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Sapling09

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  1. This is an animation. I've encountered the same problem in my mod and i'm not sure if the tools are ready to edit these animations at the moment. Hopefully the tools will be available soon. Maybe not, but I edited my post (Not sure if you read that). It should be technically possible to swap the autofire animation with the semi fire animation. Autofire animation by default has no kick and only thing that is visible is the recoil (Which is not a problem). Does anyone know what part of the weapon contains these infromation or where should I change it?
  2. It does not seem to change the way how to weapon behaves when you shoot. By recoil I meant the stupid way the camera shakes (or the gun shakes) when you shoot. For example. Is there a way to replace the recoil shooting animation of the semi-automatic fire with the automatic one (Which has no kick)?
  3. Anyone knows how or which values contain the recoil? Some weapons have terrible recoil and I would like to change it and edit it. Would greatelly appreciate any help.
  4. I have zero knowledge how mods are created so please excuse me if I am wrong, but I think creating such a mod should be fairly easy and quick. I find it a bit stupid that when you switch to the third person mode and right click (ADS) then you get the good old fallout 3 sort of corsair with zero recoil and hit whatever you want without an issue. I would like to ask someone to make a modification which brings this functionality into the first person mode, so instead of aiming down sights your corsair converts into an accurate dot.
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