Weapon mod options list both "suppressor" and "silence" as options. I searched about and found no reference to a disparity or even an acknowledgement to "suppressor". So i attempted to compare the two: Made a "suppressor" mod for the 12.7mm smg alongside the vanilla "silence" mod Modded two smg's in-game, one of each Kill spree in Goodsprings, alternating between the two I found little difference between them, what i did notice is somewhat confusing: While using the suppressed variant on one of the lone farmers, completely hidden, no one around save for a few bighorners, it decreased my reputation to vilified and caused the bighorners to flee, but the town remained friendly overall. Afterward i went to the saloon, when i picked off a patron at the bar while hidden, Sunny Smiles in the pool room went hostile momentarily, but did not move. Once she was friendly again (took only a few seconds) i shot and killed her dog while hidden five feet away. She didn't respond in any manner. Could it be a slightly less affective silencer option? Does it only affect the weapon and not the projectile? "It is currently untested whether or not this applies to... ...the weapon itself or from the weapon and the projectile." -geck.bethsoft. If so it could work perfectly in conjunction with a subsonic ammo type to help balance silencers in the game. Has anyone else experimented with this?