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Sparxxs32

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  1. Pmx files from the game devs on a chinese site. https://www.aplaybox.com/details/model/BHT8uTY9U4HV You'd need an account to get them but I know a guy.
  2. It's a lore item. 8 couldn't find any raw files so I imported the ones I could find into blender and converted them to obj and the used the method below to convert into nif As stated above this is 12 years old on a version of nifskope I can't find a download to so I had to wing a bit of it. Probably messed something up along the way.
  3. I am trying to import Keqing's vision as a misc object. It is a nif file at the moment.
  4. I'm trying to import a miscellaneous item for a quest, and the tutorials I have looked at say to use FO3 Archive Utility to import a template for the model. I can't get this program to work correctly, and I can't find any alternate way to do it. As an alternative, I downloaded a soul gem replacer and used those nifs as a template. When I went to put it into CE, I got a fatal error. I don't know what I did wrong, but I suspect trying to use a 12-year-old tutorial that includes a version of Nifskop that apparently does not work anymore may have something to do with it.
  5. Yeah, i'm just not gonna touch the models appearance until I get the outfit and weapon imported to avoid issues. Basically started from scratch so hopefully it won't happen again. Finger crossed.
  6. I lied, it happened again. I still have my work around but knowing how to fix the issue would be nice. I noticed it happened when i applied one of the hair tint, and resetting it to the color it was on previously does not fix it.
  7. I was able to find a work around so this has become a non issue now.
  8. I have encountered an issue, likely of my own making. But the face of the new follower I created before the update is darker than the one in the test cell. I assumed this was the dark face and ctrl + F4, but that did not seem to fix it. Using the SSEedit dark face detector didn't find anything either. I also applied everything I could see from the test cell follower to no avail. The console on CK says these are my issues. It seems my version uses the wrong face tint. I'm looking through the texture sets at the moment, and nothing immediately jumps out at me. Looking through various other forums on the topic of those errors leads to no real solutions.
  9. Sorry for the late reply. I slept almost 14 hours lol Seems to work great now! The default 0.705 works fine for me so I'm perfectly happy with that! Even got it to work with the dialogue I've been working on! Thank you!
  10. I'm considering switching back to the original version of the keying mod until I can figure out the updated version for now. I want to avoid getting stuck on this part and never continue it. Now that I have CK working properly, it should be fine for now. Again, thanks for all of your help. I appreciate it!
  11. Thanks, I got it to work! I attempted to use the same logic to attempt to lower the head further, however it did not work. I'll have to look into it more.
  12. How would you apply that script onto another npc? I tried to go through Jenny as a basis but I could not get it to work correctly. Also would it be possible to add another script that cam lower it further?
  13. Update on the large head situation. I attempted to fix the scale using the race menu and then exported that head, but when I plugged it into Nifskope to examine it, the size did not seem to change. To be honest, I'm a bit stumped on how to fix this.
  14. I appreciate your help! I didn't expect this much, but I appreciate it! I deleted and reinstalled Skyrim and applied all the recommended mods and plugins, and so far, it seems to be working fine. Is there a way to shrink the head? It's massive! lol On an unrelated note, the 'Jenny' follower's outfit is different from the one in your screenshot. I assume this is just an outfit mod I do not have and will ignore it for now.
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