2LM.esp=1 CombatPA-2LM.esp=1 Tank-2LM.esp=1 Institute-2LM.esp=1 Armorsmith Extended.esp=1 Armorsmith All DLCs Patch.esp=1 LegendaryModification Combined - 2LM and DLC's.esp=1 CCOFO4 - Traits and More Perks.esp=1 Armorsmith Eferas.esp=1 Armorsmith Hothtrooper44.esp=1 Armorsmith Pack It Up.esp=1 SPECIAL_Raiders.esp=1 Eli_Accessories.esp=1 Balaclava.esp=1 Faction Field Outfits.esp=1 Armorsmith Extended ilordg helmet pack.esp=1 LagrieHelmet.esp=1 StealthSuit.esp=1 AnS Wearable Backpacks and Pouches.esp=1 AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1 RaiderOverhaul.esp=1 Raider Overhaul - AE Patch.esp=1 SuperMutantOverHaul-Armorsmith.esp=1 Better Power Armor - Extended.esp=1 MPPA x3 - Enclave Standalone.esp=1 More Power Armour Mods.esp=1 StandAlone-MPAM.esp=1 MPPA - 3x Stat.esp=1 RO-2LM-Nuka-MPAM.esp=1 MPPA x3 Vanilla and DLCs with 2LM.esp=1 MPAM Combined New Armor Patch.esp=1 Tactical Flashlights.esp=1 Tactical Flashlights - Settings.esp=1 Pip-Boy Flashlight.esp=1 3dscopes.esp=1 3dscopes-AddToSpawnList.esp=1 3dscopes-framework.esp=1 3dscopes-FarHarbor.esp=1 3dscopes-NukaWorld.esp=1 Arbitration - 2x Cover Distance.esp=1 Arbitration - Button Lowered Weapons.esp=1 No Combat Boundaries.esp=1 Search and Destroy.esp=1 Better Explosives - Normal.esp=1 Better Explosives - Far Harbor.esp=1 Better Explosives - Perks redone.esp=1 Better Explosives - Enhanced Grenades.esp=1 ArtilleryDblExp.esp=1 ArtilleryFlare.esp=1 Weaponsmith Extended 2.esp=1 WeaponSmith Extended 2 - Survival Ammo Weight Patch.esp=1 Weaponsmith - Armorsmith - Synth Overhaul Patch.esp=1 Weaponsmith - Super Mutant Redux Patch.esp=1 Weaponsmith - War of the Commonwealth Patch.esp=1 Better Explosives - Grenade Frequency 30.esp=1 EFF.esp=1 Console_Enable.esp=1 Not sure what the issue is, but I'd give my left foot to get a fix for it. Anybody able to help out a fellow enthusiast? Thanks guys!
  9. I have the Maroc preset. I have two 1080GT's, so V-Ram isn't exactly an issue haha. I'll experiment with removing the setting.
  10. Yeah, I started a hardcore moded Survival One (as you can see with the mods). I've only got a vault suit and a pistol and I've got to get past a bunch of raiders (1 of them has a shotgun of some sort that keeps 1 hitting me). I don't mind the idea of having to constantly try get around them, but I can't do quick reloads if the game freezes constantly. I think ENB has a Force V-Ram usage setting or something similar, could that be the cause?
  11. It just sits on the loading screen with music and as if it was still loading as you said, even changing the written stuff on screen. It just basically stays like that for ages. I can use Task Manager to get out. I can quit with ALT + f4 but then I need task manager to close the process since it doesn't actually fully close it, and music keeps going and such. Any ides? Is there a V-Ram thing? is it an ENB error?
