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30Valve

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Posts posted by 30Valve

  1. Upon some further investigation, I noticed some thing. I checked on a few more meshes from MIO1.5, and misc_bowl_redware_01 and 02 as well as contain_com_basket_01 were normal sized but the mesh above, misc_bowl_orange_green_01 was tiny.

    I took a closer, or rather a further view of the offending mesh in NifSkope and realized the mesh was scaled way down compared to the grid view. The redware bowls from that file were properly scaled. I found a download of MIO1.4 and the orange green bowl from there was the right size. I guess the author accidentally scaled down that mesh without realizing it. Time to take another look at all the meshes I used from MIO1.5 to check the scale.

    Case closed I guess. At least I hope you can all enjoy the reference above.

  2. What is this... A CERAMIC BOWL FOR ANTS?!?!?!

    In all seriousness, how and why did this happen? This texture is from Mesh Improvements Optimized 1.5 and apparently this mod was made for MGSO 3.0 which I'm not using. Is this not compatible with vanilla?

  3. Is there a mod that allows for casting a spell from the right hand while a bow is being held (but obviously not notched and drawn) in the left hand? It makes sense since the right hand is free when a bow is simply equipped, but I do understand bows are technically two-handed.

     

    I did find the Smart Cast perk for Oldrim, but the only SE port seems to be a German translation. Plus that mod isn't exactly what I'm looking for since any spells seem to be cast from your face, not very immersive.

     

    I'm looking to build an Arcane Archer, primarily using the Bound Bow and being able to cast Runes to slow approaching enemies, heal spells while retreating, or supplementing bow damage with some Destruction magic, all while not having to unequip the Bound Bow and forcing me to recast it constantly.

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