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StanGamer

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  1. i dont know why but 2 of the cool mods i have arnt working. im new to modding subnautica and have no clue how to read the logs. so here is a copy of the log and hope this help. Initialize engine version: 5.6.2p4UnknownWorlds (0) GfxDevice: creating device client; threaded=1Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81) Vendor: NVIDIA VRAM: 1977 MB Driver: 23.21.13.9125Begin MonoManager ReloadAssemblyPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain- Completed reload, in 0.032 secondsPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)OnLevelWasLoaded was found on OVRScreenFadeThis message has been deprecated and will be removed in a later version of Unity.Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0<RI> Initialized touch support. VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"! (Filename: Line: 1028) UnloadTime: 1.196632 msUser id = 7922e0f613214ce29649ea33f65e7c6e (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)[QModManager/INFO] Loading QModManager v2.0.1...[QModManager/INFO] Folder structure:+ Subnautica|---+ AssetBundles| |---- basegeneratorpieces (173.95MB)| |---- logos (3.00MB)| `---- waterdisplacement (3.79MB)|---+ QMods| |---+ AlienRifle| | |---- alienrifle (0.00B)| | |---- AlienRifle.dll (0.00B)| | |---- alienrifle.manifest (0.00B)| | |---- mod.json (0.00B)| | |---- RifleIcon.PNG (0.00B)| | `---- __folder_managed_by_vortex (96.00B)| |---+ BetterPowerInfo| | |---- BetterPowerInfo.dll (0.00B)| | |---- BetterPowerInfo.dll.vortex_backup (50.50KB)| | |---- mod.json (0.00B)| | `---- mod.json.vortex_backup (313.00B)| |---+ FCSPowerStorage| | |---+ Assets| | | |---- colors.json (0.00B)| | | |---- Default.png (0.00B)| | | `---- __folder_managed_by_vortex (96.00B)| | |---- fcspowerstorage-mod (0.00B)| | |---- fcspowerstorage-mod.manifest (0.00B)| | |---- FCSPowerStorage.dll (0.00B)| | |---- FCSSubnauticaCore.dll (0.00B)| | |---- log.txt (0.00B)| | |---- mod.json (0.00B)| | `---- __folder_managed_by_vortex (96.00B)| |---+ HabitatControlPanel| | |---+ Assets| | | |---- Background.png (0.00B)| | | |---- Background.png.vortex_backup (427.12KB)| | | |---- BlueprintIcon.png (0.00B)| | | |---- BlueprintIcon.png.vortex_backup (82.57KB)| | | |---- CheckboxChecked.png (0.00B)| | | |---- CheckboxChecked.png.vortex_backup (52.75KB)| | | |---- CheckboxUnchecked.png (0.00B)| | | |---- CheckboxUnchecked.png.vortex_backup (50.04KB)| | | |---- Circle.png (0.00B)| | | |---- Circle.png.vortex_backup (48.96KB)| | | |---- Habitat.png (0.00B)| | | |---- Habitat.png.vortex_backup (61.89KB)| | | |---- Left.png (0.00B)| | | |---- Left.png.vortex_backup (53.19KB)| | | |---- PickerBackground.png (0.00B)| | | |---- PickerBackground.png.vortex_backup (269.66KB)| | | |---- Right.png (0.00B)| | | |---- Right.png.vortex_backup (53.67KB)| | | |---- Scrim.png (0.00B)| | | |---- Scrim.png.vortex_backup (65.81KB)| | | |---- SelectorHover.png (0.00B)| | | |---- SelectorHover.png.vortex_backup (70.75KB)| | | |---- SelectorSelected.png (0.00B)| | | |---- SelectorSelected.png.vortex_backup (70.59KB)| | | |---- SmallBackground.png (0.00B)| | | |---- SmallBackground.png.vortex_backup (180.21KB)| | | |---- Test.wav (0.00B)| | | `---- Test.wav.vortex_backup (86.18KB)| | |---- HabitatControlPanel.dll (0.00B)| | |---- HabitatControlPanel.dll.vortex_backup (98.50KB)| | |---- mod.json (0.00B)| | `---- mod.json.vortex_backup (335.00B)| |---+ SubnauticaMap| | |---+ maps| | | |---+ example| | | | |---- example.json (0.00B)| | | | |---- example.json.vortex_backup (74.00B)| | | | |---- example.png (0.00B)| | | | |---- example.png.vortex_backup (245.52KB)| | | | |---- example_overlay.json (0.00B)| | | | |---- example_overlay.json.vortex_backup (77.00B)| | | | |---- example_overlay.png (0.00B)| | | | |---- example_overlay.png.vortex_backup (10.23KB)| | | | |---- example_replace_map.json (0.00B)| | | | |---- example_replace_map.json.vortex_backup (170.00B)| | | | |---- example_with_fog.json (0.00B)| | | | `---- example_with_fog.json.vortex_backup (85.00B)| | |---- mod.json (0.00B)| | |---- mod.json.vortex_backup (237.00B)| | |---- subnauticamap (0.00B)| | |---- SubnauticaMap.dll (0.00B)| | |---- SubnauticaMap.dll.vortex_backup (62.50KB)| | `---- subnauticamap.vortex_backup (5.56MB)| |---- readme.txt (0.00B)| `---- vortex.deployment.json (7.16KB)|---+ SNUnmanagedData| `---- (16448 elements not shown...)