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JackJones93

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Everything posted by JackJones93

  1. I don't really like lens flare since, as the name suggests, it should only be present when looking through a lens. It would make sense for it to be there when wearing a power armor helmet, at least as I understand it. I don't know if it would be possible to toggle such an option in game, but it sure would be nice.
  2. I have found a record in FO4edit under Layer called workshopPOILayer, which I don't know how to disable/modify cause I'm a noob. there is also an entire section, VATS, in fallout4prefs.ini which has RGB values for things like fModMenuEffectColor, but they don't seem to affect anything, not even if I delete them and set the inis to read only. Maybe someone more capable than me can take a look.
  3. I would also like this. I have found a record in FO4edit under Layer called workshopPOILayer, which I don't know how to disable/modify cause I'm a noob. there is also an entire section, VATS, in fallout4prefs.ini which has RGB values for things like fModMenuEffectColor, but they don't seem to affect anything, not even if I delete them and set the inis to read only. Maybe someone more capable than me can take a look.
  4. Well, with the "never ending" legendary mod the musket could potentially oneshot ANYTHING, so it probably is a development oversight on Bethesda's part, to me it just looks a little cheat-y.
  5. He can wear bowler hats already, you just have to tell him to do it in the transfer menu.
  6. There is one mod that alleviates part of the problem, Free Weapon Downgrades. It basically makes all "Standard" mods require no materials, so you don't waste any by swapping mods around. Here's a link to it http://www.nexusmods.com/fallout4/mods/2073/?
  7. Can a kind soul make a mod that replaces the star on the combat armor with the Stiv logo from Gophersvids Skyrim Character?
  8. In response to post #27530099. #27530184, #27530349, #27530409, #27530869 are all replies on the same post. Well if you run it offline it' s like it isn't even there, it doesn't use that many resources
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