  12. Hey guys, Everytime I die in my modded Fallout 4 it takes an infinite amount of time to reload. My load order is as follows. (Essentials - Fallout itself with all DLC)*Unofficial Fallout 4 Patch.esp*ArmorKeywords.esm*Loads.esm*NewCalibers.esp*TrueStormsFO4.esm*Arbitration - Resources.esm*Companion Infinite Ammo.esm*Homemaker.esm*TrueStormsFO4-FarHarbor.esp*TrueStormsFO4-GlowingSeaExtraRads.esp*TrueStormsFO4-FarHarborExtraRads.esp*TrueStormsFO4-EarlierSunsets.esp*TrueStormsFO4-EarlierSunsetsFH.esp*Homemaker - Streetlights Use Passive Power.esp*Balanced Fusion Core Drain.esp*Better Charisma.esp*ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp*Better Agility Perks.esp*Better Strength Perks.esp*Better Perception Perks.esp*Better Luck.esp*Better Intelligence Perks.esp*Better Endurance Perks.esp*Better Perks - FH_NW Patch.esp*LongerPowerLines3x.esp*Move (Get Out the Way).esp*Arbitration - Button Lowered Weapons.esp*Arbitration - 2x Cover Distance.esp*WOTC.esp*Weaponsmith Extended 2.esp*InteriorsEnhanced-All-In-One.esp*DarkerNights.esp*TrueStormsFO4-NukaWorld-FH-Compat.esp*DarkerNightsDetection.esp*BetterNightVision.esp*No Combat Boundaries.esp*ImmersiveVendors.esp*RichMerchants.esp*Search and Destroy.esp*BetterSettlersNoLollygagging.esp*BetterSettlers.esp*BetterSettlersCleanFacePack.esp*BetterSettlersMortalPack.esp*BetterSettlersFarHarborPatchMortal.esp*Realistic Death Physics - ALL DLC.esp*Stackable Brick Wall Foundations.esp*DD_All_the_COncrete.esp*chem redux.esp*Loads of Ammo - Leveled Lists.esp*dD-Enhanced Blood.esp*DeadBodyCollision.esp*3dscopes.esp*3dscopes-AddToSpawnList.esp*3dscopes-framework.esp*VerticalSpawns.esp*Crafting Workbench.esp*Crafting Workbenches - Automatron DLC.esp*Crafting Workbenches - Ammo.esp*Craftable Armor Size - Fix Material Requirements.esp*Craftable Armor Size.esp*Armorsmith Extended.esp*Synth Overhaul.esp*RaiderOverhaul.esp*Armorsmith All DLCs Patch.esp*Tactical Flashlights.esp*Tactical Flashlights - Settings.esp*Pip-Boy Flashlight.esp*Armorsmith Eferas.esp*Armorsmith Hothtrooper44.esp*SuperMutantOverhaul.esp*PowerArmorT49.esp*standaloneconstruct.esp*Armorsmith Pack It Up.esp*More Power Armour Mods.esp*combat_PA.esp*EnclaveX02.esp*InstitutePowerArmor.esp*Liberty_PA.esp*tank_PA.esp*Tesla X01.esp*LegendaryModification.esp*LegendaryModification2LM.esp*LegendaryModification Combined - 2LM and DLC's.esp*LegendaryModificationMisc.esp*LegendaryModificationCSA.esp*MPPA - 3x Stat.esp*MPAM Combined New Armor Patch.esp*Buildable_PAFrames.esp*Raider Overhaul - AE Patch.esp*RO-2LM-Nuka-MPAM.esp*SPECIAL_Raiders.esp*Eli_Accessories.esp*AS_CraftableInstituteStations.esp*Balaclava.esp*Faction Field Outfits.esp*Armorsmith Extended ilordg helmet pack.esp*LagrieHelmet.esp*StealthSuit.esp*AnS Wearable Backpacks and Pouches.esp*AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp*Better Explosives - Normal.esp*ArtilleryDblExp.esp*ArtilleryFlare.esp*Better Explosives - Enhanced Grenades.esp*Better Explosives - Perks redone.esp*Better Explosives - Grenade Frequency 30.esp*TidySettlers.esp*CCOFO4 - Traits and More Perks.esp*SuperMutantOverHaul-Armorsmith.esp*BusySettlersRug.esp*VIS-PatchChemRedux.esp*combat_PA - AWKCR.esp*tank_PA - AWKCR.esp*StandAlone-MPAM.esp*MPPA x3 - Enclave Standalone.esp*Better Power Armor - Extended.esp*CombatPA-2LM.esp*EnclaveX02-2LM.esp*Institute-2LM.esp*Liberty Power Armor -2LM.esp*Tank-2LM.esp*T49StoryTeller-2LM.esp*IncreasedSettlerPopulation50.esp*X01Tesla-2LM.esp*MPPA x3 Vanilla and DLCs with 2LM.esp*Depth of Field Removal.esp*RadioSilence.espConsole_Enable.esp*DN Music.esp*DN Far Harbor.esp*Weaponsmith - Super Mutant Redux Patch.esp*WeaponSmith Extended 2 - Survival Ammo Weight Patch.esp*Weaponsmith - Armorsmith - Synth Overhaul Patch.esp*Weaponsmith - War of the Commonwealth Patch.esp*EFF.esp*SurvivalOptions.esp*Unlimited Death Reload Time.esp This mod order is only one of the orders I've used, as the plugins.txt doesn't appear to be staying up to date with what I'm doing. I've done LOOT sortings of my mod order and the problem persists. I have no actual play issues of any kind, with everything coming out schmick and smooth. I run SSDs and fallout 4 puts barely any strain on my system with even full ultra specs and lots of entitites on screen. Long story short, it is absolutely not a hardware issue. I added the unlimited time after death mod to see if a manual attempt to load after dying would help, but that doesn't seem to be the case. Sometimes after dying, I can manage to load (maybe 2.5% of the time). I'm trying to figure out what the issue is, as the onset is fairly early and it breaks what is basically (for me) my perfect mod list. I also checked my save files and none of them were TITAN size. Please oh great and sacred community, guide me with your starlight wisdom!Much love.
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