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Everything posted by DarksAnthro
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Someone please make the outfit of Vash the Stampede and his kick ass gun! It's the best anime show of it's day.
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Ah, so it's a random bug. I'll look around on the mods to find something that I can add so I can craft a new power armor station without waiting till I've got Leader rank 2. Hopefully that can help combat the bug.
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So basically any mod that adds things to settlements....ugh...
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I want thongs... GIVE ME THONGS! Also I want to see my argonian marksman in a thong and bikini!
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Thongs? When did someone mod those into the game? So mods that either clean up or expand settlements....like mods that increase the range of power lines, food planters, settlement objects, scrap dead things, repairable sanctuary, or spring cleaning?
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Well It's something else causing an issue. I've had the following mods disabled and still my power armor reverted back to base. Actually it reverts back to when you get it at Lexington. Mods, core, and paint just decide to say f*#@ it and get removed. Mods are: More Durable Power Armor, Power Armor Materials and Paints, Carry More with Power Armor, Brighter headlamp Colours, Floodlight, Configurable Power Armor Fusion Core Drain, Small Power Armor Station, Compact Jetpack, and Car Sounds for Power Armor. Last one just makes the ding noise when the armor is being entered and exited as well as the lock chirp when you exit the armor. I wonder if it's CROSS Pre-War Cybernetics mod that might be causing an issue or the More Armor Slots one...not sure but I'm tired of loosing my fusion cores.
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Why do I see so many typos in these posts? It's 2016 for f*#@s sake! Use spell check. Even when you don't know the correct spelling. Little wavy red lines appear under the words that are not spelled correctly. Can't take two seconds to right click and choose one of the spellings for that word? As for Skyrim bow physics in FallOut 4. You will still need the CK to convert those animations and textures to FallOut's version. It maybe the same engine but at the same time. They aren't. Someone resourceful could find a work around though. The physics is already in the game for projectile drop at range. Example: Grenades. Crossbows would be ideal. For those who don't know. Bows are easy to use but difficult to master. It also depends on the bow itself. Short bows are weak but good for hunting small game. They also don't require much skill to use as it's range is limited. Now long bows are a whole other breed of bows. You can't just pick it up and use like it's natural. The draw on those bows are huge! Not for the inexperienced and weak. It took years to train one long bowmen during the medieval era. Crossbows made it possible to field large amounts of untrained or poorly trained farmers equipped with them. Their is a trade off from bows and crossbows. The draw on crossbows are much much bigger then on bows but that doesn't mean faster arrows flying longer. Bolts are light. Lighter then arrows. Bolts are shorter then arrows. Range and power are the differences between the two. Probably more but you want to be as far away from your target as possible when you engage with either. Crossbows take time to reload, depending on older ones or modern ones. Bowmen can fire rapidly, provided they are trained well, and only are limited in how many arrows their quivers can carry. As for the arrows/bolts themselves. Though you can attach explosives, lights, rope, and a ton of other things to them. Their is a drawback. For example. If you want your arrows to explode. You are going to have two options. Fused arrows or contact arrows. The tip will be changed to hold an explosive charge. It will deal regular damage along with it's tiny payload of explosives. Likewise if you rig a fusion cell to explode on contact. It won't deal as much damaged if you just used that cell in an energy based weapon. But in the sense of survival, those who don't know how to make even crude gunpowder can't reload spent casings and cast new bullets. Unless you go back to musket based tech using ball and powder. Bows would be useful to stealth players as they would make almost no noise firing. In fact, you'd have to be pretty close to hear a bow fire an arrow. Crossbows would make a bit more noise but less then a silenced pipe pistol. Honestly, for early game use. I'd rather use a bow or crossbow then the crappy .38 pipe weapons. It will only be a matter of time before someone digs up something in the game code like they did with a few weapons that are in the game but haven't been included in the usable part. Also the CK will help out a lot to make the process easier.
- 30 replies
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- modding
- lore-friendly
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I am not sure if it's a mod that changed the carry weight, changed how you can put mods and paint on it, or the fusion core drain mod...but something seems to cause it to revert to base armor. Any mods and/or paint and fusion core is deleted. I thought I fixed it before but now it's come back... Does anyone have the same issue? Do you need me to post what mods I have? Let me know.
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This is my opinion. This does not reflect other's opinion. Their will always be a need for adult mods. Any mod actually if someone is willing to put the effort or money up for it. Please for the love of Fall Out. Hold the damn "slooty" or skimpy mods off till after the summer! I don't want to see armor mods come out and have nothing there but a strip of metal yet still have the same protection value as the armor they are based on. I can't understand the thought pattern to why this one strip of metal is so powerful that it can protect it's wearer even if the plasma blast, laser bolt, projectile, and/or explosive damages. Not to mention environmental effects like poison and radiation damage. To be honest, their really isn't any use for those types of armor as we aren't playing with other people. The npc's in the game could care less if your naked or not. Unless Tom Howard made the npc's algorithm detect and base your conversation chances on what your wearing. But none the less. I hated how Skyrim was flooded with nothing but skimpy armor mods that made no god damn sense. How are tiny little plates barely covering the nipples and crotch area going to protect you against the elements? Arrows? Magic? Melee? The freaking dragons?! It's good if you want to jerk one off but other then that. I can not see a use of the barely their armor in the game. I'm sure it's probably going to be easier to make the barely their clothing and armor mods as it's only small amounts of material you'll have to make then either lore or realistic styles. But if you make a good set of awesome looking balanced armor. Then hell go ahead and make the adult mods after. Long as they are balanced. If you agree or disagree that future skimpy "slooty" mods should be balanced in terms of balistics, energy, and radiation protection to what is actually covered should be considered instead of slapping the states of one gear either in the vanilla game or in a mod just to be op as heck. You can yell at me through text or voice your opinion on it.
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Try running it as admin. I know it sounds stupid but try it. First right click the launcher via the desktop. Not through steam. Run as admin. Might have to go into the properties option and set it to run as admin and if run in compatibility mode is enabled. Disable it. I am not sure if you are using Windows, Apple's OS, or Linux. But for windows that should help.
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I don't know if it's a mod or a glitch but every time I get out of power armor after a period of time. My fusion core disappears. Is it because I installed the mod that changes the drain rate of fusion cores? It was working fine before.