|---+ Subnautica_Data| |---+ Managed| | |---- 0Harmony-1.2.0.1.dll (108.50KB)| | |---- 0Harmony.dll (72.00KB)| | |---- Assembly-CSharp-firstpass.dll (2.84MB)| | |---- Assembly-CSharp.dll (3.30MB)| | |---- Assembly-UnityScript-firstpass.dll (16.00KB)| | |---- Assembly-UnityScript.dll (11.00KB)| | |---- AssetsTools.NET.dll (107.50KB)| | |---- Boo.Lang.dll (124.00KB)| | |---- cldb.dat (265.01KB)| | |---- iTween.dll (74.00KB)| | |---- LibNoise.dll (39.00KB)| | |---- LitJson.dll (51.50KB)| | |---- LumenWorks.dll (29.00KB)| | |---- Mono.Cecil.dll (262.50KB)| | |---- Mono.Data.Tds.dll (94.00KB)| | |---- Mono.Security.dll (286.50KB)| | |---- mscorlib.dll (2.38MB)| | |---- Newtonsoft.Json.dll (468.00KB)| | |---- Poly2Tri.dll (82.00KB)| | |---- QModInstaller.dll (64.50KB)| | |---- QModManager.exe (122.50KB)| | |---- QModManagerAssets.unity3d (2.86MB)| | |---- System.Core.dll (259.50KB)| | |---- System.Data.dll (695.50KB)| | |---- System.dll (1.02MB)| | |---- System.Transactions.dll (26.50KB)| | |---- System.Xml.dll (1.18MB)| | |---- UnityEngine.dll (1.33MB)| | |---- UnityEngine.dll.mdb (443.76KB)| | |---- UnityEngine.Networking.dll (248.00KB)| | |---- UnityEngine.PerformanceTesting.dll (13.50KB)| | |---- UnityEngine.UI.dll (240.00KB)| | |---- UnityEngine.VR.dll (3.00KB)| | `---- UnityScript.Lang.dll (13.50KB)| |---+ Mono| | `---- (12 elements not shown...)| |---+ Plugins| | `---- (9 elements not shown...)| |---+ Resources| | `---- (2 elements not shown...)| |---+ StreamingAssets| | `---- (20 elements not shown...)| |---- app.info (25.00B)| |---- globalgamemanagers (15.21MB)| |---- globalgamemanagers.assets (15.26MB)| |---- level0 (9.84KB)| |---- level1 (178.64KB)| |---- level10 (582.53KB)| |---- level11 (13.23KB)| |---- level11.resS (128.16KB)| |---- level12 (5.09KB)| |---- level12.resS (128.16KB)| |---- level2 (4.57KB)| |---- level3 (499.90KB)| |---- level4 (79.80KB)| |---- level5 (474.04KB)| |---- level6 (966.99KB)| |---- level7 (385.18KB)| |---- level7.resS (128.16KB)| |---- level8 (5.11KB)| |---- level8.resS (128.16KB)| |---- level9 (5.34KB)| |---- level9.resS (128.16KB)| |---- output_log.txt (5.14KB)| |---- resources.assets (1.89GB)| |---- resources.assets.resS (3.76GB)| |---- ScreenSelector.bmp (206.35KB)| |---- sharedassets0.assets (16.66MB)| |---- sharedassets0.assets.resS (256.00KB)| |---- sharedassets1.assets (77.60KB)| |---- sharedassets1.assets.resS (4.36MB)| |---- sharedassets10.assets (53.70MB)| |---- sharedassets10.assets.resS (362.72KB)| |---- sharedassets11.assets (8.28KB)| |---- sharedassets11.assets.resS (552.00KB)| |---- sharedassets12.assets (4.06KB)| |---- sharedassets2.assets (4.04KB)| |---- sharedassets3.assets (48.71MB)| |---- sharedassets3.assets.resS (112.97MB)| |---- sharedassets4.assets (5.48MB)| |---- sharedassets4.assets.resS (6.47MB)| |---- sharedassets5.assets (16.01MB)| |---- sharedassets5.assets.resS (29.54MB)| |---- sharedassets6.assets (23.91MB)| |---- sharedassets6.assets.resS (95.73MB)| |---- sharedassets7.assets (18.36KB)| |---- sharedassets8.assets (1023.07KB)| |---- sharedassets8.assets.resS (6.00MB)| `---- sharedassets9.assets (4.06KB)|---- monitor_log.txt (71.00B)|---- Subnautica.exe (21.77MB)|---- Subnautica32.exe (68.50KB)|---- SubnauticaMonitor.exe (8.00KB)|---- unins000.dat (19.80KB)|---- unins000.exe (2.53MB)|---- __buildnumber.txt (4.00B)`---- __buildtime.txt (24.00B) [QModManager/INFO] Detected game: SubnauticaPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\0Harmony-1.2.0.1.dll (this message is harmless)[QModManager/INFO] Started loading modsPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\AlienRifle\AlienRifle.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\BetterPowerInfo\BetterPowerInfo.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\FCSPowerStorage\FCSPowerStorage.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\HabitatControlPanel\HabitatControlPanel.