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Borisman1

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Everything posted by Borisman1

  1. Ok, after a long time I've tried some things, and I narrowed down the problem to two consecutive savegames. In the first savegame, the problem does not occur. In the second savegame, it does. I checked the mods with wrye bash, and not a single mod was added/removed. Also, I did not do anything strange. So I guess it's just a bug in Skyrim with big save games. For now, I'll just continue with another character as this is just unplayable now.
  2. Hmm, I'll try disabling the patches then. The strange thing is, for my old character, the magnitudes are halved in the 'active effects' tab, while not in the inventory/spells tab. For my new character, they both have the correct value.
  3. I found out that the magnitude of ALL spells, enchantments and potions used/cast by my character are halved. So Ebonyflesh will only give 50 AR, Circle of Protection will only turn undead up to level 10, etc. WTH is going on here? Are there some varibles in your savegame that affect magnitude? Tried numerous things: - Disabling all mods - Cleaning savegame scripts - Resurrecting myself - Making enchanting legendary (thus clearing all the perks) - Removing the Apprentice/Atronach Birthsign (100% weakness/spell absorption caused problems with summons before) Nothing worked.
  4. It might be in your save file. Does reloading an old save fix the issue?
  5. Second this. It's driving me bonkers. The strange thing is, on another character of mine the bug never applies. I don't have mods affecting enchantments. Is there some way to clean these saves or use a temporary hack to double the enchanting magnitudes again?
  6. Does anyone know where to find this armor mod?
  7. Go to Skyrim.ini (usually found in My Documents\My Games\Skyrim) search for: bEnableLogging change line with: bEnableLogging=1 now the next time you run the game, it will log papyrus related errors and warnings to Logs\Script\Papyrus.0.log (located in the same folder as skyrim.ini) Note that this will show you where scripts fail, but scripts are not the only source of CTDs. One tip: some entries in the log have a hexadecimal ID with them. the first two digits are usually the mod index of the mod causing the error, which corresponds to your load order.
  8. The resolutions are various, but since I do not know the entire content of my textures folder and have downloaded some high res textures for armors (such as Amidianborn and Mystic Elven) you can assume some are pretty large, but a lot of them are smaller. It's all on my ST31000528AS hard drive with 7200 rpm. I know my disk I/O skyrockets when viewing lots of armors at the same time (by scrolling through the inventory or containers) but I 'd like to know if 'idle' texture files, that is textures I don't use in my game at a certain time, also affect performance. Besides, I use SSME since recently, but I had the problem before I installed it. I don't use ENBoost, as I don't use an ENB (or is that not related?) Might as well give some other specs to make the picture complete. If you think it's a hardware problem, what do you suggest upgrading first? Is it also possible to optimize it without getting new hardware?
  9. I have had a lot of mods. A large part of it were mods adding some outfit. After a while, when I stopped using some mods, I removed them(the .esps) to increase the stability of my game. But usually, I leave all the textures and meshes of this stuff in my data folders. I don't remove them so I could use parts of them later on for example to create custom mashups. This went on and on, and now my textures and meshes folders are filled with loads of files. But now I wonder: is the stability of the game affected by this? Does the game scan over these folders some time (except when the contents are needed to render models)? If so, a full data folder would mean a slower game. I'm asking this because I've been having a lot of texture loading related bugs and crashes lately. CTD's on (un)equipping pieces of armor and pink or black textures on armor in menus or on my character's body are common sight. Often restarting the game fixes it temporarily, but when I scroll through chests containing all those highly detailed items, problems are bound to appear. This wasn't always the case, however. Might my overly full data folders be causing this?
  10. Yeah, those textures are usually a lot larger, so it consumes more memory to load them each time. Does the problem persist if you remove those mods temporarily? besides, how much ram do you have?
  11. Until recently, I used BOSS to optimize my load order. However, since recently, it does not modify my load order anymore. The same happens when I change my load order in Wrye Smash. As far as I know, these tools work by setting the modification date of the esp/esm files, which the game should then sort according to that date. If I view my data directory in explorer, the modification dates have been changed correctly. Therefore I conclude that these programs also work correctly. When I open the data files in the launcher menu however, the load order has not changed at all. Rerunning BOSS does not work. Skyrim just does not manage load orders based on mod timestamps anymore, it seems. Manually editing the load order within Data Files does seem to work however, but is very impractical of course. Things that I changed recently (somewhere around the time the bug occurred), although it : - I deactivated lots of mods in order to start a new (clean) save, and sometimes activate them again in order to continue with my old save - I renamed TESV.exe to skyrim.exe and followed the steps in this tutorial in order to be able to start skyrim with SKSE from steam or the launcher I don't know if these things have anything to do with it but it can't hurt to tell it. Does anyone know how to solve this? Edit: my plugins.txt and loadorder.txt is also unmodified
  12. Are you having this every time you unequip clothes? I have this sometimes, but it crashes randomly when it has to load too much large texture files (sometimes it does not crash but instead shows a black body texture). Maybe I just do not have enough RAM (2gb is not much).
