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tizl

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  1. You may as well blow it up, because you keep manually replacing files, and moving folders etc. Just make sure to PURGE and then uninstall any mods, and REISNATLL Vortex WITHOUT THE ANTIVIRUS running. NO, I haven't manually replaced ANY files. There was no masterlist.yaml in the first place, so I put in the one downloaded from github, which Vortex could not read, but then deletes anyway when I click the "Reset masterlist" button. And also NO, I have not manually moved any folders. I changed the destination of the staging and download folders IN Vortex using the settings for testing purposes, and can easily change it back since the original destination/folders are still there. Additionally, I've said a couple times, I DID reinstall Vortex WITHOUT THE AV RUNNING. I completely shut it down and ended the process, as well as Windows Firewall.
  2. Thanks for the link, I actually read through that thread before I posted, and that's actually where I got the idea to download the masterlist.yaml from github and put it into the masterlist folder. However when I do that, then start up Vortex it gives me an error that it can't read the file, and I another error in addition to the server connection error: Error: yaml-cpp: error at line 58, column 48: illegal map value at l.handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:31:34813) at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:31:33289 at Array.forEach (<anonymous>) at Socket.<anonymous> (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:31:33273) at Socket.emit (events.js:315:20) at addChunk (_stream_readable.js:295:12) at readableAddChunk (_stream_readable.js:271:9) at Socket.Readable.push (_stream_readable.js:212:10) at Pipe.onStreamRead (internal/stream_base_commons.js:186:23) I don't know what file exactly is giving out a parsing error here, perhaps the masterlist.yaml? If so, this is line 58: <meta name="description" content="The TES V: Skyrim Special Edition masterlist. Contribute to loot/skyrimse development by creating an account on GitHub."> And column 48 seems to either be "V" or ":" But even regardless of this, it still wants to connect to github but can't for some reason. I also tried changing the mod staging and download folders to different locations, but still have the same issue. Register I know you said blowing it all up and starting over is usually too much, but at this point I'm about ready to do that, because I have zero clue why this thing is not working.
  3. Yes I should have mentioned, I added vortex.exe to the list of applications allowed through Windows firewall, and that hasn't helped either. There is definitely something that is not letting the connection go through, it's not my AV, or Windows firewall, or vpn. I've reinstalled Vortex (though not a clean reinstall, as you said that is probably unnecessary), checked permissions, rebooted my PC multiple times (the old "try turning it on and off again" trick). I'm pretty well stumped. Is there anything in the detail of the error that gives any clue, like the files or modules mentioned?
  4. At first I did install with my AV up, then later took it down and reinstalled Vortex over the top of itself, but still got the same issue. Am I going to have to completely uninstall and remove everything, and redo it all?
  5. Would this be an issue that github would have very often? It's been going on for the whole day, and I'm pretty sure I saw this same error yesterday, but didn't pay it any mind because I thought it was just something that would get resolved by sorting or fixing dependencies. I'm not aware of a killswitch, but my vpn is disconnected and the process is not even running. I did the same with my virus protection, to test this out. With both down, I still cannot connect. I did download the mods using Vortex, and installed and enabled them. Thanks for the warning about LOOT, I guess it's a good thing I couldn't get it to work anyway. I should also mention, I've checked the permissions on my folders, and full control is allowed. Also, I've tried running Vortex as administrator, and that didn't help either. Is there any other way to test the connection from Vortex to github? Or to test the particular connection that Vortex uses? I assume it's some sort of backend connection? I even went and created a github user and downloaded some code, created a test repository, etc., and had no issues.
  6. So I am running Windows 10, recently installed Vortex, downloaded and installed a mod list, then fixed dependencies, only to realize the masterlist could not be updated. Vortex seems not to be able to communicate with Github. Here is the error I am getting: Error: Git operation failed. Details: -1; failed to send request: A connection with the server could not be established : libgit2 error at l.handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:31:34813) at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:31:33289 at Array.forEach (<anonymous>) at Socket.<anonymous> (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:31:33273) at Socket.emit (events.js:315:20) at addChunk (_stream_readable.js:295:12) at readableAddChunk (_stream_readable.js:271:9) at Socket.Readable.push (_stream_readable.js:212:10) at Pipe.onStreamRead (internal/stream_base_commons.js:186:23) I have looked this issue up, including a couple of threads on this site, and nothing seems to address exactly what is going on here. Here is what I have done so far: 1. Verified the Mod staging folder was correct in settings 2. Re-installed Vortex, made sure my vpn and virus software were both OFF. 2. Downloaded the masterlist from github for skyrimse and put it in the masterlist folder myself. None of those helped, and when I click "Reset Masterlist" in the plugins page, it simply cannot create a new yaml file. I watch the folder and briefly see a .git folder appear, then disappear, then the "Failed to reset Masterlist" messages appear in Vortex. I don't know why it cannot connect. I can go to github, I did so to download the masterlist.yaml from there. However I'm not very familiar with it so not sure what I might be missing. I also tried to install and run LOOT, but I guess I don't get that program because I can't get it to do anything at all even though I point it to where my game is installed. Any ideas would be appreciated!
  7. How are you turning off the mod? Are you just unchecking the box in the plugin order? Or completely disabling it? I was having CTD issues in Windhelm, and it turned out to be the WICO mod, but it didn't work if I just took it out of the load order, I had to disable it, which removed whatever files it had put into my texture folders. So some texture or other kind of file it had installed was conflicting, probably with game files.
  8. My game CTD's every time I try to enter the Palace of the Kings (in Windhelm). I've turned off ALL of my mods, and it still does it. I even recreated my skyrim.ini and skyrimprefs.ini, verified the master files in Steam, etc. and it still happens. I might just try and uninstall/reinstall everything completely and see what happens, but I would love to hear some ideas as well. My specs: OS: Windows 10 CPU: i5-3570k GPU: GTX 650 ti
  9. Thanks so much for the info! Edit: I just saw how many mods you've made, and I've already been looking at some of them and have planned on DLing them, so you should be getting some more endorsements soon.
  10. Hi all, I've been using NMM for years for Skyrim and the Fallout games, but I've ran into an issue I've never had to deal with before. I recently purchased DAI and have been enjoying it, and just saw that there is a mod nexus for it as well. However, it does not show up in the list of games to scan, and I cannot find how to manually add it to NMM. I'm sure there is something simple I'm missing, but I can't find it at the moment. Any help would be appreciated, thanks!
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