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modsec

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  1. The only thing I can imagine offhand is that it's something that modifies either your jump or sneak keys. I don't know what game you're doing this for either.
  2. So, I tried setting up what I thought was a pretty simple set of mods. Sure, they're all overhauls, but I specifically got mods that had a compatibility mod already made for them. The game starts before installing Fook2. And after that + the compatability mod it crashes. I installed them in this order: Unofficial Fallout 3 Patch, Darnified, MMM, Project beauty, FOOK2, Compatability. What did I do wrong? It has been a long time since I tried to play Fallout 3. EDIT: Blackened only supports the merged version of Marts Mutant Mod. Figured it out. Can't delete post though so nevermind replying to it. GameMode=Fallout3 Fallout3.esm=1 Anchorage.esm=1 ThePitt.esm=1 BrokenSteel.esm=1 PointLookout.esm=1 Zeta.esm=1 Unofficial Fallout 3 Patch.esm=1 CALIBR.esm=1 FOOK2 - Main.ESM=1 FOOK2 - [DIK] DLC Improvement Kit.ESM=1 Mart's Mutant Mod.esm=1 Project Beauty.esm=1 Project Beauty- Broken Steel.esp=1 Project Beauty- Point Lookout.esp=1 DarNifiedUIF3.esp=1 FOOK2 - Main.esp=1 FOOK2 - [DIK] DLC Improvement Kit.esp=1 FOOK2 - DIK [Hotfix].esp=1 FOOK2 - Main [Hotfix].esp=1 Mart's Mutant Mod.esp=0 Mart's Mutant Mod - DLC Zeta.esp=1 Mart's Mutant Mod - Master Menu Module.esp=1 Mart's Mutant Mod - Project Beauty.esp=1 MMM, FOOK2.esp=0 Mart's Mutant Mod - DLC Broken Steel.esp=1 Mart's Mutant Mod - DLC Anchorage.esp=1 Mart's Mutant Mod - DLC Point Lookout.esp=1 Mart's Mutant Mod - DLC The Pitt.esp=1 Mart's Mutant Mod - Natural Selection.esp=1 Mart's Mutant Mod - Tougher Traders.esp=1 Mart's Mutant Mod - Zones Respawn.esp=1 MMM, FOOK2 - DIK.esp=1 MMM, FOOK2 - Natural Selection.esp=1
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