  13. Hello, can anyone give me the name (preferably link) of this armor? I know it was also on oblivion nexus known as some 'huntress' armor but I can't find the skyrim equivalent anywhere. Thanks.
  14. Had the same problem over here. Maybe you can temprarily uncheck all animation mods, remove all walk anims from the data files (back 'em up) and try it again?
  15. Try to open the mod in the CK on your friend's computer and check if it shows up. Also, double check the paths. This is most likely some mistake by one of you two, like not activating the mod or mod conflicts. Is there any other mod that modifies the windhelm home? Another tip: in your friend's game, type help <your armor name> 0. If your armor does not show up, it is because the mod isn't installed correctly. If it does, there is something wrong with the mod itself.
  16. Is this patch a .esm file? you can't load esms below esps.
  17. Dear Nexus Community, I've postponed it for a long time, but with all those beautiful mods out there I finally installed SKSE for skyrim in order to be able to play some. But when I tested the SKSE launcher the first time, it failed. Skyrim starts up (even faster than before), but when I try to load a save, it gives me the famiiliar error "This save relies on content that is no longer present...", and when I click yes, it CTDs immediately. However, when I try to load these same saves by just using the vanilla skyrim launcher it simply works without any errors, and it does not give me the error message when I try to load a game. I even checked the save dependencies with wrye bash, and everything was right. So somehow, skyrim does not detect my installed mods when launched via the SKSE launcher. Anyone having the same problem? I've searched the web for some time but can't find the solution. Regards Borisman1
  18. Ok, I made some progress finding out where the problem lies. The problem is Vampirism. First I tried deinstalling the Pretty Face mod, which changed nothing. Also, reloading from another old character showed the same bug (this other char is no vampire, and I played it before I installed the mods which probably messed it all up). Otherwise, when I (my current char) change my race, my face color is not static anymore. After doing that, I transformed into a vampire lord and the bug was back. Maybe it is a bug in DG, or it is a bug in the mod "vampire lord - transformation overhaul female". Anyway, I can fix this bug now by changing my race and changing back again. Only still, my face color is completely different from my body skin color, which is kinda disturbing. I have the same problem when deinstalling my face mod or using my old character. Only when deinstalling UNP, it works fine, so it's probably something in UNP. That's a pity, because the Pretty Face Pack says it has a UNP Neck Patch (which I installed), but that doesn't change anything. I tried out the Alt Navetsea textures, and they indeed fixed the thing, although I find their body textures a bit too muscular. So if someone has an alternative, that would be nice. And thanks for pointing it out, Ripple!
  19. The problem is not in the UNP texture, this one works just fine. I also do not want to correct neck seam with the CK. I want to find a way to make my face texture change color again when I adjust the skin tone slider in the race menu.
  20. Dear modders, Recently I installed the UNP texture blender in order to reduce neck seam. Only now my character's face has even more seam, and besides that, it's impossible for me to change my face skin color. When I modify my skin color slider, my body tone changes, but my face tone stays the same, therefore creating a really ugly color contrast. Besides UNP I use the mod Pretty Face mod found here: http://skyrim.nexusmods.com/mods/7887 I did not install some parts of the last mod (for example the new eyes and eyelashes and the makeup extras) because I dont like them, but the face textures are in the right folder (I know how to do those things). Does someone know how to fix this or at least where I can look for something in the game/CK to make my face color change? which mechanics/files make the skin tones usually work with the textures? Thanks for reading, Borisman1
  21. try this: http://skyrim.nexusmods.com/mods/13268
  22. well, that's exactly the problem: it doesn't work. when I click Open with and browse to nifskope.exe it doesn't show up in my list of default programs afterwards, so I can't even open the .nif with nifskope once.
  23. Hey guys, I found out that nifskope 1.0 couldn't open skyrim nifs, so I installed nifskope 1.1.x. This program can open those nifs, but when I click on the file in windows explorer it automatically opens nifskope 1.0. This is probably because nifskope 1.1 didn't came with an installer, and .nif files are associated with nifskope 1.0. So I removed nifskope 1.0 from my pc, and now it doesn't work either because nifskope is never in the list of programs under "open with...". Does anyone know to solve this or has anyone a link to an installer version of the newest nifskope?. thanks.
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