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Everything posted by aleksi134
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Im not sure if anyone else has experience but in my past playthroughs i have had problems with my character not being part of player faction and not being added to some other factions (some work, some dont). I have a lot of mods and i have been looking through google but no one else seems to have ever had this issue which is why tracking down why this happens has been impossible even from my modlist nothing stands out. Ill take any help at this point on the matter. Zero info found on google searches and trying to figure out what mod could cause it on my own is pretty impossible as nothing stands out to my eye even after looking at my modlist 20 times over my playthrough. I did find awnsers on the issue where even the greybeards at the start attacked me if i shouted at them till i added myself to their faction, i have to use console to fix this bug all the time. My modlist alongside ini files: https://modwat.ch/u/Aleksi1345/plugins
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Im pretty sure plugins have nothing to do with this otherwise my current save would be pretty fuked. I have noticed as much as changing cells and fast traveling causes issues sometimes but this is not consistant.
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Well the problem there is that i just removed some mods, i dont remember anymore which one's. Its been a long time since i wiped my modlist and started over.
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Well i am about almost 100 hours into this save i was talking about before, and still i can play without issues no save corruption ever. So i did somehow truly fix the problem, and the fun part is i added mods instead of removed in terms of numbers, i did remove certain mods i didnt want to use but nothing specific per say, still using campfire,ineed,wet and cold (albeit disabled ingame, due to script lag/CTD). Frostfall is known to cause crashes so i wont bother with it, very script heavy aswell all the time. Best i can recommend is to wipe ur mod loadouts and start over, thats about the only fix that has worked for me so far.
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I had the save corruption happen again but i reverted back to a save before and continued forwards while avoiding the area that caused the problem, havent had it since in this save, can craft as much as i care and no NPC dialogue issues. Not that im still not paranoid every 10 mins about it happening...since thats a habit now.
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I have discovered for my own sake anyway about 10 hours into this save with 400 mods and heavy scripts and SKSE64 i have no corruptions so far even when entering dungeons,crafting etc...i honestly dont know how but it seems for me the issues is gone.
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While im running a lot of mods including some form 43 and so on, the reason i might not be having this issue anymore is because i completely had to wipe my skyrim mods and reinstall everything in order.
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Im having weird experience no save corruption even tho i have 376 mods active and that includes SKSE64+skyUI 5.2,matter of time,morehud,immersive hud,caranthir tower reborn and tons of other mods that started detecting SKSE64 and SkyUI MCM. I played for long time did dungeons, fast travel,saving etc..nothing happened this time around, im not gonna jinx it exactly but so far this save is clean and works suprisingly well with SKSE64 considering im using campfire and ineed and so on. Campfire doesnt work in MCM tho and frostfall i would use but it crashes my game and others.
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Well crafting is a easy way to make it happen.
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There is a few mods that i cant convert to form 44. Listed them on my notepad some mods are even on the SE page and arent converted and they have huge amounts of download i actually was shocked a bit. Mighty dragons SE medium cooked.espPyP_Legendary.espReverb and ambiance overhaul - skyrim.esp If you have any of those above they are form 43.
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You just resave in CK and done, form 44 is there now. Meshes and whatever have nothing to do with forms.
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I dont really know anymore what would cause it, its very consistent to happen during crafting in the matter of even accessing 1-2 menus, could be SkyUI affecting it who knows for me anyway. In all technicalities SKSE64 in beta might solve this issue if i upgrade from the 2.2 version to 5.1.
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There is a beta update out for SSE and survival mode. Which is coming soon but skyrim wont get bloatware files at least like fallout. Its still garbage tho bcs it breaks SKSE64.
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With a person on twitch.tv which means streaming since he was having crashes same as me, i told him to try disabling frostfall and it worked.
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One thing i confirmed with streamer on skyrim SE, Frostfall crashes the game during combat or more like freezes the whole screen and its repeatable.
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To me it happens pretty fast if i start going through the campfire stuff mainly building fire anyway then it decides to not work since you need to access the menu multiple times. Crafting aswell if you use multiple menus fast.
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I have yet to get corrupted once in solstheim but i have had 2 CTDs and 1 freeze in about 10 hours of game time.
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Solstheim is magical place where corruption never happens even after 3 hours of straight playing. This issue in general is basicly only happening in the area of skyrim or bruma i believe since its still kinda part of skyrim instead of its whole seperate place its weird to explain, but it seems when you are in complete different areas like falskaar or solstheim game works fine.
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Well i downloaded legacy of the dragonborn my scripts total are at 7.65k my script instances are at wopping 161k, 50.6k strings and yet it still takes me while (as in minium 30 minutes to 2 hours) to get corrupt saves. So im certain its triggered randomly at random places and from certain things i can definetly say crafting is one of them for sure if you want confident corrupt save always.
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Its completely random for me aswell. Yesterday was playing for 1-2 hours in a row then suddenly while i was walking in the middle of nowhere it just popped up while sometimes it refuses to pop up at all when im actually paying attention.
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SKSE64 is still early release for modders it will do nothing for us.
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I doubt i will mess with SKY UI and MCM stuff in this early build though rather wait for ports, as i already have the old version which works fine.
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WHAAAAAAAAAAAAAAAAAAAAAAAAAAT??????????????????????????SKSE64??????????????????
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Well thats why im saying its not plugins. I have 235 plugins i used to have 250 or just below, now i get the bug if i play for few hours.
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Well believe it or not Falskaar is the only area where you are guaranteed the corrupt save bug wont happen.