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\SubnauticaMap\SubnauticaMap.dll (this message is harmless)[QModManager/ERROR] Invoking the specified entry method "AlienRifle.AlienRifleMod.Patch" failed for mod "AlienRifle"FileNotFoundException: Could not load file or assembly 'SMLHelper, Version=2.0.3.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at QModManager.Patcher.LoadMod (QModManager.QMod mod) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)UnityEngine.DebugLogHandler:LogException(Exception, Object)UnityEngine.Logger:LogException(Exception, Object)UnityEngine.Debug:LogException(Exception)QModManager.Patcher:LoadMod(QMod)QModManager.Patcher:LoadAllMods()QModManager.Patcher:StartLoadingMods()QModManager.Patcher:Patch()QModInstaller.QModPatcher:Patch()GameInput:Awake()UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)SystemsSpawner:Awake() (Filename: Line: -1) Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)[betterPowerInfo] Patched[QModManager/INFO] Loaded mod "BetterPowerInfo"[QModManager/ERROR] Invoking the specified entry method "FCSPowerStorage.QPatch.Patch" failed for mod "FCSAlienChief"FileNotFoundException: Could not load file or assembly 'Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at QModManager.Patcher.LoadMod (QModManager.QMod mod) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)UnityEngine.DebugLogHandler:LogException(Exception, Object)UnityEngine.Logger:LogException(Exception, Object)UnityEngine.Debug:LogException(Exception)QModManager.Patcher:LoadMod(QMod)QModManager.Patcher:LoadAllMods()QModManager.Patcher:StartLoadingMods()QModManager.Patcher:Patch()QModInstaller.QModPatcher:Patch()GameInput:Awake()UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)SystemsSpawner:Awake() (Filename: Line: -1) <BuilderUtils:HabitatControlPanel> Added builder entry for HabitatControlPanel (11120)[HabitatControlPanel] Patched[QModManager/INFO] Loaded mod "HabitatControlPanel"[subnauticaMap] Patched[QModManager/INFO] Loaded mod "SubnauticaMap"[QModManager/ERROR] The following mods could not be loaded:- Alien Rifle Mod (AlienRifle)- FCS Power Storage (FCSAlienChief) [QModManager/INFO] Loaded mods:- Better Power Info (BetterPowerInfo)- HabitatControlPanel (HabitatControlPanel)- SubnauticaMap (SubnauticaMap) [QModManager/WARN] Some mods are using an old version of harmony! This will NOT cause any problems, but it's not recommended:- Better Power Info (BetterPowerInfo)- HabitatControlPanel (HabitatControlPanel)- SubnauticaMap (SubnauticaMap)Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)[QModManager/INFO] Finished loading QModManager. Loaded 3 mods<BuilderUtils:HabitatControlPanel> Adding tooltip strings to language fileFMOD Studio: Creating runtime system instance (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security[QModManager/INFO] Recieved latest version from GitHub. We are up to date!Loading game settings (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) <BuilderUtils:HabitatControlPanel> Adding tooltip strings to language fileProcess name: Subnautica (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) changeset 61951, QualityLevel = 1 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OK Running Win64 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Application version: 61951 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SystemInfo: deviceModel = HP Pavilion Gaming Desktop 690-00xx (HP) deviceName = DESKTOP-526S013 deviceType = Desktop deviceUniqueIdentifier = 80722f6b38ca370f1dfe5acba5dc11cfe20d24cf graphicsDeviceID = 7297 graphicsDeviceName = NVIDIA GeForce GTX 1050 graphicsDeviceType = Direct3D11 graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.1] graphicsMemorySize = 1977 graphicsShaderLevel = 50 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows 10 (10.0.0) 64bit processorCount = 8 processorFrequency = 3593 processorType = AMD Ryzen 5 2400G with Radeon Vega Graphics supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRawShadowDepthSampling = True supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 7080 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading asset bundle 'waterdisplacement' because it is no longer referenced (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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