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Zanfib32

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  1. Would a body texture mod like xenius character enhancement count?
  2. I have never had the mod you linked installed. Only the normal sky hair mod.
  3. I did have sky hair still enabled. Is it sky hair that causes the problem?
  4. I have been encountering this bug on many npcs. Searching on google for "skyrim gray face bug" returns results regarding custom npcs, however the npcs that I have been seeing with the bug are default ones. I have disabled every mod that I can think of that might be causing the issue. Does anyone know how to fix this bug?
  5. Hello, I am trying to make a mod that adds Destruction to Brelyna Maryons class skills. I did this by making a custom class called "BrelynaMystic" based off of the CombatMystic that is Brelynas default class. However, when I attempted to run the game with this mod active I found that the game froze after the bethesda logo. This is very confusing for me as I had expected that any problems would occur when I attempted to load an existing save and not before the game even started. Can anyone tell me what might have caused this problem? It only manifests when that particular mod is loaded.
  6. The purpose of this concept is to encourage players to use higher level destruction spells by changing the way impact works. The way impact works in vanilla makes firebolt or lightning bolt the best destruction spells in the game, because they can be used to stun lock dangerous enemies without using too much magicka. My suggestion is to make the effect of impact determined by how much damage spell does compared to the targets maximum health. For example if the damage done by a spell is less than 20% of targets maximum health impact does nothing. If the damage is more than 20% but less than 40% impact is equivalent to 'fus'. If the damage is more than 40% but less than 60% impact is equivalent to 'fus ro'. Finally if damage is more than 60% of the targets maximum health impact is equivalent to 'fus ro dah'. These numbers are hypothetical and may need to be changed.
  7. The Shield of Solitude is the quest reward for stoping Potema and it's a pretty powerfull magic artifact. The problem is that it looks like a bit of scrap wood with some paint slapped on the front, which doesn't seem appropriate for such a good artifact. What I'd like to see is a mod that changes it into something better looking. Perhaps an ebony shield with the solitude emblem on the front?
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